master reservation date  - Activators Patch

Use of Card and features subject to Card activation and identity Sign up for Anytime Alerts™3 to receive transaction updates straight to your phone. How do I get 5% cash back on Lyft with Chase Freedom Flex SM? First, make sure you have the latest version of the Lyft app. To update your Lyft app, search '. Find the best discounts on single-day and multi-park tickets to Busch Gardens Tampa Bay. Buy tickets online to save on daily admission to the theme park.

Master reservation date - Activators Patch -

PLAYSTATIONTM NETWORK TERMS OF SERVICE AND USER AGREEMENT

  1. ABOUT THIS AGREEMENT

1.1. Please read this entire agreement and indicate whether you accept its terms. It is a contract between you and Sony Interactive Entertainment LLC ("SIE"). Access to and use of PlayStation Network (“PSN”) is expressly conditioned upon acceptance of this agreement.  You accept this agreement by creating an account for PSN (“Account”), by making a purchase on the PlayStation Store, or through any other use of PSN, or by continuing to use PSN after being notified of a change to these terms. If you do not agree to these terms, you will not be able to create an Account and will not be able to access PSN or its products or services.

1.2. PLEASE CAREFULLY READ THE BINDING ARBITRATION CLAUSE AND CLASS ACTION WAIVER IN SECTION 14. IT AFFECTS HOW DISPUTES ARE RESOLVED BETWEEN YOU AND SIE (AND ITS CURRENT OR FORMER AFFILIATES, PARENTS, OR SUBSIDIARIES), AND INFORMS YOU OF YOUR OPT-OUT RIGHTS.

NOTE: Depending on where you reside, you may have rights under applicable local laws that cannot be limited or waived. Nothing in this Agreement limits any such rights under those local laws.

1.3. To accept this Terms of Service and User Agreement and create an account for PSN, you must be at least 18 years of age and have reached the legal age of majority in the country in which your account is registered.

If you are younger than 18, or have not yet reached the legal age of majority in the country in which your account is registered, your parent or legal guardian must create an account for you and agree to these terms of service in order for you to use PSN. Before you begin to use your Account, ask your parent or guardian to explain these Terms to you. We also encourage you to review the PSN Rules at https://www.playstation.com/legal/psn-rules/.  

1.4. In addition to this Terms of Service and User Agreement (“Agreement” or “Terms”), the following terms apply and form part of your contract with us: (a) the System Software License Agreement, which governs the use of the software embedded in a PlayStation, PlayStation 2, PlayStation Portable, PlayStation 3, PlayStation Vita, PlayStation TV, PlayStation Classic, PlayStation 4, or PlayStation 5 system (a “PlayStation Device”); and (b) all applicable Software Product License Agreements (which govern your use of PlayStation game, mobile, and application software developed to operate on an PlayStation Device). Copies of these documents can be found at www.playstation.com/legal. We may also require that you agree to additional content-specific or service-specific terms or policies (“Usage Terms”) in order to access some services or products available on PSN. By accessing those services or products, you agree that the applicable Usage Terms become part of this Agreement and govern your access and use of them. 

1.5. By accepting this agreement, you affirm that you: (a) are at least 18 years of age and have reached the legal age of majority; (b) that you have read this Agreement and agree to abide by its terms and the other terms incorporated into it by reference; and (c) that you have reviewed and consent to the SIE LLC Privacy Policy (found at www.playstation.com/legal). 


If you are accepting this Agreement on behalf of a child under 18 (“child”), you also (a) represent that you are the parent or legal guardian of the child; (b) affirm that you accept this Agreement and consent to the SIE LLC Privacy Policy on behalf of your child; and (c) accept all liability for their actions on PSN and compliance with these terms.

1.6. Breach of these Terms by you or your Child (if accepting these Terms on behalf of a child) may result in the temporary or permanent suspension of your console or your Account, including any accounts you may have set up for a child under 18 (“Child Accounts”) under your Account, and loss of access to the content associated with those Accounts.  See Section 12 for more information.

  1. PSN SERVICES AND THIRD-PARTY SERVICES ON PSN

2.1.PSN Services include PlayStation Network, PlayStation Store, PlayStation Plus, PlayStation Video, PlayStation Now, PlayStation Direct, and those websites, products and services that SIE, and its affiliates offer through or in connection with PSN or your Account.

2.2. We may also provide access (paid or unpaid) to content, products, or services offered by publishers or entities other than SIE and its affiliates (“Third-Party Services”). When you use PSN or your Account to access Third-Party Services, the applicable terms of this Agreement and any applicable Usage Terms will govern your use of that Service.

2.3. PSN Content includes the games, music, movies, services (including PSN Services and Third-party Services), virtual currency, vouchers, virtual communities, and other digital products or content through PSN. Availability of PSN, its features, and its Content, varies depending on which PlayStation Device or other device you are using to access PSN, and is subject to change at any time. Some PSN Content and features may not be available or supported in your country or language. Additional purchases may be required to access certain PSN Content or features.

2.4. SIE does not endorse Third-Party Services promoted or marketed on PSN or through PSN Content.

  1. ACCOUNT CREATION AND SECURITY

3.1.   All information provided during Account creation must be accurate. We reserve the right to terminate any Account that uses or was created using false information, or that we determine was created for a purpose that violates this Agreement.

3.2. During Account creation you must select the region in which your account will be registered in. Once your account is created, you will not be able to change the country or region code associated with your account.

3.3.  All users should safeguard their Account sign-in ID (“PSN ID”) password and take steps to prevent access to your Account by other persons on any shared devices. To help protect your Account from unauthorized transactions you can turn on “Require Password at Checkout” in your Account settings. We have no liability for any unauthorized usage of any Account.

3.4. If we believe your account has been compromised, we may take actions to protect you and SIE. Such actions may include resetting Account passwords; canceling subscriptions; suspending accounts or restricting Account activities or access. We may also upload updates to your PlayStation Devices to stop unauthorized use of your Account or prevent PlayStation Devices from connecting to PSN.

3.5. SIE has the right to deny the creation of any Account, for any reason, in its sole discretion.

  1. CHILD ACCOUNTS AND PARENTAL CONTROLS

4.1. If you are the parent or legal guardian of a child who will access PSN, you are responsible for creating a Child Account for them.  If you have more than one child, you will need to create a separate Child Account for each one. In order to create a Child Account, you will first need to set up an Account for yourself.  

4.2. Your child must meet certain age requirements when you create an Account for him or her. More information about creating and managing Accounts for child family members on PSN is available at www.playstation.com/support.

4.3.  Some content on PSN may be inappropriate for younger users. We offer a variety of settings which you can use to tailor your Child’s experience and activities on PSN as may be appropriate for their age (“Parental Controls”). Visit www.playstation.com/safety to learn how to set up Parental Controls.

4.4. Parental Control features and restriction settings differ based on the device you use to access PSN, and are subject to availability, including availability in the country in which your Account is registered. Some content that you access on your PlayStation Device or via tablet, cell phone, or other device may be accessible by all users of that system or device, and Parental Controls on those devices may not apply to certain types of content.

4.5.  Parental Controls may allow you to restrict your Child’s access to certain rated game and video content by using restrict-content settings. However, not all content is rated, and Parental Controls may not apply to unrated content. In some cases, third parties provide the content ratings or descriptions for items, and we cannot guarantee the accuracy or completeness of that information.

4.6. Parental Controls allow you to set a monthly spending limit for Child Accounts. The default spending limit is zero. If you choose to increase the spending limit on a Child Account you are (a) representing that your child understands that they will be charged the listed price for any purchase they make; (b) agreeing that you approve their ability to make purchases through their Account; and (c) agreeing to pay for all purchases up to the approved monthly spending limit.

4.7. Parental Controls set other restrictions for your child’s Account, including control of communication features and online accessibility. More information about Parental Controls is available through your Account settings pages and in our online user guides. Please visit our PlayStation Safety page at www.playstation.com/safety for information on what Parental Controls are available on your PlayStation Device.

4.8. As the parent or legal guardian of a Child with an account for PSN, you are responsible for monitoring your Child's access to and use of PSN, as well as any communications made or received by your Child through PSN. You are also responsible for the use of your Account by your Children or others that may have access to your Account or PlayStation Device.

4.9. You are responsible for explaining these Terms to your Child, especially the Community Code of Conduct in Section 5 (“Code of Conduct”), and ensuring they understand how to behave when interacting with PSN. If your Child violates these Terms, we may take moderation action against their Account or console (see Section 12 for more information).

4.10. Your child can also review our PSN Rules at https://www.playstation.com/legal/psn-rules/. The PSN Rules do not contain the full Terms, but they highlight the most important parts for our younger users.

  1. CODE OF CONDUCT

PSN is for everyone, regardless of race, gender identity, sexual orientation, ethnicity, nationality, color, immigration status, social and economic class, educational level, size, family status, political belief, religion, and mental and physical ability or any other attribute that people use to label others or divide communities.

In order to keep PSN the best place to play for everyone, it is important for all our users to respect the rights of others and refrain from misuse of PSN. Accordingly, when you create an Account you agree that you (and your Child, if creating a Child Account) will follow the rules set forth below. 

5.1. Do not organize hate groups or use or promote hate speech.

5.2.  Do not threaten, harm, bully, harass, troll, or stalk anyone, or encourage anyone to do so.

5.3.  Do not create, upload, stream, or share any images, audio or other content or communication that is racist or offensive to any ethnicity, gender identity, sexual orientation, nationality, or religion, or that disparages anyone based on their mental or physical ability, appearance, or other personal trait.

5.4. Do not create, upload, stream, or share messages, images, audio, or other content or communication that is lewd or contains graphic sexual content or abhorrent violent material.

5.5. Do not engage in, threaten, or promote illegal activity, terrorism, or acts of violence or self-harm.

5.6. Do not defame or spread lies about anyone, or create, alter, upload, stream, or share images or audio of another person without their consent.

5.7. Do not reveal personal information (such as phone numbers, email addresses, IP or MAC addresses, or real-world addresses) about yourself or another person.

5.8. Do not manipulate or inflate usage of PSN or disrupt the normal flow of chat or gameplay.

5.9. Do not share, buy, sell, rent, sub-license, trade, transfer, phish for or harvest any accounts, account details, or other account credentials.

5.10. Do not cheat, or use any bugs, glitches, vulnerabilities or unintentional mechanics in Content or the PSN to get an advantage or to gain unauthorized access to Content.

5.11. Do not upload, post, stream, or transmit any content that contains any viruses, worms, spyware, time bombs, or other computer programs that may damage, interfere with, or disrupt PSN.

5.12. Do not use, make, or distribute unauthorized software or hardware, including non-licensed peripherals and cheat code software or devices that circumvent any security features or limitations included on any software or devices or take or use any data from PSN to design, develop or update unauthorized software or hardware.

