Today, at Adobe MAX, we are excited to join with Adobe in announcing that native SketchUp interoperability has been added to Adobe Dimension. Cloud Rendering sends your completed 3D scenes to Adobe's servers for rendering rather than taxing the resources of your own Mac. The results of. creating a sophisticated, three‑dimensional soundstage. Adobe Photoshop, Affinity Photo, Capture One, Adobe Photoshop Lightroom Classic, and more.
Adobe dimensions -
Play Mahjong Online
Are you a mahjong fan? If so, you're in the right place! Our extensive collection of free online mahjong games includes addicting titles like Mahjong Dimensions, Mahjong Dark Dimensions, Mahjong Candy, and Mahjong Solitaire. With all of these addicting games, You'll want to play mahjong 24/7!
Mahjong is an ancient Chinese strategy game that is played today by people all over the world. You can test yourself against other players in live settings or settle down for a session on your own by playing Mahjong online.
Our collection of Mahjong variations and different layouts will keep you entertained for hours. Try our free Mahjong games now and start putting your skills to the test!
What is Mahjong?
Mahjong is fun and enormously popular, a classic Chinese game of strategy, skill, and summation. The classic version of the game uses 136 tiles and requires you to make identical sets and matching pairs from these tiles. Classic mahjong has been played throughout China for centuries, reaching back to the 1800's.
Like our other online memory games, Mahjong is also an excellent game to play if you're looking to improve your memory skills and relieve some stress! Many players choose to enjoy online mahjong games from a large-screen, mobile device, such as an iPad or Android tablets.
While there are a huge number of regional variations to it, the basic principles of many Mahjong games are the same and feature the following tiles:
- 36 characters
- 36 bamboo tiles
- 36 circles (suits)
- 16 wind tiles
- 12 dragons
When you're playing Mahjong online you may find that there's a total of 144 tiles. This is because these Mahjong games include the following additional tiles:
- Four flower tiles
- Four season tiles
What is the Objective of Mahjong?
The objective of mahjong is very simple—to get Mahjong!
You have 14 tiles and you get Mahjong by getting all 14 tiles into four sets and one pair. Sets of tiles are called pung or chow and they equal:
- Pung = three identical mahjong tiles
- Chow = three consecutive numbers
- Identical tile pairs (can be any)
You earn points based on the moves you make and the speed at which you make the correct ones. The points you get depend on the version of Mahjong you play.
So, make sure you verify how points are recorded when you're playing free Mahjong. Because if you don't, you might find that your score could end up lower than you expected.
How to Play Mahjong
Playing free Mahjong games is a great way to test your ability to think strategically. There are different versions of the game you can play online and the simplest way to learn how to play it is to start with traditional Mahjong.
These are the six key things you need to know about playing traditional Mahjong games online:
- Your goal is to get Mahjong by using discarded tiles
- Mahjong is four sets of three tiles and one pair of tiles
- You make sets in Mahjong games in two ways
- The game starts with all 144 tiles laid out as a "wall" in the center of the game surface
- You have to match these tiles, finding ones that are the same
- You score points by matching ones that are:
- Not covered
- Away from the sides
- Special characters
We have a range of free Mahjong games with a twist. These may feature different rules from the basic version of the game. Make sure you check how to play the version you're interested in before you sit down for a game.
Top Tips When Playing Online Mahjong Games
Concentration is necessary to become a true master of online Mahjong.
But that's not all you need to be able to play games successfully. These top tips will help you make better decisions, score more points, and finish your games faster:
- Always try and match tiles that will reveal the most hidden titles
- Horizontal tiles are harder to remove
- If you have three of the same tile then match the two that unveil the most tiles
- If you get into a situation you can't solve then shuffle the tiles
Our free online Mahjong games are strategic matching games. To play Mahjong, you must remove all Mahjong tiles from the board before time runs out.
There's a catch, though!
You can only select unblocked Mahjong tiles that do not have other tiles to their right or left. It's a race against time — the faster you go, the more points you score.
Now, go play!
What Mahjong Variants Are Played Online?
Over the last couple of centuries, traditional mahjong evolved into a wide range of games. Several variants are near-exclusively played online, such as Mahjong Dimensions, because they would be difficult to recreate in the physical world. Others, like Mahjong Connect, Mahjong Classic, and Deluxe Mahjong, are readily playable in the physical world.