5.13. Do not make available any cheats, technological measures, or other methods designed to enable or encourage any collection, selling, or trading of PSN Content, including any  virtual currency, goods, or effects such as coins, points, tokens, gold, gems, weapons, vehicles, buffs, power-ups, trophies, rewards, or badges (“Virtual Items”). Do not create or participate in any exploitation of price differences of Virtual Items by any means (for example, between real money currency prices).

5.14.Do not attempt to hack or reverse engineer any code or equipment used on or in connection with PSN, or attempt to modify the online client, disc, save file, server, client-server communication, or other parts of any game title, or content.

5.15. Do not cause disruption to or modify or damage any Account, system, hardware, software, or network connected to or provided by PSN for any reason, including for the purpose of gaining an unfair advantage in a game.

5.16. Do not send SPAM, or upload or share content that is commercial in nature, such as advertisements, solicitations, promotions, and links to web sites.

5.17. Do not upload or share content that could be harmful to SIE or its affiliates or their licensors, or players, such as any code or virus that may damage, alter or change any property or interfere with the use of property or PSN.

5.18. Do not engage in, promote, or facilitate activity that infringes the rights of any third party, or violates any law or regulation, or contractual or fiduciary obligations.

5.19. Do not steal anyone’s identity, impersonate anyone, or engage in fraudulent, deceptive, or misleading practices.

5.20. Do not create an account profile or online ID for PSN that violates this Code of Conduct.

5.21. Do not submit false grief reports or otherwise abuse the grief reporting system.

5.22. Do not be rude to, or abuse or threaten, our employees, agents or representatives. If you do, in addition to any other actions we may take under this Agreement, we may restrict you to contacting us by email or refuse to provide you with any further consumer support.

Violations of our Code of Conduct may result in moderation action taken against your Account or your PlayStation Devices (see Section 12 for more information). We may also notify law enforcement (or another appropriate government agency) if the breach involves a threat to the life or safety of yourself or others, or any other activity that we believe to be unlawful. 

We are not responsible for monitoring or recording any activity or communications on PSN, although we may do so in order to investigate violations of or enforce this Agreement, or to protect the rights and property of SIE, its partners, and customers. If you witness or experience any violation of this Code by another player, you should report them immediately, using our grief reporting tools. For more information on grief reporting please visit www.playstation.com/safety. We are not liable for any violation of this agreement by you or by any other PSN user.

  1. USER INFORMATION AND USER GENERATED CONTENT 

6.1. User Information. We may provide functionality allowing you to share information relating to your presence on PSN, in including your name, sign-in ID, Online ID, profile, pictures, friends list, communications and interactions (including by voice), activities, and information on your gameplay, purchases made and content viewed (collectively, "User Information"), or to recommend your favorite Content via PSN. Only share User Information with friends who you know want to receive it, and whose age is appropriate for the Content you are sharing.

You may have an opportunity to share or permit us to share your User Information relating to your Account or activities on PSN via Third-Party Services. If you choose to do so, use or distribution of your Information on any Third-Party Service may be subject solely to that third party's terms of service and privacy policy; please review those documents before sharing your Information. You hereby authorize us to use, distribute, copy, display, and publish your User Information, without payment to you.

Some Content on PSN may have features that allow your User Information to be recorded by a user and distributed to any third party publicly, including users outside of PSN. You agree that any third party may record, use and distribute your information for any reason without any restrictions or compensation to you. Additional terms may apply, including the terms of any game publisher or service provider. Please review all terms carefully. If you do not want your information to be used, recorded or distributed, please do not use or access PSN.

6.2User Generated Content. We may provide functionality that allows you to create, post, or transmit content such as text, messages, comments, screenshots, pictures, photographs, voice, music, videos, streams, gameplay and game-related information and other materials created by you or others, and/or shared by you or others, via PSN or select Third-Party Services (“UGC”). By utilizing such functionality, you grant SIE a royalty-free, perpetual, global license to use, distribute, copy, modify, display, and publish your UGC for any reason, without further notice or payment to you or any third parties. You further authorize SIE to sublicense its rights to any third party, including its affiliates. You hereby waive, to the extent permitted by applicable law, all claims, including any moral or patrimonial rights, against SIE, and its affiliates for SIE's, its affiliates, or any third party's use of UGC. By creating, posting, streaming, or transmitting any UGC, you represent and warrant that you have the appropriate rights to use, create, post, distribute, and transmit UGC and to grant the foregoing license, and that doing so does not infringe the rights of any third party or violate any law.

6.3. We reserve the right to suppress, block, hide, remove, or delete any User Information or UGC at our discretion, and to report any illegal UGC and related User Information to the appropriate authorities.

6.4. You agree to cooperate in resolving any dispute that may arise from your User Information or UGC. 

  1. VIRTUAL WALLET

7.1. Your Account has an associated virtual wallet, which can store funds from an outside payment method (e.g., credit card, PayPal Account), or from vouchers or prepaid card redemptions (“PSN Wallet”).  Child Accounts that are associated with your Account do not have a separate wallet.  All purchases made by any associated Child Accounts will be made through your PSN Wallet.

7.2. Wallet Funds have no value outside PSN and can only be used to make purchases through PSN Services or certain Third-Party Services. You can only hold a certain maximum amount of funds in your wallet as determined by us ("Limit"), using either (i) a credit or debit card; (ii) a prepaid card or promotional code with a specified value where available; or (iii) other payment methods approved by us and made available from time to time in each specific country.

7.3. FUNDS ADDED TO THE PSN WALLET ARE NON-REFUNDABLE AND NON-TRANSFERABLE EXCEPT WHERE THE LAW REQUIRES. WE HAVE NO OBLIGATION TO REVERSE OR REFUND UNAUTHORIZED CHARGES MADE USING ANY PAYMENT METHOD TO FUND THE WALLET. WALLET FUNDS THAT ARE DEEMED ABANDONED OR UNUSED BY LAW WILL NOT BE RETURNED OR RESTORED.

  1. PLAYSTATION STORE

8.1. Access and Use. PlayStation Store is where you can buy digital games, subscriptions, virtual currency, and other digital content. You can pay for purchases on PlayStation Store using PSN Wallet funds or any other payment method we may identify as acceptable on the Store (an “Approved Payment Method”).  You must be signed into your Account to complete your purchase.  If you delete or close your Account, you may lose access to and use of any purchased Content.

8.2.  Account Linking. If a third party publishes a Product you purchase, you may need to associate or link your account for PSN to an account with that third party to use that Product. The Product may become linked to that third-party account as well as the purchasing account. If you unlink the third-party account from your account for PSN, or if your third-party account is closed or deleted, you may lose access to the Product.

8.3.Purchase Terms. By completing a transaction through your Account or allowing a transaction to take place through an associated Child Account, you are (i) agreeing to pay for all transactions made by you or your children; (ii) authorizing SIE to deduct from the Wallet and charge your Approved Payment Method all fees due and payable for all your transactions; and (iii) agreeing to the terms of this Agreement, including any applicable Usage Terms or Third-Party Terms associated with use of the particular Product. All transactions may be deemed to be governed by law and regulatory requirements applicable at the time the transaction was completed.

8.4. No Resale or Commercial Use. You must be an end user to purchase from PlayStation Store.  Resellers, as determined by us in our sole discretion, are prohibited. When you order Content from PlayStation Store, you buy a personal license to use that Content for private, non-commercial use. That license is not transferable unless your local applicable laws say it must be. This means you can use a Product in the ways described in the license, but do not own the Product.

8.5.Cancellations and Refunds. All purchases from the PlayStation Store are final and non-refundable except as stated in this Agreement or the then-current PlayStation Store Cancellation Policy (found at https://www.playstation.com/legal/cancellation-policy).

8.6.Pre-orders and Bundles. You may have the option to order certain Content in the form of bundles (such as seasons of television series) or a pre-order. You will be charged for the Content at the time of the order, but some of the content may not be available until the listed release date.

8.7.Safeguarding Credit Card Transactions. On some devices, you may have the option to select a password or PIN to protect your credit card information at the time you complete a transaction. After selecting this option, you must enter your password or PIN to complete any future transactions with your credit card. Enable this function to prevent others who may use the same device from being able to make purchases or access your credit card information.

8.8.Fees and Other Charges. You are responsible for all bank fees related to any transactions or failed transactions (e.g., chargebacks from your bank or credit card provider) initiated by you or your children, including domestic and international transaction fees. We may suspend your console or Account (including any associated Child Accounts) for failure to pay transaction fees. We may also elect to provide a mechanism by which you fund the wallet associated with your Account to prevent your Account (and any associated Child Accounts) from being terminated.

8.9.Price Drops and Errors. The price applicable to your transaction will be the price that was in effect at the time of the transaction.  If the price for any content or services you purchased temporarily or permanently drops, you will not be entitled to a refund (unless your purchase independently qualifies for a refund under the PlayStation Store Cancellation Policy).  

If we discover an error in the price of items you have ordered, we will contact you. You will have the option of either reconfirming your order at the correct price or canceling it. If we are unable to contact you, your order will be automatically cancelled.

8.10.Sales offers. Special products and sales prices and promotions are no longer valid once they are changed or removed, or after any end date or time specified in the offer.

8.11. Subscriptions. We may offer you the opportunity to purchase subscriptions (which may also be referred to as “memberships” or “services”) that provide access to certain content, products or services for a specified period of time. Unless otherwise stated, subscriptions continue indefinitely. You will be charged the applicable subscription fee automatically, at the recurring interval applicable to the subscription, until you cancel.  

If you do not have sufficient funds in your wallet to cover the cost of your subscription at the time the subscription is renewed, the subscription will be cancelled unless you have an Approved Payment Method on file and the automatic funding feature on your Account set to "ON." If your automatic funding feature is “ON”, we will charge the balance of any renewal fee to the Approved Payment Method you have on file (this does not apply to subscription purchases made by Child Accounts). 
Every time you buy a subscription, redeem a voucher for a subscription, or initiate a trial of a subscription from PlayStation Store, we turn “On” Automatic Funding in your Account Settings (even if you previously turned it “OFF”). You can switch Automatic Funding “Off” again at any time. 

Upon cancellation of a subscription, you will not be able to access content or services provided with your subscription except as permitted by us. Content that you downloaded onto a device and that was provided to you through a subscription at no additional cost beyond the subscription price may not be accessible. Gameplay information, including trophies earned during a trial offer, promotional period or subscription term may not be available.  Further information about managing your subscriptions is available at www.playstation.com/support.

You may not share your subscription with other Accounts, including associated Child Accounts. However, some content and features that are made available for certain subscriptions may be accessible by other users of the PlayStation Device of a subscriber or a PlayStation Device where a subscriber is logged in.

Subscriptions may come with their own Usage Terms and/or Privacy Policy.  Please make sure to read these agreements carefully before you subscribe.

8.12Free Trials. Unless otherwise stated at the time of purchase, free trials will automatically convert into paid subscriptions at the end of the trial period.  To avoid being charged, you must cancel your subscription prior to the expiration of the trial period. Please review all applicable terms carefully before you sign up for a free trial.

8.13. Virtual Items. Any attempt to obtain Virtual Items outside of the applicable game, the app, or PlayStation Store is prohibited. Virtual Items have no value or application outside of the game or PlayStation Store, and may not be sold, transferred or redeemed for real money or items of value. Virtual Items may be modified or removed without notice. 

8.14.Tax.  Prices listed do not include sales tax. Applicable sales tax will be calculated and added at the time you complete a transaction. In certain jurisdictions, local laws require that prices include all applicable taxes, in which case this will be indicated at the time of the transaction.

8.15.Transaction Records. You may make transactions only with the designated SIE regional company that is determined by the country/area of residence to which your account is registered.  Your country/area of residence may be verified by your credit or debit card number and may be rejected if the information does not match. Please retain any transaction related communications we may send to you. Your transaction history is also available in your Account management areas.

8.16. Access to Purchased Items. Upon our confirmation of your transaction, and subject to the applicable Usage Terms, you may access the PSN Content you ordered through the Account that you used to complete the order. You bear all risk of loss for accessing the content, and for any loss of content you have downloaded, including any loss due to a file corruption or hard drive crash. You are solely responsible if you do not choose to download or access the content before it is removed or your license expires, and for the authorized ongoing storage and safekeeping of the content. We are not obligated to provide you with replacement copies for any reason.

8.17.Payment Methods. If you have funds in your PSN Wallet, you may use those funds to complete a purchase or renew a subscription.  If you do not have enough funds in your Wallet to complete a transaction, we may automatically charge your Approved Payment Method for the balance necessary to complete the purchase.

We participate in account update services offered by some banks to help keep your payment cards up to date on your Account. Where you have added a payment card as a payment method to your Account and if your bank participates, we may automatically update your card number or expiration date in our system when your card expires. Following any update, we will continue to charge the applicable payment methods to any purchases you make unless you notify us otherwise. You can opt out of the automatic update services by contacting your bank.

You can update your Approved Payment Method in Account Settings. We may also update your Payment Method ourselves, using information provided by our payment service providers. Following any update, you authorize us to continue to charge the applicable Payment Method(s) for any active recurring subscriptions or new transactions.

8.18.Purchases from direct.playstation.com. Purchases of hardware, peripherals, disc games and other products sold through direct.playstation.com (“PS Direct”) are not purchases made from the PlayStation Store. They are transactions made with Sony Interactive Entertainment America Trading LLC, and are subject to the PS Direct Terms of Sale (found at: https://direct.playstation.com/en-us/terms-of-service) and PS Direct Returns and Refund Policy (found at: https://direct.playstation.com/en-us/returns-refund-policy). To the extent there is any conflict between this Agreement and the PS Direct Terms of Sale, the PS Direct Terms of Sale shall govern with respect to any transactions made with PS Direct. (Note: at this time, only Accounts based in the United States can purchase from PS Direct.)

  1. PREPAID CARDS AND PRODUCT CODES

9.1. SIE or its affiliates may provide prepaid cards that allow users to redeem PSN Content or fund the wallet. If you acquire a prepaid card that has a value that, when added to the wallet's existing balance, exceeds the Limit, you will not be able to apply the value of the prepaid card to the wallet until sufficient funds have been spent from the wallet to allow the sum of the full value of the prepaid card and wallet to be equal to or less than the Limit. Your wallet will only accept prepaid cards with currency value from the same country as the one designated for your Account.

9.2. SIE, its affiliates or third parties may provide product codes (or vouchers) that can be used to access content, including promotional content. Product codes may not be available in all countries or to all users, and age restrictions may apply. Some product codes must be used before a specified expiration date and in accordance with specified terms. Unless otherwise stated, product codes may be used once only by the recipient and may not be transferred or sold to any other person.

9.3. SIE is not liable for any claims relating to prepaid cards or product codes, including any problems or defects relating to those cards or codes. Your use of these instruments is subject to this Agreement and their respective Usage Terms (if any).

  1. CONTENT LICENSE AND RESTRICTIONS

10.1. All intellectual property rights subsisting in PSN Content, including all software, data, services, and other content subsisting in or used in connection with PSN, the Online ID and access to content and hardware used in connection with PSN belong to SIE, its affiliates, and its licensors. Use of the terms "own," "ownership", "purchase," "sale," "sold," "sell," "rent" or "buy" in this Agreement or in connection with PSN Content does not mean or imply any transfer of ownership of any content, data or software or any intellectual property rights from SIE, its affiliates or its licensors to any user or third party.

10.2. Except as stated in this Agreement, all Content provided through PSN is licensed on a non-exclusive and revocable basis to you for your personal, private, non-transferable, non-commercial, limited use on a limited number of PlayStation Devices or other devices in the country in which your Account is registered.

10.3. You may not sell, rent, lease, loan, sublicense, modify, adapt, arrange, translate, reverse engineer, decompile, or disassemble any portion of the Content.

10.4. You may not reproduce or transfer any portion of the Content, or use the Content for purposes of resale, public performance, display, distribution or broadcast, except as stated in this Agreement or as expressly permitted by us.

10.5. You may not create any derivative works of the Content, attempt to create the source code from the object code, or download, stream, or use any Content for a purpose not expressly permitted herein.

10.6.  You may not bypass, disable, or circumvent any encryption, security, digital rights management or authentication mechanism existing in or in connection with PSN, or any of the Content offered through PSN.

10.7. The limited license granted herein, and all use or access to the Content, is expressly conditioned on your compliance with this agreement's terms, applicable Usage Terms, other applicable agreements, if any, and all applicable copyright and intellectual property rights laws.

10.8. Except for the rights expressly granted herein, SIE, its affiliates and its licensors reserve all rights, interests, and remedies in connection with PSN and PSN Content. Upon termination of this agreement, your Account, or license to any Content, you will immediately cease use of the Content and delete or destroy any copies.

10.9. All company, product, and service names and logos referenced on PSN are the marks, trade names, trademarks, service marks, and registered trademarks or service marks ("Marks") of their respective owners. You may not use or reproduce any Marks without the owner's express written consent. You may not remove any proprietary notices or labels from any Content.

10.10. Some PlayStation Devices may be set to download Content automatically from PSN without notice to you if you sign into PSN. This Content may include featured content that we believe will be of interest to you, such as game demos or free trial promotions. You can change your device settings so that it does not download content automatically by setting the automatic download option to "OFF".

  1. VIDEO CONTENT

11.1.  Video Content includes any recordings or live streams of sports, music concerts and other entertainment events, television shows and movies made available for rental, purchase, or free viewing through PSN.

11.2.  Video Content is made available to Account holders in select territories for your personal, private, non-commercial viewing in your authorized territory, using a limited number of PlayStation Devices or other devices (“Authorized Devices”) during an authorized viewing period ("Authorized Term"). Availability of Video Content is subject to change at any time without notice to you.

11.3.  Video Content may be made available to you as a live or near-live stream ("Live Stream Content"), as a licensed copy for rental for a limited duration ("Licensed Rental Content"), a licensed copy for an indefinite duration ("Other Licensed Content") or as a licensed stream supported by advertising or promotional materials that may be for a limited duration ("Ad Supported Content"). Video Content is subject to digital rights management rules and are subject to other restrictions and limitations depending on the type of Video Content or the Authorized Device you use to access Video Content. Some of these restrictions are described below. More information about these restrictions and accessing Video Content is available at www.playstation.com/support.

11.4. Live Stream Content. Live Stream Content comprises live or near-live transmissions of Live Events. When you access Live Stream Content, you may not be able to view any part of the Live Stream Content that occurred prior to the start of your viewing. We have no control over the start and finish time of a Live Event; the duration of a Live Event; the content of a Live Event (including the availability, quality or suitability of the content or that it complies with applicable law); or that the Live Stream Content be delivered uninterrupted, error-free and without fault or delay.

11.5. Ad Supported Content. Ad Supported Content is Video Content that contains or is displayed with advertising, marketing or other promotional materials (together, the "Promotional Materials"). Ad Supported Content may be limited such that it is accessible by only one Authorized Device at any one time. Promotional Materials may be displayed in or around Ad Supported Content by any means selected by us or its Ad Supported Content Partners (defined below). You acknowledge that Ad Supported Content may include, comprise or be displayed with Promotional Materials that may delay or interrupt its playback. We may prevent you from skipping or manipulating the display of Promotional Materials, and, if so, you may not attempt to access Ad Supported Content in any manner not prescribed by us. We do not endorse any third-party advertising or promotional material (including the Promotional Materials) associated with Ad Supported Content in any manner and give no warranty or other assurance in relation to any products or services featured in these advertisements and promotional materials.

Certain Ad Supported Content may be hosted or delivered to you by or through third-party licensors, providers or partners ("Ad Supported Content Partners"). We have no control over the content hosted or delivered by the Ad Supported Content Partners (including all associated Promotional Materials, corresponding meta-data, artwork and other peripheral materials). We cannot guarantee that their content will be complete and accurate, comply with applicable laws, correspond to its description, be suitable or appropriate for a particular age group, or be delivered uninterrupted, error-free and without fault or delay.

11.6.  Licensed Rental Content. Licensed Rental Content is subject to restrictions regarding when playback can be initiated post purchase, and once initiated, the time period during which Licensed Rental Content can be accessed ("Rental Terms"). Licensed Rental Content can only be viewed within the time periods specified in the Rental Terms. The Rental Terms differ based on the type of Licensed Rental Content and the Authorized Device you use to access the Licensed Rental Content. Please review carefully any product descriptions, the Rental Terms, and any applicable Usage Terms made available for each Licensed Rental Content prior to finalizing your rental payment.

You may select the Authorized Device on which you want to view your Licensed Rental Content, but you may view it on only one Authorized Device at a time, and in some cases on a limited number of Authorized Devices. Licensed Rental Content is also subject to restrictions regarding transferability between Authorized Devices. Once playback of Licensed Rental Content in a particular format has started on an Authorized Device, you may not be able to view that content using any other Authorized Device without a separate license payment.

11.7. Other Licensed Content. Other Licensed Content may be downloaded or streamed to Authorized Devices. For Other Licensed Content that is downloaded, you may be able to view that content for a limited number of times on certain Authorized Devices only. For Other Licensed Content that is streamed, you may be prohibited from streaming multiple titles of Other Licensed Content or multiple streams of a single title of Other Licensed Content from your Account at any one time. After ordering Other Licensed Content, we encourage you to immediately download the content, where supported, on all Authorized Devices on which you may want to later view it. In some cases, Other Licensed Content may not be available for subsequent copying or downloading to additional Authorized Devices. Access to Other Licensed Content that has been purchased may also be subject to compatibility between the Authorized Device and the video format of the Other Licensed Content, continued availability to the Other Licensed Content from our third-party licensors, and other applicable restrictions.