Also known as Mahjong Solitaire, Mahjong Connect is a variant of the game which requires players to clear a board of tiles in order to win. Creating sets and pairs using one, two, or three lines allow sets to fall into place. Players often choose this mahjong variation when they want to refine their reflex time and their pattern recognition skills.
An Arkadium original, this variant of traditional mahjong requires players to manipulate a three-dimensional stack of symbolic mahjong tiles and match pairs of tiles. With no need for multi-tile sets, Mahjong Dimensions emphasizes player pattern recognition, reaction time, and processing speed. As players pass each level, a more challenging tile set is added to the board. Players receive points multipliers for pairing tiles quickly.
How Long Does a Game of Mahjong Take?
If you play a four-person live game of Mahjong then You'll find that hands can often take 15 minutes. This means that a full live Mahjong game takes around four hours to complete.
One of the best things about playing Mahjong online is games can take less time to complete. This is because some of the free Mahjong games you can play have a timer setting.
Games like these may be scheduled to last no more than ten minutes, meaning that they take barely any time at all to play.
What Does Mahjong Mean?
Mahjong means "little sparrows".
It's thought that the game's name comes from the noise the tiles make when they're shuffled, which is said to sound like sparrows talking to each other.
How Do I Say Mahjong?
Mahjong is pronounced "maa-zhong".
To say it correctly you treat it as two separate words that are joined together. This will allow you to correctly accent the two parts of Mahjong, while ensuring that you pronounce it as one word.
The History of Mahjong
Mahjong is a game with a fascinating history.
Traditional Mahjong is an ancient Chinese strategy game with a slightly different concept than our free Mahjong games.
The ancient strategy game is played with bamboo Mahjong tiles, and was introduced to the rest of the world in the early 20th century. In 2019, the Chinese government cracked down on household mahjong games because many people were using the game to gamble. While the most common bets were worth less than $20, the Chinese government saw this behavior as impure.
In traditional Mahjong, there are usually four players and 144 Mahjong tiles, based on Chinese characters and symbols. Each player begins with 13 tiles and takes turns drawing and discarding tiles until they form a winning hand.
Today, Mahjong is a strategy game, with many different variations around the world!
Download Dimension: How to try Adobe Dimension for free or with Creative Cloud
TechRadar is supported by its audience. When you purchase through links on our site, we may earn an affiliate commission. Learn more
By Kieron Moore last updated
How to get started with Adobe’s 3D rendering app
(Image: © Adobe)
If you’re looking to invest in the best 3D modeling software on the market, one option to consider is Adobe Dimension. With in-depth model design and virtual photography features, Dimension is used in packaging design, brand visualization, advertising, and more.
Adobe offers several different ways to access Dimension, including as part of its Creative Cloud set of software. It might not always be obvious what the most cost-efficient plan is, however, so in this feature, we explain how to download Adobe Dimension as a free trial, the various pricing plans available, and any alternatives that you might want to consider.
Can I download Dimension for free?
You can download Dimension and try it out for seven days as a free trial. To access this, go to the main Dimension page on Adobe’s website—it’s usually the top search engine result for “Adobe Dimension”—and click Free Trial. You will be given the choice of trialing Dimension alone or the whole Creative Cloud suite.
You do have to give Adobe your payment details when you sign up for the trial, and when the week ends, a paid subscription will automatically begin. If you don’t want to commit to this, make sure to cancel the subscription before the trial is over, or you might end up having to pay a cancellation fee.
During your seven days, you can try out the various aspects of Dimension and decide whether you want to continue using it. There’s no way to continue using it for free, so after the trial, you'll have to look at the payment plans available.
How do I buy Dimension?
From the Dimension page on Adobe’s website, click either Buy Now or Choose a Plan, and you’ll be taken to the page giving you all the options for buying it. Do note that all the plans are subscription-based, and there’s no option to pay a one-off fee to have the software outright.
You can either subscribe to Dimension on its own or go for the Creative Cloud All Apps package, which includes over 20 desktop and mobile apps. Some of these can work alongside Dimension, such as image-editing app Photoshop and vector design app Illustrator. If you’re likely to use three or more Creative Cloud programs, then the All Apps plan probably works out as the most cost-effective choice for you.
What’s the price of Dimension?