11.8. Technical Requirements. Delivery of and your access to Video Content are dependent on variables not under our control, including the speed and availability of your broadband or network connection, compatibility between the format of the Video Content and the Authorized Device you use to access that Video Content, availability of Video Content from our third-party licensors, and any applicable restrictions that may be imposed on the Video Content from our third-party licensors. SIE is not responsible for any delays or technical difficulties in downloading, streaming, or viewing the Video Content related to these variables. YOU WILL NOT RECEIVE A REFUND OR CREDIT FOR ANY DOWNLOADED OR STREAMED CONTENT THAT YOU ARE NOT ABLE TO VIEW OR HAVE DIFFICULTY VIEWING DUE TO THESE UNCONTROLLABLE VARIABLES, UNLESS THE CONTENT IS FAULTY OR UNLESS THE LAW REQUIRES OTHERWISE.

You bear all responsibility for ensuring that you have the capabilities to view Video Content in the appropriate format, or at all. Please carefully review any Usage Terms and descriptions of Video Content made available to you before making any rental or purchase. Output of Video Content in certain formats may require additional equipment that is sold separately.

11.9. Proper activation of a supported Authorized Device by the Account that ordered the Video Content is required to download, stream or view the content. Video Content is connected to the Account used to order that content and cannot be transferred from one Account to another. Each Account can activate no more than the maximum number of Authorized Devices, and each Authorized Device can only be activated for a limited number of Accounts. 

  1. ACCOUNT TERMINATION, CONSOLE SUSPENSION, AND OTHER REMEDIAL ACTIONS

12.1. Termination by You. You may terminate your Account at any time by contacting PlayStation Support. The best way to request closure of an Account is by going to: support.playstation.com/livechatrequest. Please have the following information readily available: (a) Sign-in ID (email address); (b) PSN ID; and (c) account security information. 

12.2.Suspension or Termination of your Account or Console by SIE.  We may suspend or terminate any PSN Account or PlayStation Device, or indefinitely suspend or discontinue online access to certain network features or services, in the event of a violation of this Agreement, or as may be reasonably necessary to protect our PSN users, our partners, our platform, or other SIE interests. 

12.3.Effect of Account Termination. After your Account is terminated, you will not be able to access PSN. Any game ranking, scores, trophies, Virtual Items, including virtual currency balances (whether earned or purchased), subscriptions, or other information saved on, or requiring connection to, PSN will not be retained or accessible. Account termination is irreversible.

UPON TERMINATION OF YOUR ACCOUNT (OR ANY ASSOCIATED CHILD ACCOUNT)  FOR ANY REASON, YOU WILL NOT RECEIVE A REFUND FOR ITEMS (INCLUDING SUBSCRIPTIONS, VIRTUAL ITEMS, AND PRE-PAID PRODUCTS OR SERVICES), VALUE ACCUMULATED ON IN-GAME ITEMS OR ANY UNUSED BALANCE IN YOUR WALLET, EXCEPT AS REQUIRED BY LAW OR AS EXPRESSLY PROVIDED IN THIS AGREEMENT.

12.4Effect of Account Termination on Child Accounts. Generally, termination of a Family Manager Account (i.e., the Account of an adult who creates a Child Account) will result in the termination of any associated Child Accounts. However, in some cases,
we may permit your associated Child Accounts to remain open. In those cases, you will remain liable for all their acts and purchases until the Child Accounts are terminated. Parental Control settings placed on Child Accounts prior to the termination or suspension of your Account will remain in place, and the Child Accounts will be permitted to use the remaining funds in your PSN Wallet subject to any limits that were put in place prior to your Account termination. However, you will not receive any correspondence from us about the Child Accounts’ activities or purchases.

12.5.Console Suspension. Upon suspension of your PlayStation Device, you will not be able to use that console to (a) access PSN with any Account (even if you create a new one); (b) play any games or game modes requiring online access; or (c) access any content that purchased from the PlayStation Store. You will still be able to play any disc games that run on your console, if they do not need to connect to PSN to run.

12.6.Other Remedial Actions. If we determine that you or any of your associated Child Accounts have violated this Agreement (including the Community Code of Conduct, the Usage Terms, or any other incorporated terms), or that your actions have injured or damaged the PSN community, we reserve the right to take any action we believe necessary to remedy the violation or to protect SIE’s interests, including: (a) the automatic removal or blockage of content associated with those Accounts; (b) implementation of upgrades or devices intended to discontinue unauthorized use; (c) the permanent or temporary disablement of access to any PSN Content or features; (d) notifying law enforcement or the appropriate regulatory authority; and (e) initiating legal action. 

  1. MAINTENANCE AND UPGRADES

From time to time, it may become necessary to provide certain content to you to ensure that PSN, PSN Content, or your PlayStation Devices are functioning properly. Some content may be provided automatically without notice when you sign in. This content may include automatic updates or upgrades that may change your current operating system, cause a loss of data or content or cause a loss of functionalities or utilities. Upgrades or updates may be provided for system software for your PlayStation Device or other devices. Access or use to any system software is subject to terms of a separate end user license agreement. You authorize us to provide this content, updates and upgrades, and you acknowledge that we are not liable for any damages, loss of data or loss of functionalities arising from our delivery of these content, updates, upgrades and maintenance services. It is recommended that you regularly back up any archivable data.

We may indefinitely suspend, or discontinue online access to content or data associated with your PSN Account at any time, including for service deprecations, maintenance services, or upgrades, without prior notice or liability. We may also discontinue offering certain PSN Content or features.  For any PSN Content that uses online servers, we make no commitment to continue to make those servers available. In addition, we reserve the right to delete player account data that we determine to have been dormant.

  1. BINDING INDIVIDUAL ARBITRATION
    14.1.
    Purpose. The term "Dispute" means any dispute, claim, or controversy between you and Sony Interactive Entertainment LLC, Sony Interactive Entertainment Inc., or any of their current or former affiliates, including parents or subsidiaries, and any predecessor or successor entity to any of the foregoing, including Sony Computer Entertainment America LLC, and Sony Interactive Entertainment America LLC (collectively, "Sony Entities") regarding PSN or PSN Content, or the use of any PlayStation Devices or other devices sold by a Sony Entity to access PSN Content, whether based in contract, statute, regulation, ordinance, tort (including fraud, misrepresentation, fraudulent inducement, or negligence), or any other legal or equitable theory, and includes the validity, enforceability or scope of this "BINDING INDIVIDUAL ARBITRATION" section (with the exception of the enforceability of the Class Action Waiver clause below). "Dispute" is to be given the broadest possible meaning that will be enforced. If you have a Dispute with any Sony Entity or any of a Sony Entity's officers, directors, employees and agents that cannot be resolved through negotiation within the time frame described in the "Notice of Dispute" clause below, you and the Sony Entity that you have a Dispute with agree to seek resolution of the Dispute only through arbitration of that Dispute in accordance with the terms of this section, and not litigate any Dispute in court, except for those matters listed in the Exclusions from Arbitration clause. Arbitration means that the Dispute will be resolved by a neutral arbitrator instead of in a court by a judge or jury.
    14.2.Exclusions from Arbitration. YOU AND THE SONY ENTITIES AGREE THAT ANY CLAIM FILED BY YOU OR BY A SONY ENTITY IN SMALL CLAIMS COURT ARE NOT SUBJECT TO THE ARBITRATION TERMS CONTAINED IN THIS SECTION.
    14.3.Opt-Out Right. YOU HAVE THE RIGHT TO OPT OUT OF BINDING ARBITRATION AND CLASS ACTION WAIVER WITHIN 30 DAYS. IF YOU DO NOT WISH TO BE BOUND BY THE BINDING ARBITRATION AND CLASS ACTION WAIVER IN THIS SECTION, YOU MUST NOTIFY US IN WRITING WITHIN 30 DAYS OF THE DATE THAT YOU ACCEPT THIS AGREEMENT UNLESS A LONGER PERIOD IS REQUIRED BY APPLICABLE LAW. YOUR WRITTEN NOTIFICATION MUST BE MAILED TO 6080 CENTER DRIVE, 10TH FLOOR, LOS ANGELES, CA 90045, ATTN: LEGAL DEPARTMENT/ARBITRATION AND MUST INCLUDE: (1) YOUR NAME, (2) YOUR ADDRESS, (3) YOUR PSN SERVICES ONLINE ID, IF YOU HAVE ONE, AND (4) A CLEAR STATEMENT THAT YOU DO NOT WISH TO RESOLVE DISPUTES WITH ANY SONY ENTITY THROUGH ARBITRATION.
    14.4.Notice of Dispute. IF YOU HAVE A DISPUTE WITH ANY SONY ENTITY, YOU MUST SEND WRITTEN NOTICE TO 6080 CENTER DRIVE, 10TH FLOOR, LOS ANGELES, CA 90045, ATTN: LEGAL DEPARTMENT/ARBITRATION, ATTN: SONY LEGAL DEPARTMENT: DISPUTE RESOLUTION, TO GIVE THE SONY ENTITY YOU HAVE A DISPUTE WITH THE OPPORTUNITY TO RESOLVE THE DISPUTE INFORMALLY THROUGH NEGOTIATION. You agree to negotiate resolution of the Dispute in good faith for no less than 60 days after you provide notice of the Dispute. If the Sony Entity you have a Dispute with does not resolve your Dispute within 60 days from receipt of notice of the Dispute, you or the Sony Entity you have a Dispute with may pursue your claim in arbitration pursuant to the terms in this section.
    14.5.  Class Action Waiver. YOU AND THE SONY ENTITY WITH WHICH YOU HAVE A DISPUTE AGREE THAT ARBITRATION WILL BE CONDUCTED ONLY ON AN INDIVIDUAL BASIS AND NOT IN A CLASS OR REPRESENTATIVE ACTION OR AS A NAMED OR UNNAMED MEMBER IN A CLASS, CONSOLIDATED, REPRESENTATIVE OR PRIVATE ATTORNEY GENERAL ACTION, UNLESS BOTH YOU AND THE SONY ENTITY WITH WHICH YOU HAVE A DISPUTE SPECIFICALLY AGREE TO DO SO IN WRITING FOLLOWING INITIATION OF THE ARBITRATION. IF APPLICABLE LAW PRECLUDES ENFORCEMENT OF THE LIMITATION IS THIS PARAGRAPH AS TO A PARTICULAR REMEDY, THEN A CLAIM SEEKING THAT REMEDY (AND ONLY THAT REMEDY) MUST BE SEVERED FROM THE ARBITRATION AND BROUGHT IN COURT.  THIS PROVISION DOES NOT PRECLUDE YOUR PARTICIPATION AS A MEMBER IN A CLASS ACTION FILED ON OR BEFORE AUGUST 20, 2011.
    14.6. Initiation of Arbitration/Selection of Arbitrator. If you or the Sony Entity you have a Dispute with elect to resolve your Dispute through arbitration, the party initiating the arbitration proceeding may initiate it with the American Arbitration Association ("AAA"), www.adr.org, or JAMS www.jamsadr.com. The terms of this section govern in the event they conflict with the rules of the arbitration organization selected by the parties.
    14.7Arbitration Procedures. Because the software and/or service provided to you by the Sony Entity you have a Dispute with concern interstate commerce, the Federal Arbitration Act ("FAA") governs the arbitrability of all Disputes. However, applicable federal or state law may also apply to the substance of any Disputes. For claims of less than $75,000, the AAA's Supplementary Procedures for Consumer-Related Disputes ("Supplementary Procedures") shall apply including the schedule of arbitration fees set forth in Section C-8 of the Supplementary Procedures; for claims over $75,000, the AAA's Commercial Arbitration Rules and relevant fee schedules for non-class action proceedings shall apply. The AAA rules are available at www.adr.org or by calling 1-800-778-7879. Further, if your claims do not exceed $75,000 and you provided notice to and negotiated in good faith with the Sony Entity you had a Dispute with as described above, if the arbitrator finds that you are the prevailing party in the arbitration, you will be entitled to recover reasonable attorneys' fees and costs as determined by the arbitrator, in addition to any rights to recover the same under controlling state or federal law afforded to the Sony Entity you have a Dispute with or you. The arbitrator will make any award in writing but need not provide a statement of reasons unless requested by a party. The award will be binding and final, except for any right of appeal provided by the FAA, and may be entered in any court having jurisdiction over the parties for purposes of enforcement.
    14.8. Arbitration Location. You or the applicable Sony Entity may initiate arbitration in either San Mateo County, California or the United States county in which you reside. In the event that you select the county of your United States residence, the Sony Entity may transfer the arbitration to San Mateo, County in the event that it agrees to pay any additional fees or costs you incur as a result of the change in location as determined by the arbitrator.
    14.9Severability. If any clause within this arbitration agreement (other than the Class Action Waiver clause above) is found to be illegal or unenforceable, that clause will be severed from this section, and the remainder of this arbitration agreement will be given full force and effect. If the Class Action Waiver clause is found to be illegal or unenforceable in its entirety, this entire arbitration agreement will be unenforceable, and the Dispute will be decided by a court.
    14.10.Continuation. This section survives any termination of this agreement or the provision of PSN Services to you.
  2. GOVERNING LAW AND JURISDICTION 
    The laws of the State of California, without regard to conflict-of-law rules, govern this agreement and any dispute between you and the Sony Entities. Any dispute not subject to arbitration and not initiated in small claims court may be brought by either party in a court of competent jurisdiction in either the Superior Courts for the State of California in and for the County of San Mateo or in the United States District Court for the Northern District of California. Each party submits itself to the exclusive jurisdiction and venue of those courts, and waives all jurisdictional, venue and inconvenient forum objections to those courts. In any litigation to enforce any part of this agreement, all costs and fees, including attorney's fees, will be paid by the non-prevailing party.
  3. GENERAL LEGAL
    16.1.
    Modifications. We may modify the terms of this agreement at any time, including imposing a fee for creating Accounts or for any PSN Service. A printable copy of this agreement is available at www.playstation.com/legal. If material changes to this agreement are made, you will be notified by e-mail or other communication when you sign in to PSN Services. Your continued use of PSN Services, including use by your children on the associated Accounts, will signify your acceptance of those changes. If you do not accept material changes to the agreement, please do not use PSN Services, and contact customer service at the addresses located at the end of this agreement to terminate this agreement and your Accounts.
    16.2.Successors and Assigns. This agreement inures to the benefit of the parties, including any of our successors in interest. We have the right to assign our rights and obligations under this agreement to any affiliates or to any Sony Entity.
    16.3. Severability. If any provision of this agreement is held illegal or unenforceable by a court of competent jurisdiction, that provision will be severed, and the remainder of the agreement will remain in full force and effect.
  1. WARRANTY DISCLAIMER AND LIMITATION OF LIABILITY

17.1.No Warranty. No warranty is given about the quality, functionality, availability or performance of PSN, PSN Services, or any feature or Content offered on or through PSN. All services and content are provided "AS IS" and "AS AVAILABLE" with all faults. We may change, add or remove functionalities or features in our PSN Services, and we may suspend or stop our services altogether. We do not warrant that the service and content will be uninterrupted, error-free or without delays. In addition to the limitations of liability of this agreement, we expressly disclaim any implied warranty of merchantability, warranty of fitness for a particular purpose and warranty of non-infringement. We assume no liability for any inability to purchase, access, download or use any content, data or service. YOUR SOLE AND EXCLUSIVE RECOURSE IN THE EVENT OF ANY DISSATISFACTION WITH OR DAMAGE ARISING FROM PSN OR ITS PRODUCTS OR SERVICES, OR IN CONNECTION WITH THIS AGREEMENT, AND OUR MAXIMUM LIABILITY UNDER THIS AGREEMENT OR WITH RESPECT TO YOUR USE OF OR ACCESS TO PSN SERVICES IS LIMITED TO YOUR DIRECT DAMAGES, NOT TO EXCEED THE UNUSED FUNDS IN YOUR WALLET AS OF THE DATE OF TERMINATION. EXCEPT AS STATED IN THE FOREGOING SENTENCE, WE EXCLUDE ALL LIABILITY FOR ANY LOSS OF DATA, DAMAGE CAUSED TO YOUR SOFTWARE OR HARDWARE, AND ANY OTHER LOSS OR DAMAGE SUFFERED BY YOU OR ANY THIRD PARTY, WHETHER DIRECT, INDIRECT, INCIDENTAL, SPECIAL, OR CONSEQUENTIAL AND HOWEVER ARISING, AS A RESULT OF ACCESSING OR DOWNLOADING ANY CONTENT TO YOUR AUTHORIZED SYSTEM, OR YOUR 4K ULTRA HD MEDIA PLAYER SYSTEM, BRAVIA® TELEVISION, SONY BLU-RAY® DISC PLAYER OR ANY OTHER HARDWARE DEVICE, OR USING OR ACCESSING PSN SERVICES. UNLESS THIS PROVISION IS UNENFORCEABLE IN YOUR JURISDICTION, THE FOREGOING LIMITATIONS, EXCLUSIONS AND DISCLAIMERS APPLY TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, EVEN IF ANY REMEDY FAILS ITS ESSENTIAL PURPOSE.

17.2Internet Access. Accessing and using PSN and its Content may require an internet connection for which you are solely responsible. Further, you are solely responsible for payment of any third-party fees associated with your internet connection, including internet service provider or airtime charges. The provision, quality and security of internet connectivity are the sole responsibility of the third party providing your internet service. PlayStation Devices and all other devices are sold separately.

  1. CONTACT INFORMATION

For further information, or if you have questions about your PSN Account, the best way to contact us is via our website at: www.playstation.com/support. You may also reach us by phone at 800-345-7669 or write to us at the following address:  Sony Interactive Entertainment, Attn: Consumer Services Department, 2207 Bridgepointe Pkwy, San Mateo, CA 94404, USA. Additional contact information for us is available at www.playstation.com/legal.

Last revised: May 2021

Источник: https://www.playstation.com/en-us/legal/psn-terms-of-service/

Specialist (rank)

Military rank

Specialist is a military rank in some countries’ armed forces. In the United States Armed Forces, it is one of the four junior enlisted ranks in the U.S. Army, above private (PVT), private (PV2), and private first class and is equivalent in pay grade to corporal. In the U.S. Space Force it consists of the four junior enlisted ranks, prior to the rank of sergeant.[1]

Denmark[edit]

Regular forces

In the Royal Danish Navy and Royal Danish Air Force, the rank of specialist is used branch specific; "Naval specialist" and "Air force specialist" (Danish: Marinespecialist, Flyverspecialist) respectively. The ranks are placed below corporal and above private first class (Overkonstabel). They are rated OR-3 within NATO[2] and has the grade of M112 within the Ministry of Defence's pay structure.[3]

Home guard

In 2018, new specialist ranks were introduced to the Danish Home Guard. These new ranks were created to remove the need for leadership training at the lower ranks, as the selected functions no longer require actual leadership.[6]

Republic of China (Taiwan)[edit]

Taiwanese specialist rank insignia

Specialist (Chinese: 上等兵shàngděngbīng, "upper-rank soldier") is a rank in the Republic of China Army next to the rank of corporal, and has NATO equivalent code of OR-3.

United States[edit]

United States Army[edit]

Trades and specialties (1902–1920)[edit]

USA zvania 1914.gif

In 1920, the Army rank and pay system received a major overhaul. All enlisted and non-commissioned ranks were reduced from 128 different insignias and several pay grades to only seven rank insignias and seven pay grades, which were numbered in seniority from seventh grade (lowest) to first grade (highest). The second grade had two rank titles: first sergeant, which was three stripes, two rockers, and a lozenge (diamond) in the middle; and technical sergeant, which was three stripes and two rockers. By World War II, the rank of first sergeant had been elevated to first grade and a third rocker was added, with the lozenge in the center to distinguish it from master sergeant. The wearing of specialist badges inset in rank insignia was abolished, and a generic system of chevrons and arcs replaced them.[7]

Private/specialist (1920–1942)[edit]

From 1920 to 1942, there was a rating (not a rank) for men of the sixth and seventh grades designated "private first class, specialist, or "private, specialist," that was graded in six classes (the lowest being sixth class and the highest being first class). They were considered the equal of a private first class or private in authority, but drew additional pay in relationship to the specialist level possessed on top of their base pay. The classes only indicated competency, not authority, and a specialist did not outrank another man of his respective non-specialist rank.

Officially, specialists wore the single chevron of a private first class because no special insignia was authorized to indicate their rank. Unofficially, a specialist could be authorized, at his commander's discretion, to wear one to six additional rockers (one rocker for sixth class, and a maximum of six rockers for first class) under their rank chevron to denote specialty level. Such insignia was commercially available through catalogs or the base Post Exchange (PX) and could also be ordered with inset trade badges.

Technician (1942–1948)[edit]

On 8 January 1942, the rank of technician was introduced to replace the private/specialist rank, which was discontinued by 30 June 1942. This gave technical specialists more authority by grading them as non-commissioned officers rather than senior enlisted personnel. They were parallel to pay grades of the time, going up in seniority from technician fifth grade, technician fourth grade, and technician third grade. A technician was paid according to his grade, and was senior to the next lowest pay grade; however, he was outranked by the corresponding non-commissioned officer grade and had no direct supervisory authority (that is, that of a private) outside of his specialty.[citation needed] To reduce the confusion this caused in the field, an embroidered "T" insignia was authorized for wear under the chevrons on 4 September 1942. The rank was finally discontinued on 1 August 1948.

Specialist (1955–present)[edit]

President Johnson presenting a then-Specialist 6 Lawrence Joelwith Medal of Honor and Certificate
Photo of a U.S. Army Specialist 7

On 1 July 1955, four grades of specialist were established: Specialist third class (E-4 or SP3), specialist second class (E-5 or SP2), specialist first class (E-6 or SP1), and master specialist (E-7 or MSP). The insignia was yellow on a dark blue background. It[clarification needed] was the same smaller size as women's NCO stripes—to differentiate specialists from NCOs, they were the same shape as NCO stripes—but were[clarification needed] inverted to distinguish them, and the General Service Army Eagle was set in the center. The senior specialist ranks of SP2 (E5), SP1 (E6), and MSP (E7) were indicated by one, two, or three yellow arcs over the Eagle, respectively.