The standard subscription to Dimension costs a monthly fee of $20.99 / £19.97 / AU$29.99. Alternatively, you can subscribe on an annual basis for $239.88 / £238.42 / AU$343.07.
Paying for a full year at once does work out cheaper than a monthly subscription for 12 months, but if you’re not going to use Dimension every month, the more cost-effective approach is to pick up the monthly subscription when you need it and to pause it when you don’t.
With the Creative Cloud All Apps package, the standard subscription costs $52.99 / £49.94 / AU$76.99 per month, though this includes an annual commitment—if you cancel before the year is over, you have to pay a cancellation fee of 50% of your remaining subscription. Alternatively, you can subscribe for $79.49 / £75.85 / AU$114.99 per month without this commitment, meaning you can pause the subscription whenever you like without a fee. Or, you can pay $599.88 / £596.33 / AU$871.07 for a full year.
Note that these prices were correct at the time of writing, but prices outside the US often fluctuate with the exchange rates. Also, you can cancel any Adobe subscription within the first 14 days and get a full refund.
Dimension discounts for teachers and students
Adobe offers a discount scheme that enables students and teachers to pay the price of one app for the complete Creative Cloud package, including Dimension, all the other desktop and mobile apps, and 100GB of cloud storage. This costs a monthly fee of $19.99 / £16.24 / AU$21.99 for the first year, then $29.99 / £25.28 / AU$43.99 per month afterward. Like with the main Creative Cloud plan, you’ll need to commit to a year at a time. You can prepay for a full year, but this doesn’t work out cheaper. Adobe asks for proof of eligibility; the easiest way to do this is to use a school-issued email address when you sign up.
How can I get started with Dimension?
As Adobe Dimension is an in-depth, feature-packed app, it has a steep learning curve. If you’re struggling to get started, then the tutorials section on Adobe’s website can help you build your skills. Another useful resource is this list of tips for getting started with Dimension, compiled by Creative Bloq.
Dimension: Key info you need to know
A relatively recent addition to Adobe’s portfolio, Dimension was launched in 2017. It’s a 3D rendering and design app, but unlike some other comparable programs, models aren’t actually created in Dimension: you import models from other software and use this to render them in various environments and add graphic design. Despite this limitation, it has incredibly flexible features that enable packaging visualization and virtual photography. Be aware that it’s a desktop-only app, available for macOS and Windows computers.
Dimension: Android and iOS apps
Adobe does not offer a version of Dimension for mobile devices, and since it’s quite a complex app, it’s unlikely that they’re planning to develop one any time soon. However, Adobe does offer various mobile apps, including drawing tool Adobe Fresco and image-editing tool Photoshop Mix. Basic versions of these can be downloaded and used for free, and the full versions can be subscribed to individually or as part of the Creative Cloud All Apps package.
If you decide that Dimension isn’t the right software choice for you, there are plenty of alternatives available. One popular choice is Blender. While Dimension focuses on rendering, Blender covers the entire process: modeling, rendering, video editing, and everything in between. Plus, it’s open-source software, so it’s available for free.
Another option is Autodesk 3DS Max. Its deep functionality, including 3D character controls, make it a popular choice for game designers. It’s expensive, though: $1,700 a year.
Kieron Moore is a freelance writer based in Manchester, England. He contributes to Future sites including TechRadar and Creative Bloq, focusing on subjects including creative software, video editing, and streaming services. This work draws on his experience as an independent filmmaker and an independent TV watcher.
Adobe Dimension CC can now render images in the cloud
Adobe today announced the latest release of Dimension, the company’s 2D and 3D compositing tool and one of the newest members of its Creative Cloud suite. The two highlights of the new release are cloud rendering, which is now in beta, and the ability to import substance materials from Allegorithmic’s Substance Designer.
Cloud Rendering in Dimension is the feature with the widest implications for both the way Adobe thinks about the cloud and its longterm business. Users can use this new feature to offload the rendering process from their own machine and send it to the cloud. Generating 3D content takes a lot of compute power, after all, especially when you get to the point where you want to create a high-res final product. While most modern laptops and desktops have enough horsepower to render these images, it’ll take a lot of resources and may tie up your computer for a while (and get your fans spinning).
To do this, Adobe needs to pay for the cloud resources, though, and that’s not cheap. So to use this feature, all Creative Cloud users will get 15 free rendering credits. Each render will cost between one to three credits, depending on the quality of the image.For now, those 15 credits is all you’ll get, though. There’s no way to buy more credits during the beta and while Adobe says that it wants to continue giving users free renders after the beta period is over, the company isn’t saying how many credits subscribers will get or sharing its pricing structure for buying credits yet.
During the beta, image sizes are limited to 2000×2000 and Adobe will also denoise the image for free.
It’s easy to see how Adobe could take this technology and apply it to other compute-heavy processes like video renders.
The addition of Allegorithmic support doesn’t come as a surprise. After all, Adobe acquired the company, which builds tools for creating textures and materials for game creators, visual effects artists and designers, in January. Dimension now supports Substance’s native file format and because these materials are based on parameters, it’s easy to adapt them to the specific scene they are in.
Other new features include improvements to high-res graphics on top of 3D models (think a logo you want to place on a 3D bottle). Previously, those often looked a bit pixelated, but now, they’ll remain in a higher resolution. In addition, Dimension now also supports CC Libraries, Adobe’s service for sharing assets across its Creative Cloud tools, which ensures that as you edit an image in Photoshop, for example, that updated image is immediately available in Dimension now, too.
This article is brought to you by our friends at Adobe Dimension
Designing products used to take a big team of highly specialized professionals and a lot of time. They had to deal with complex workflows and expensive software, and this was often an impediment to actually being creative. Luckily, there have now been incredible innovations in improving this workflow, notably Adobe Dimension, which helps you work quicker and more efficiently. Using Adobe’s 3D compositing software, designers can take products all the way from concept to delivery, prototyping designs, creating photorealistic marketing materials, and even authoring interactive brand experiences.
In this article, we’ll explore this product design workflow, using Dimension alongside other new 3D tools in Adobe Creative Cloud to create designs for ‘Citrus Time,’ a fictional brand of fruit juice. Working in this way, a designer could download 3D models from Adobe Stock, create digital materials for them in Substance Painter, import label designs created in Adobe Illustrator, then bring all those ingredients together in Dimension, creating scenes and rendering high quality 3D visualizations. The designer could then use Adobe Photoshop and Adobe Illustrator to iterate on colors and branding.
Once packaging is approved, they could composite their 3D scenes with background photographs inside Dimension to create production-ready marketing graphics, or export the scene to the web or to Project Aero, Adobe’s upcoming augmented reality software, letting people view the designs interactively on a phone or tablet.
But first, let’s take a look at the benefits of designing in this way.
Why you should be designing in 3D
Designers working in industries such as retail, e-commerce, and consumer packaging face a constant challenge to improve the quality and efficiency of their product visualization process.
Traditionally, designers create physical prototypes of products, printing out designs for labels and sticking them to real bottles and boxes. Once the prototypes are ready, they stage photo shoots to show how the products might look in use, and circulate the results. If the designs aren’t approved, the entire process is repeated; prototypes, printing, photography and all.
Transitioning from expensive photo shoots and physical fabrication to a 3D design environment improves cost efficiency and reduces time to market. Working in 3D, using rich materials and composite imagery, designers can accurately visualize how products will look (and see them in context) much earlier in the process, and can iterate much more freely, such as creating alternative packaging designs for seasonal promotions or for use in different geographical territories.
Working in 3D also enables designers to create multi-use brand assets: the same 3D models used to iterate on product designs can then be reused to create hyper-realistic marketing images, or to generate 360-degree views and interactive augmented reality experiences, increasing customer engagement. This is a powerful tool when it comes to streamlining reviews and approval processes; you’re able to use 3D models as prototypes or proofs-of-concept to communicate your ideas to stakeholders in a highly visual, realistic way.
In the past, 3D was associated with complexity and cost. This has created an artificial barrier, preventing its uptake within teams who would directly benefit from adopting 3D design as a standard process. To help solve this problem, Adobe is building sophisticated but familiar tools such as Adobe Dimension, enabling users to make an intuitive transition from 2D to the new world of 3D. By letting artists use their existing skill sets, Adobe Creative Cloud is helping designers across all disciplines to embrace this powerful new technology.
Making use of existing 3D resources
Consumer products and packaging are often engineered in specialist CAD applications. These software packages are robust and designed for maximum precision, so often, 3D assets created using them go straight to to 3D printers, machining tools, and other fabrication devices. If you work on a team or for a client doing product design, there’s a good chance your or their engineers will have a CAD model they can share with your design team.