In 1956 the Army Green uniform was adopted. The enlisted stripes were changed from yellow on a blue backing to Goldenlite Yellow on a green backing. The specialist insignia was redesigned to be larger, broader, and more rounded.

In 1958 the DoD added two additional pay grades to give enlisted soldiers more opportunities to progress to a full career with additional opportunities for promotion. Thus the recognition was changed to six specialist ranks, and the pay grade was tied into the rank designation: specialist four (E-4), specialist five (E-5), specialist six (E-6), specialist seven (E-7), specialist eight (E-8), and specialist nine (E-9).[8] The "Super Grades" of Spec./8 and Spec./9 were respectively given one and two Goldenlite chevrons below the Eagle.

CSM Daniel K. Elder goes on to explain, "In 1968 when the Army added the rank of command sergeant major, the specialist ranks at E-8 and E-9 were abolished",[8] because they were notional rather than actual. "In 1978 the specialist rank at E-7 was discontinued and in 1985, the specialist ranks at E-5 and E-6 were discontinued."[8]

These specialist ranks were created to reward personnel with higher degrees of experience and technical knowledge. Appointment to either specialist or non-commissioned officer status was determined by military occupational specialty (MOS). Different military occupational specialties had various transition points. For example, in the band career field (excluding special bands at D.C. and West Point), a bandsman could not achieve non-commissioned officer status until pay grade E-6 was attained. In some military occupational specialties, a soldier was appointed either a specialist or non-commissioned officer depending on which particular position or "slot" that he filled in his organization. A cook was a specialist, while a mess steward held the rank of sergeant (E-5 through E-7).

Specialist grades paralleled the corresponding grades of non-commissioned officer (E-4 through E-7) only in terms of pay. The specialist grades, although they outranked the enlisted grades (E-1 to E-3), were outranked by all non-commissioned officers (E-4 to E-9) and lacked the authority conferred on an NCO. This is the major differentiation between a specialist and a "hard striper".

Only the lowest specialist grade survives today and the rank of specialist 4 simply became known as "specialist", which is how it is referred to today. While the official abbreviation was changed from "SP4" to "SPC" upon the elimination of the SP5 and SP6 ranks, the SIDPERS database was initially authorized to continue using SP4 until such time as the change could be made at little or no additional expense in conjunction with other system upgrades.[9] The continued use of SP4 on automatically produced documents (transfer orders, leave and earnings statements, unit manning reports, inter alia), hampered the adoption of the new abbreviation (and, to a lesser extent, the absence of "-4" in the non-abbreviated rank) by individual soldiers who viewed the computer-produced documents as the final word on what the proper term was.

Today, the rank of specialist (E-4) is the typical rank to which privates first class are promoted after two years of service, although PFCs may be waived into the rank of specialist after 18 months' time in service and six months' time in grade. It is granted far more often than corporal (also E-4). Those specialists who are graduates of the Basic leader course (BLC) and who have been recommended for promotion are to become corporals before further promotion.[10][11] This change in Army culture applies to Active Army, National Guard as of 1 July 2021, and to the Army Reserve; the Army Reserve change takes place 1 October 2021.[10] Corporal is now reserved for personnel who have passed the BLC.[11]

Specialists were informally called "specs" (pronunciation IPA: /ˈspɛk/ ) plus the numerical grade of their rank. Thus, a specialist 4 was called "spec 4".[12][13] As of July 2016 the rank of Specialist is the most common rank in the U.S. Army, being held by 115,033 of the Army's 473,844 soldiers.[1]

Recruits with college degrees and Officer Candidates[edit]

New recruits enlisting into the United States Army who have earned a four-year degree, and as of 2006[update] those with civilian-acquired job skills, will enter as a specialist (pay grade E-4).[14] Typically, newly recruited officer candidates hold the rank of specialist when enlisted and during BCT (basic combat training) prior to their official enrollment into OCS (Officer Candidate School) where they will be administratively promoted to the pay grade of E-5 but are referred to as "officer candidate" (OC) as opposed to sergeant (SGT).

United States Navy (1941–1974)[edit]

Specialists (1941–1948)[edit]

Between 1941 and 1948, the United States Navy maintained an enlisted rate of Specialist in the petty officer pay grade structure.[15] This was to absorb directly appointed civilian experts needed in the rapidly expanding Navy. A seaman would typically be known as a specialist followed by a letter indicating what field the specialty was held. For instance, a Specialist (C) served as a "classification interviewer", while a Specialist (T) was a "navy teacher", among several other specialist designations.

The concept was first proposed in late 1941 and was approved by the Secretary of the Navy sometime in November or December of that year. The Navy started with four specialties in February 1942, expanding to twenty-two specialties and their associated sub-specialties by the war's end in 1945. The Coast Guard added an additional five exclusive specialties in 1943 (D, CW, PR, PS and TR); four were awarded double letters to avoid duplication. The WAVES added Specialist (U) for "Utility"—a general purpose title that was abolished in 1944 and merged with the similar Specialist (X), for "Specialist (Not Elsewhere Classified)".

The trade badge was an embroidered diamond-shaped border inset with the specialty letter and set between the US Navy Eagle and the rank chevrons. Specialists 3rd, 2nd, and 1st Class (Grades 4, 3, and 2; equivalent to Petty Officers 3rd, 2nd and 1st Class) had 1 to 3 downward red chevrons. A Chief Specialist (Grade 1; equivalent to a Chief Petty Officer) had the US Navy Eagle perched on a red rocker over three red chevrons, with the diamond trade badge inset between the stripes.

Specialties (1942–1948)[edit]

Source:[16]

  • Specialist A: Athletic Instructor, Physical Training Instructor
  • Specialist C: Classification Interviewer
  • Specialist CW: Chemical Warfareman (USCG)
  • Specialist D: Dog Handler (USCG), Horse Handler (USCG), Dog Patrol (USCG)
  • Specialist E: Recreation and Welfare Assistant, Motion Picture Service Booker
  • Specialist F: Fire Fighter
  • Specialist G: Gunnery Instructor, Aviation Free Gunnery Instructor, Anti-Aircraft Gunnery Instructor
  • Specialist I: I.B.M. Operator, Punch Card Accounting Machine Operator
  • Specialist M: Mail Clerk
  • Specialist O: Inspector of Naval Material
  • Specialist P: Photographic Specialist, Motion Picture Technician, Photo Laboratory Specialist, Photogrammetry Specialist
  • Specialist PR: Public Relations (USCG)
  • Specialist PS: Port Security Patrolman (USCG)
  • Specialist Q: Communications Specialist, Cryptologist, Cryptanalyst, Radio Intelligence Technician, Registered Publications Clerk
  • Specialist R: Recruiter
  • Specialist S: Entertainer [1942], Shore Patrol and Security [1943–1948], Master-at-Arms (WAVE), Personnel Supervisor (WAVE)
  • Specialist T : Teacher, Instructor
  • Specialist TR: Transportationman (USCG)
  • Specialist U: Utility (WAVE) [1943], Stewardess (WAVE) [1943]
  • Specialist V: Transport Airman
  • Specialist W: Chaplain's Assistant
  • Specialist X: Specialist (Not Elsewhere Classified) [1943–1948]. Air Station Operations, Artist, Cartographer, Intelligence, Key Punch Operator, Pigeon Trainer, Plastics Expert, Public Information, Special Projects, Strategic Services (OSS), Switchboard Operator, Topographic Draftsman, Visual Training Aids.
  • Specialist Y: Control Tower Operator

Emergency Service ratings (1948–1974)[edit]

The Navy's use of the specialist grade was reorganized in 1948 to integrate them into the petty officer structure. The assigned letters and job titles changed several times in the rank's history.

Some positions were reclassified as Emergency Service Ratings (ESRs) from 1948 to 1957 and Emergency Ratings (ERs) from 1957 to 1965. All personnel holding an Emergency Service rating were members of the Naval Reserve subject to activation only in time of war or national emergency. Their specialty letters had a prefix of "ES" added and were different than that of those in regular service.

A pruning and absorption or discontinuing of specialty ratings commenced between 1957 and 1964 and nearly all of the remaining specialties were discontinued in 1965. The sole remaining specialty was ESK (ES Specialty (K) – "Telecommunications Censorship Technician"). It was renamed "Information Security Specialist" in 1972 and disestablished in 1974.

United States Space Force[edit]

On 1 February 2021, the United States Space Force established the rank of specialist for paygrades E-1 to E-4. Specifically, the rank of specialist 1 replaced airman basic (E-1), the rank of Specialist 2 replaced airman (E-2), the rank of specialist 3 replaced airman first class (E-3), and the rank of specialist 4 replaced senior airman (E-4). Specialist 4 ranks beneath sergeant.[17] Verbal address for all four grades is just Specialist.[17] On 20 September 2021, new rank insignias for all enlisted Guardians, including the specialists, were revealed.[18][19][20] These new insignias will replace the U.S. Air Force enlisted rank insignias that have been worn by enlisted Guardians since the foundation of the Space Force on 20 December 2019.

References[edit]

  1. ^ ab"DoD Personnel, Workforce Reports & Publications". Department of Defense. Archived from the original on 10 March 2017.
  2. ^Military Committee Land Standardization Board (13 January 2021). STANAG 2116 (7th ed.). NATO Standardization Agency. pp. E-2, F-2.
  3. ^ ab"Historik". forpers.dk (in Danish). Ministry of Defence. Retrieved 26 September 2018.
  4. ^"Søværnets Gradstegn"(PDF). forsvaret.dk (in Danish). Danish Defence. 2018. Retrieved 26 May 2021.
  5. ^"Flyvevåbnets Gradstegn"(PDF). forsvaret.dk (in Danish). Danish Defence. 2021. Retrieved 26 May 2021.
  6. ^Hjemmeværnskommandoen (17 August 2018). "Nye distinktioner til specialister og menige på vej" (in Danish). Retrieved 14 July 2019.
  7. ^"Archived copy". Archived from the original on 29 June 2010. Retrieved 30 April 2017.CS1 maint: archived copy as title (link)
  8. ^ abcElder, CSM Dan. "Short History of the Specialist Rank"Archived 14 July 2011 at the Wayback Machine.
  9. ^"Army Command Policy"(PDF). Retrieved 16 February 2013.
  10. ^ abHarm Venhuizen (7 Jun 2021) All soldiers must now serve as corporals before promotion to sergeant
  11. ^ abJoseph Lacdan, Army News Service (4 June 2021) Soldiers to pin on corporal after BLC
  12. ^Sessum, Peter. "The Spec-4 Mafia, If You Ask You Lose All Deniability". The Dog Tag Chronicles.com. Archived from the original on 1 November 2013. Retrieved 9 August 2013.
  13. ^"Replace Specialist with Corporal Army Wide". Military Times. Archived from the original on 2 November 2013. Retrieved 9 August 2013.
  14. ^"US Army Website". Goarmy.com. Archived from the original on 14 August 2010. Retrieved 16 February 2013.
  15. ^BLUEJACKET.COM Navy Specialist RatingsArchived 24 April 2008 at the Wayback Machine
  16. ^"U.S. Navy: World War II Enlisted Rates: Specialists". uniform-reference.net. Archived from the original on 1 May 2018. Retrieved 1 May 2018.
  17. ^ abCohen, Rachel S. (29 January 2021). "Space Force to Adopt 'Specialist,' Other New Ranks Feb. 1". Air Force Magazine. Retrieved 29 January 2021.
  18. ^SpaceForceDOD Twitter, "Chief Master Sergeant of the Space Force Roger A. Towberman announced today the new design of the #SpaceForce's enlisted rank insignia."
  19. ^Hadley, Greg (20 September 2021). "Space Force Reveals Insignia for Enlisted Ranks". airforcemag.com. Air Force Magazine. Retrieved 21 September 2021.
  20. ^Toropin, Konstantin (20 September 2021). "The Space Force Finally Has Its Own Rank Insignia". Military.com. Retrieved 21 September 2021.