However, the same 3D assets can be used for digital prototyping and marketing work, providing that you export them in a file format suitable for visualization, such as OBJ or FBX. Most CAD applications can do this natively. But even if you don’t have a CAD model, online libraries like Adobe Stock will get you most of the way there, providing a range of readymade 3D bottles, cans, and boxes to choose from. In this example, we’re going to be using the juice jug shown above, which came from Adobe Stock.
Substance Painter makes it easy to create photorealistic materials for your 3D assets. The first step is to mask out the different parts of the model.
Creating materials using Substance Painter
The 3D model doesn’t come with materials, but we can create them using Substance Painter, Adobe’s professional texturing software. The first step is to create placeholder material layers for each different part of the asset, in the same way that you might create masks for a 2D image.
The placeholders can then be replaced with the final, photorealistic materials. In this case, we’ve used existing materials from Substance Painter’s built-in library and from Substance Source, Adobe’s online library of physically based (PBR) materials.
Substance Painter can also be used to generate 3D effects, like this raised logo. It is created by importing a 2D image and ‘stamping’ it onto the appropriate material layer as an alpha mask. The Displacement Scale setting controls how far the logo seems to be raised from or embossed into the surface of the model, as shown in the real-time 3D preview.
Once the materials are complete, you can export them from Substance Painter using the Adobe Dimension preset. This provides a full set of Physically Based Rendering (PBR) textures to work with inside Dimension.
Assembling the scene inside Dimension
Now let’s use Adobe Dimension to create a stylized render, suitable for a marketing illustration. When you import a model you textured in Substance Painter, the PBR textures for it should load automatically. You can populate the scene further by importing other 3D objects. For this image, we used readymade models from Adobe Stock and the starter assets included with Dimension, positioning them in 3D space around the jug and scaling them appropriately. When you drag a 3D model into Dimension, it will be placed on the object you drag it to automatically.
You can drag in an image created in Adobe Illustrator to use in the background in the same way. Dimension automatically processes complex interaction of all the objects, materials, and lights in the scene and generates photorealistic shadows and reflections.
The label for the jug was also designed in Illustrator. Again, the Illustrator file can be dragged and dropped onto the 3D model inside Dimension, then adjusted to position the label correctly.
Iterating on colors and designs with Illustrator and Photoshop
Dimension can be used to explore different color options. In this case, the Illustrator file for the label has four different artboards, which you can switch between inside Dimension. This function is incredibly useful, as it allows you to store multiple design variations within the same file.
Once you import your graphic to Dimension it is saved as a copy, or as a linked graphic if you’re using CC Libraries. You can use the Edit command to launch Photoshop or Illustrator to edit the graphic and make changes quickly. Once you save, the edits will be instantly reflected back in Dimension.
This workflow isn’t just for color variants, either. It can be used for any kind of rapid design iteration: for example, creating versions of the label with different art directions, or with text in different languages.
Compositing a 3D scene into a photograph inside Dimension
You can also use Dimension to automatically integrate your 3D design into a background image to see it in life-like context and mimic a photoshoot. In a matter of seconds with Dimension doing all the tedious work for you, you can easily create production-quality marketing content. As before, the process begins by dragging and dropping the image into the background of the scene.
Integrating the two is then a single-click process using Dimension’s Match Image function. This sophisticated machine-learning-trained algorithm resizes the canvas to match the aspect ratio of the photo and creates an environment light from it, so that all of the illumination, shadows and reflections on the 3D objects in the scene are derived naturally from it. If the photo shows the sun, Dimension will also create a corresponding 3D light. Match Image will also match the perspective of the virtual camera in the 3D scene to the focal length of the background photo.
You can further fine tune all the lights in the scene, but also adjust details like the field of view, focus, and even the reflection and the roughness of the ground. All of these features work together to seamlessly match your 3D elements with your photo.
Publishing 3D scenes to the web or to augmented reality
Dimension can publish your scene to the web. All of the 3D objects, their materials and your camera positions will be packaged up and made available in a real-time 3D viewer. No additional plugins are required, meaning that the scene can be viewed by people who don’t use Dimension themselves.
Sharing the entire scene with 360-degree views in this way makes for a more interactive and immersive experience than simply presenting viewers with a static image. There is also an option to leave comments, making this an intuitive and efficient collaboration tool.
The same 3D assets used in Dimension can also be used in Adobe Aero, Adobe’s augmented reality authoring software, officially being released at MAX 2019. As of November 2019, Dimension users will be able to select a Send to Aero command to export their 3D scenes in a format that can be used to create immersive augmented reality experiences. This scene can be viewed on smartphones and other mobile devices without the need to install plugins.
Those are just some of the ways that Dimension can be integrated into consumer product design workflows. Using the software, even graphic designers with no background in 3D can take a product all the way from ideation to finished marketing materials, working on the same set of assets from start to finish. Try it for yourself to see how easy it is!
To learn more about getting started in Adobe Dimension, check out our full resource page. Or visit the Dimension homepage.
Using Adobe Dimension for 3D modeling
If you're looking to create high quality 3D models without the prohibitive costs that can be associated with modelling, take a look at Adobe Dimension. Adobe Dimension provides an affordable and excellent quality alternative. Using Adobe Dimension, you can mock up your product packaging, prototype examples for projects, visualize abstract concepts, even bring 2D into a 3D space and make it look authentic. You can design image compositions and retouch them, resulting in a realistic photo finish. Using Adobe Dimension, you can visualize branding, packaging and logo designs as well as insert a logo or a vector illustration on a 3D model.
Adobe Dimensions also integrates with other Adobe products. If you need tutorials for related products, checkout our Adobe Illustrator, Adobe Photoshop and Adobe After Effects tutorials. This easy to use software is designed for use by both beginners and professionals.
Adobe Dimension: Getting started
These tutorials will guide you in your first steps toward mastering Adobe Dimension. They provide the functional basics of the app and directed you to other tools that will enhance and complement your Dimension work.
You can use the camera to control the view of your 3D project.
How to create 3D models for Adobe Dimension
How to import 3D models into Adobe Dimension
Creating your own scenes with Adobe Dimensions
Use Adobe Dimension to mock up your own scenes.
Create packaging and prototypes with Adobe Dimension
Adobe Dimension makwa 3D media simpler by compositing 2D images with 3D models. This lets designers quickly create both prototypes and photorealistic renders either as images or 360-degree interactive views. Dimension also allows you to create a variety of mockups for your clients, providing different directions and variations, as well as visualize designs in more real-life contexts.
Adobe Dimensions is a 3D & 2D compositing / rendering environment, and has no real modeling tools - when using it, one is dependent on pre-existing models or modeling elements in another application as needed.
As far as I know, Illustrator is only an illustration program - not a 3D program. It has the ability to produce some very low-complexity faux 3D imagery, based on simplified extrusion or revolves of simple input paths or shapes - these are then parsed (rendered) within Illustrator as an effect - that is, they don't actually exist as 3D models you can access, save or export.
I cannot find any simple way of accessing elements you've created in Illustrator as anything other than 2D graphics.
The .obj file format is a now quite-old but still commonly used 3D file format which is readable and writable by most 3D DCC tools, and can be exported from even as low-end a tool as SketchUp. Blender is free and very effective: other 3D DCCs are not free for the most part, but each have their strengths: modo, maya, Cinema 4D, 3DS, Houdini.
From the answer above, it seems that Dimensions will import an .obj happily; hopefully the element you made in Illustrator is simple enough to rapidly re-create in Blender or another 3D DCC.
answered Mar 21 '18 at 21:24
9,54122 gold badges1313 silver badges3838 bronze badges
For u non-video learners, a step by step.
(Optional) Make the doorway 3D object
You can download the asset at the top of the page, or make it yourself!
Open up Illustrator and make a canvas that is 3000x3000px.
Select the rectangle tool to make a black square (no stroke) that takes up the whole canvas.
Change the rectangle fill to yellow, make three "doors" and group them together.
Use the pathfinder tool and select 'minus front' This will cut out the yellow rectangles from the black square background.
Copy the cut out and pop open Photoshop.
Create a new file, beacue we've copied the shape from illustrator you should see an option called "clipboard" for the size, select that. If you don't see that option just make a canvas that is 3000x3000px.
Paste your shape from illustrator in as pixels.