External links[edit]

Источник: https://en.wikipedia.org/wiki/Specialist_(rank)

Activation renewals

Rockwell Activation Notifier provides notification when users attempt to renew activations. Renew activations when:

  • The expiration date of an activation is extended to a later date.
  • A later version of the feature is available for activation.

Use the Advanced tab in FactoryTalk Activation Manager to configure automatic renewals. By default, automatic renewals is enabled.

Configure activations to renew automatically or renew activations manually using the Rockwell Activation Notifier icon, or FactoryTalk Activation Manager.

  • Automatic renewal - If automatic renewal is enabled, a computer with a time-limited activation and an Internet connection will periodically check for available updates. Renewals are downloaded to the computer and a notice displays information about the renewed activations. Once you access the Find Available Activations page within FactoryTalk Activation Manager, a notification dialog box displays automatic renewal information. Click OK to acknowledge the renewal. FactoryTalk Activation Manager checks for renewed activations every 24 hours by default.

    In Microsoft® Windows 10, access the Action Center to view all automatic renewals.

  • Manual renewal - Click Check For Renewals Now on the Rockwell Activation notification icon to cause the client computer to check the activation server for renewable activations. If any are found, choose which activations to renew on the local client computer. Click Renew to renew the activation and to view the renewal information. Alternatively, open FactoryTalk Activation Manager on the client computer, access the Renew Activations page, and choose the activations to renew.

Once an activation has been renewed, check on the Find Available Activations page. Look in the Available Activations table to see updated expiration dates.

See also

Find available activations

Renew activations

Renew an activation from a computer without an Internet connection

Keywords: renew

Источник: https://activate.rockwellautomation.com/ActivationHelp/299525.htm

Payments: FAQs and all you need to know

Due to the coronavirus and to protect the interests of our partners and their guests, we changed the activation date of all outstanding and future virtual credit cards. For more info, take a look at this article.

Note: Our payment solutions aren’t available everywhere yet. We’ll let you know when they’re available for your property.


In this article

SECTION 1: General information

SECTION 2: Getting paid by virtual credit card

SECTION 3: Getting paid by bank transfer

SECTION 4: Payments in North America

SECTION 5: Payments in Brazil


SECTION 1: General information

1.1. How do Booking.com’s payment solutions work?

We can facilitate guest payments for you in a way that suits your property’s needs. We can pay you either by virtual credit card (VCC) or bank transfer, according to the policies you’ve chosen for your property.

In the past, international travelers may have been unable to book a stay at your property because their preferred payment options weren’t available. We now support alternative payment solutions like PayPal, Alipay, and WeChat Pay, so more guests can book with you.

To learn more about our payment solutions and how to use them, take a look at this article.

1.2. How do I know if a guest has paid online?

Here’s how to tell whether a guest has paid online:

  • The subject line of the guest’s confirmation email will include the words “Paid online”
  • The words “Paid online” will also appear in the “Status” column on the Extranet’s Reservations page

Are you using a channel manager or property management system (PMS)? 

  • If you’re having issues seeing the info required, contact your connectivity provider and ask them about the following features:
    • Extra information about the reservation (res_extra_info): This feature enables your PMS/CM to indicate which reservations Booking.com facilitates payments for
    • Payments Clarity Package: This feature will enable you to see the virtual credit card balance, activation, and expiration date in your PMS/CM

We charge guests based on your policies and guarantee that guests will make full payments before arriving to your property. If the credit card info a guest provides is invalid and they don’t update it or provide valid card info within 24 hours, we’ll automatically cancel the reservation. If this happens, we won’t charge you commission for that booking.

1.3. How do I know if Booking.com will pay me by virtual credit card or bank transfer?

You can see which payment method we’ll use for each booking in the “Price” column on the Extranet’s Reservations page. You can also see the details of the payment method in the “Payment details” area of the “Reservation details” page for each booking.

1.4. Who takes care of any extra charges my guests might incur?

We’ll usually include extra fees and charges in the amount we collect from guests when they pay online. The exception is for amounts that are broken down per person that you’ve set to “excluded” on the Extranet. You’ll need to charge guests for these amounts yourself. You can see the breakdown of charges for each booking on the Extranet’s Reservation details page.

1.5. How do I charge guests a damage deposit?

We don’t collect damage deposits from guests, but you can arrange one directly based on your own house rules. To find out more about setting up damage deposits, take a look at this article.

1.6. Who provides invoices for my guests?

You need to provide your guests with an invoice when they check out. This is because the reservation agreement is a direct transaction between you and your guest, not with Booking.com. You can provide the invoice on paper, by email, or both.

Here’s some other important info about invoices:

  • We hold no responsibility for invoicing. We don’t send invoices for reservations to you or your guests
  • Make sure you issue invoices in your guest’s name, or another name agreed upon with them
  • For payouts you receive by virtual credit card, the cardholder name will always be “Booking.com (Agent)”
  • When we charge a guest, there may be tax implications for you. To find out more about local taxes, take a look at this article

For more info about invoices, take a look at this article.

1.7. What happens if I decide to refund a guest?

If you decide to refund a guest and we haven’t already paid you for the booking, we won’t. Instead of paying you, we’ll refund the guest on your behalf.

If we already paid you for the booking by bank transfer, we’ll deduct the amount we refund the guest from your next bank transfer payout. If you’re not due to receive a payout at that time, you’ll need to pay us the amount we refunded to the guest. We’ll send you a debit note to let you know about this.

If we’ve already paid you for the booking using a virtual credit card (VCC) and you already charged it, you’ll need to refund it. To find out more about refunding VCCs, take a look at this article. If you haven’t charged the VCC yet, you don’t need to do anything.


SECTION 2: Getting paid by virtual credit card

2.1. What’s a virtual credit card and how does it work?

A virtual credit card (VCC) is a temporary, digital Mastercard that’s linked to an existing credit card. It functions like a regular credit card and helps guests make secure online payments.

Here’s what you need to know about charging VCCs:

  • For every relevant booking you receive, we’ll send you a new VCC
  • As long as a VCC is active, you can charge it as many times as you like until the balance reaches zero
  • Each VCC has a unique card number, expiration date, and card verification code (CVC), and we never reuse these details
  • Each VCC also has an activation date that’s generally set to one day after the check-in date, except for eligible properties where the VCC is activated when the reservation becomes non-refundable

Once the VCC is activated, you can view the details on the Extranet as many times as you like for 18 months (547 days) from the check-out date.

You have up to 365 days after the check-out date to charge a VCC. If you don’t charge it by then, the funds will revert back to us. We’ll also email you a weekly summary of any amounts you have remaining on VCCs.

2.2. How do I charge a virtual credit card?

Here’s how to charge a virtual credit card (VCC) for a reservation that the guest paid for online:

  1. Log in to the Extranet and click Reservations
  2. Click the guest’s name or reservation number to view the Reservation details page
  3. Click on View credit card details
  4. Enter the VCC details using your POS machine
  5. Charge the availableamount displayed

For a more detailed explanation about how to charge VCCs, watch this tutorial video.

If you use a channel manager or property management system, you can learn more about charging VCCs in this article.

2.3. Why can’t I charge a virtual credit card?

If something goes wrong when you try to charge a virtual credit card (VCC), you’ll be able to see the reason on the Reservations details page about 30 minutes later.

Here are the most common issues with charging VCCs and what you can do to resolve them:

  • If the card isn't active yet, check the activation date on the Extranet
  • If the card has insufficient funds, check the amount you’re charging matches the available balance, then try again
  • If the CVC entered is incorrect, double-check you’re using the correct number
  • If the expiration date entered is incorrect, make sure you’re using the correct expiration date
  • If your POS machine merchant code is invalid, contact your payment service provider for help. Booking.com’s VCCs can only be charged by merchants registered as accommodation providers. You can get your code changed if necessary.
  • If there’s a security lock, you’ve made too many attempts to charge the same card – try again in 24 hours

If you’re having other problems charging a VCC, contact us via your Extranet inbox.

2.4. How do virtual credit cards work with cancellations, no-shows, and modifications?

If you receive a cancellation, no-show, or modification and you’re owed money, we’ll send you an email with updated virtual credit card (VCC) details.

2.5. How and when can I refund a virtual credit card?

If you’ve already charged a virtual credit card (VCC), there are two situations when you’ll need to refund it:

  1. You or your guest cancel or modify a booking, or the guest doesn’t show up, and you agree to waive any fees that would apply
  2. A reservation is canceled due to Force Majeure. In these cases, guests shouldn’t be charged for stays they can’t complete, so we waive commission on affected reservations

In both cases, we’ll refund the guest and you’ll need to refund the same VCC you originally charged. To find out more about how to do this, take a look at this article.

2.6. When and how will I be paid?

When a guest makes a booking and pays for it online, we’ll send you a virtual credit card (VCC) along with the booking details. This card gives you access to the exact amount for that booking, and you can charge it as you normally would. Just make sure you do so after its activation date. This is generally set to one day after the check-in date, except for eligible properties where the VCC is activated when the reservation becomes non-refundable.

2.7. How much time do I have to charge a virtual credit card?

We generally activate virtual credit cards (VCC) one day after the check-in date. For eligible properties, we do this when the reservation becomes non-refundable.

Once the VCC is activated, you can view the details on the Extranet as many times as you like for 18 months (547 days) from the check-out date.

You have up to 365 days after the check-out date to charge a VCC. If you don’t charge it by then, the funds will revert back to us. We’ll also email you a weekly summary of any amounts you have remaining on VCCs.

2.8. What if I’m asked to enter a zip code when I charge a virtual credit card?

If you’re asked to enter a zip or postal code when you charge VCC, you can use the guest’s or your own zip code, or else 1017CE, which is the postal code for our headquarters in Amsterdam.

2.9. What fees are involved when I charge a virtual credit card?

Your payment service provider will generally charge a fee between 2% and 3% for facilitating each transaction. The exact amount you’re charged may depend on local laws and any additional fees charged by your bank. For more info, contact your payment service provider.