Click 3D > Create 3D new extrusion from selected layer
Then once that's done click 3D > Export 3D Layer and select Waveform/OBJ.
Step 1: Place the terrain model
Open Dimension and click File > Import > 3D Model
When the object imports it's white, and on a white background I find that impossible to see so I like to throw a matte on it temporarily so it’s easier to see.
It also imports teeny tiny and sideways, so we need to make some property adjustments. You can do this in the properties panel on the right side by just typing in what I have (example 1), or eyeball it with the transform tools on the left (example 2).
Type in the properties that I already have.
X: 1.1 cm, Y: 5.9 cm, Z: 0.9cm
X: 90, Y:-180, Z: 96
X: 50 cm, Y: 50 cm, Z: 11.9 cm
The DIY approach. Part of the fun of the dimension is the trial and error.
Pro tip: Lock size property so it scales proportionally.
Step 3: Set up your shot
Use the camera tools to get the perspective you want for the piece. I've picked a flat area in the valley that I think will be nice for the doorway.
Once you have something you like, make a camera bookmark so you don't lose your set up!
Type in the properties that I already have.
X: 44.8 cm, Y: 2.4cm, Z: 9cm
X: 4, Y:64, Z: 0
The DIY approach. Part of the fun of the dimension is the trial and error.
Step 4: Add a material to the terrian
Go to File > Import > Place Material on Selection and add the porous rock material that you downloaded, then adjust the properties so that the material repeats twice.
Step 5: Add the doorway
Open Dimension and click File > Import > 3D Model and select the doorway OBJ that you made or downloaded. It's gonna plop in suuuuuper chonky, so you're gonna need to scale it down quite a bit, especially on the z-axis. Try to eyeball it to get it to look like what I have below.
Next we're gonna adjust the doorway (Layer 1) so that the side facing the camera is black.
Click the arrow to get to the sub menu.
(If you have rotated yours backwards it would be Layer 1 Back Inflation Material)
Step 6: Add background image
Click on environment in the scene panel and add the sky image to the background and change the global intensity to 30%. Then click environment light and add the same image (we want the lighting to match the background image).
Step 7: Set up the lighting
Filter by lights in the assets panel and add sun. Then play with the rotation and height settings (or use what I have) and set the intensity to 200%.
The new lighting brings out shiny areas of the material that we have applied to the terrain. Let's remove that.
Click TerrainMesh, then in the properties panel click Roughness and then delete the image that is loaded.
Step 8 (optional): Backlight
I like adding a little extra light to our background mountain, so more detail comes through.
Filter by models in the left hand panel and add a sphere to the scene.
Then turn our doorway layer (Layer 1) off by clicking the eye icon.
Resize the sphere and position it above the back mountain, but make sure it's out of the shot (toggle the eye icon for the doorway layer a few times to double check).
Then add a glow material to the sphere and turn it down to 100%.
Step 9: Render
To get the final output we're gonna need to render this bad boi a few times.
Let's start with what we have. Adjust your canvas size to something more high res (4000x3000px) and render a high resolution PSD.
Maybe take up knitting because this render is gonna take awhile...
Wow now that my first render is complete (and I have this beautiful new knitted scarf) let's get our second render out.
Hide the Sphere, Doorway (Layer 1) and Sun layers in the scene.
Then in the Environment tab change the background to color - black.
Step 10: Merge the final scene in Photoshop
Use the two rendered PSD's to create the final piece!
Add stars to the night shot:
Open the second render that depicts the full night view.
Click file > place linked > select the image of stars.
Snap the image to the top of the canvas and then drag the layer to below the rendered layer.
Add a black and white adjustment layer and a curves layer to make adjustments to the star background.
Add the night shot PSD to the portal render:
Open the first render that we created featuring the doorways.
Click file > place linked > add the PSD night shot we've just added the stars to above.
Turn on the additional layers view and use the magic wand to select dark blue doorway part of the render.
Turn off the additional layers view, and click on the PSD layer we've linked and click mask.
Learn to create the opposite view here!
Using FormatИсточник: https://www.witchoria.com/6668426-making-portals-in-adobe-dimension-part-1-nighttime
Notice: Undefined variable: z_bot in /sites/kadinca.us/adobe/adobe-dimensions.php on line 107
Notice: Undefined variable: z_empty in /sites/kadinca.us/adobe/adobe-dimensions.php on line 107