2.10. How do exchange rates affect my virtual credit card payments?

Exchange rates don’t affect your payments if you set the price of your rooms in the same currency as you use to charge virtual credit cards (VCCs).

If you receive a VCC in one currency but charge it in a different one, Mastercard will convert the amount using their own exchange rate. You can find out what this is on the Mastercard website.

2.11. How does commission work for bookings that I get paid for by virtual credit card?

You’ll pay commission for these bookings the same way as other bookings. Each payment you receive by virtual credit card (VCC) will be for the total gross amount of the booking. When we email you the VCC details, we’ll include details of the amount you’ve been paid. We’ll also invoice you separately for your commission fees as normal.


SECTION 3: Getting paid by bank transfer

Note: Not all properties are eligible for payments by bank transfer. To check whether your property is eligible and find out more about the costs involved, log in to the Extranet, click “Finance,” then “Getting paid,” and scroll down to the FAQs at the bottom.

3.1. When will I get paid by bank transfer?

When you receive bank transfer payments will depend on the schedule you’re set up for.

If you’re set up for monthly payments We’ll transfer the payment no later than the 15th of the month after a guest checks out.

If you’re set up for payments four times per month We’ll process payments on the 6th, 9th, 18th, and 27th day of each month. Each payout will include reservations where the guest checked out during the period since your last payment was processed. The payment on the 6th of the month includes reservations where the guest checked out between the 27th and the last day of the previous month.

If you’re set up for weekly payments We’ll process payments every Thursday for reservations where the guest checked out during the previous week, which runs from Thursday until Wednesday. If the Thursday when we would usually process your payment is a public holiday, we’ll process it on the next business day.

Whichever payment schedule you’re set up for, it may take a few days for your payment to arrive in your account, depending on your bank.

To check or change your payment schedule, log in to the Extranet, click “Finance,” then “Getting paid.”

3.2. Where can I find my commission invoices and payout documents?

Here’s how to download your commission invoices:

  1. Log in to the Extranet.
  2. Click Finance, then “Invoices”
  3. Choose the year you want to filter by
  4. Click “Download PDF” under the number of the invoice you want to download

To see the reservations that have been included on each invoice, click “View statement” under the invoice amount.

Every month we’ll email you payout documents with details of reservations that guests paid for online, as well as any refunds. You can also download these payout documents. Here’s how:

  1. Log in to the Extranet.
  2. ClickFinance, then “Payout info”
  3. Click the arrow next to the period you’re interested in to see a list of reservations
  4. Click “PDF” or “CSV” to download the payout document

3.3. How is my commission calculated for bookings I get paid for by bank transfer?

Depending on the country you’re in and payment model you’re using, your payment will either be gross or net.

If you receive a gross payout, we’ll pay you the total amount of your reservations. We’ll then invoice you for commission as normal. Your commission invoice will include all bookings from the previous period, including any bookings that weren’t paid for online.

If you receive a net payout, we’ll pay you the total amount of your reservations minus the total amount of all your invoices. You won’t have to pay for commission separately.

3.4. How do I add or change my bank details?

Here’s how to change the bank details we use to pay you:

  1. Log in to the Extranet.
  2. Click Finance, then “Bank details”
  3. Under “Receiving payouts from Booking.com,” click “Add bank details” or “Edit bank details”
  4. Enter your new bank details
  5. Click “Update bank details”

Keep in mind that it can take up to six business days for your bank details to be fully updated in our system.

To find out more about updating your bank details, watch this tutorial video.

3.5. How do exchange rates affect my bank transfer payments?

Exchange rates don’t affect your payments if you set the price of your rooms in the same currency that we use for your bank transfer payment.

If the currency you set your rooms in isn’t the same, we’ll convert the amount using Bloomberg’s exchange rate from the day before we send your remittance advice.

If we make your bank transfer payment in a different currency from your bank account’s, your bank will convert the amount using their own exchange rate. To find out what this is, contact your bank directly.

To find out which currency we’ll make your bank transfer payment in, check the payout document we email you each month. You can also download these payout documents.

Here’s how:

  1. Log in to the Extranet.
  2. ClickFinance, then “Payout info”
  3. Click the arrow next to the period you’re interested in to see a list of reservations
  4. Click “PDF” or “CSV” to download the payout document

3.6. Why is the reservation amount on my invoice different from the one in my remittance advice?

The total amount shown on your invoice only includes amounts we charge commission on, such as room rates. The total reservation amount shown on your remittance advice is the total amount we’ve collected from guests on your behalf. This includes room rates plus any additional fees, unless these are broken down per person and you set them to “excluded” on the Extranet. We don’t charge commission on these “excluded” fees.

3.7. Why do I need to set up a Direct Debit to use Booking.com’s payment solutions?

If the amount of your commission invoice is higher than the amount we pay you by bank transfer, we’ll collect the difference from your bank account. We need you to set up a Direct Debit to allow us to do so, unless Direct Debits aren’t available in your country.

To find out more about paying your commission invoice by Direct Debit, take a look at this article.


SECTION 4: Payments in North America

4.1. When will I receive payments if I’m located in North America?

We’ll process your payment one day after the check-in date, though it may take up to seven business days to appear in your bank account.

4.2 Where can I find my commission invoices and payout documents if I’m located in North America? If you’re located in North America, here’s how to download your commission invoices:

  1. Log in to the Extranet.
  2. Click Finance, then click Invoices
  3. Choose the year you want to filter by
  4. Click “Download PDF” under the number of the invoice you want to download

To see the reservations that have been included on each invoice, click “View statement” under the invoice amount.

Every month we’ll email you payout documents with details of reservations that guests paid for online, as well as any refunds. You can also download these payout documents. Here’s how:

  1. Log in to the Extranet.
  2. Click Finance, then “Payout info”
  3. Click the arrow next to the period you’re interested in to see a list of reservations
  4. Click “PDF” or “CSV” to download the payout document

4.3. How much will I receive?

You’ll receive the total amount of your reservations plus any additional fees, unless these are broken down per person and you set them to “excluded” on the Extranet. If you’d also like to allow your guests to pay these additional fees online, you can arrange this separately.

4.4. What should I do if I haven’t received a payment and I’m located in North America?

If you haven’t received a payment, we still might need to receive your bank details before we can activate your account.

Here’s how to provide the info we need:

  1. Log in to the Extranet.
  2. Click Finance, then “Bank details”
  3. Under “Receiving money from Booking.com,” click “Add bank details”
  4. Enter your bank details
  5. Click “Update bank details”

Once you provide this info and we activate your account, we’ll process a payment for all your outstanding reservations. This should arrive in your bank account within seven business days.

4.5. How do I change my bank details? How long does it take for these changes to take effect in North America?

If you’re located in North America, here’s how to change the bank details we use to pay you:

  1. Log in to the Extranet.
  2. Click Finance, then “Bank details”
  3. Under “Receiving payouts from Booking.com,” click “Add bank details” or “Edit bank details”
  4. Enter your new bank details
  5. Click “Update bank details”

Keep in mind that it can take up to six business days for your bank details to be fully updated in our system.

To find out more about updating your bank details, watch this tutorial video.

4.6. How do I pay commission in North America?

If you’re located in North America, you pay commission normally, but some details under the Extranet’s Finance section may appear slightly different.

For more info about paying invoices, take a look at this article.

To find out how to view your invoices and payout documents if you’re located in North America, see section 4.2.


SECTION 5: Payments in Brazil

5.1. How do Booking.com’s payment solutions work in Brazil?

In general, payment procedures in Brazil follow the same processes listed in Section 1.

Note: There might be some situations in which you’ll have to pay us a commission invoice separately. Learn more below in Section 5.13.

5.2. How do I know if a guest paid online in Brazil?

You can find info about this in section 1.2.

5.3. Who provides invoices for my guests in Brazil?

You can find info about this in section 1.6. For more details about paying local taxes in Brazil, see section 5.15.

5.4. Who takes care of any extra charges my guests might incur in Brazil?

You can find info about this in section 1.4.

5.5. What happens if I decide to refund a guest in Brazil?

You can find info about this in section 1.7.

5.6. How do I charge guests a damage deposit in Brazil?

You can find info about this in section 1.5.

5.7. Should I keep managing my reservations if I join Payments by Booking.com?

Yes, you should continue managing reservations as you normally would. This includes letting us know about cancellations, no-shows, and other issues related to reservations, so we can make sure we don’t charge you commission when there isn’t any due.

To find out more about how to do this, take a look at this article.

5.8. When will I receive payments if I’m located in Brazil?

We’ll process your payment by the 15th day of the month after the guest checks out. If the day when we would usually process your payment is a public holiday, we’ll process it on the next business day. Depending on your bank, it may take a few days for the payment to arrive in your account.

5.9. Where can I find my commission invoices and payout documents if I’m located in Brazil?

If you’re located in Brazil, here’s how to download your commission invoices:

  1. Log in to the Extranet.
  2. Click Finance, then click Invoices
  3. Choose the year you want to filter by
  4. Click “Download PDF” under the number of the invoice you want to download

To see the reservations that have been included on each invoice, click “View statement” under the invoice amount.

Every month we’ll email you payout documents with details of reservations that guests paid for online, as well as any refunds. You can also download these payout documents. Here’s how:

  1. Log in to the Extranet.
  2. Click Finance, then “Payout info”
  3. Click the arrow next to the period you’re interested in to see a list of reservations
  4. Click “PDF” or “CSV” to download the payout document

5.10. How do I add or change my bank details if I’m located in Brazil?

Here’s how to change the bank details we use to pay you:

  1. Log in to the Extranet.
  2. Click Finance, then “Bank details”
  3. Under “Receiving payouts from Booking.com,” click “Add bank details” or “Edit bank details”
  4. Enter your new bank details
  5. Click “Update bank details”

Here are a few things to keep in mind when entering your bank details:

  • Enter your four-digit agency number without the check digit
  • Enter your account number with the check digit but without the dash. If the check digit is “X,” replace it with a zero (“0”)
  • Enter your CPF or CNPJ number with a dot (“.”), dash (“-”) or forward slash (“/”)

Keep in mind that it can take up to six business days for your bank details to be fully updated in our system.

To find out more about updating your bank details, watch this tutorial video.

5.11. Why haven’t I received my bank transfer payment if I’m located in Brazil?

If you’re expecting a bank transfer payment but haven’t received it yet, here are a few possible reasons and what you can do to fix them:

  • If you haven’t added your bank details yet, you’ll need to do so before we can process your payment
  • If your bank details are incorrect, you’ll receive a message in your Extranet inbox telling you what to do next
  • You may have unpaid commissions for past reservations that guests didn’t pay for online. You can see which reservations guests paid for online by looking for the words “Paid online” in the “Status” column of each booking on the Extranet’s Reservations page.

5.12. If my bank transfer payment is rejected by my bank, when will I receive a new payment?

If your bank rejected a bank transfer payment because your bank details were invalid, first you’ll need to update them on the Extranet. Once you’ve done this, we’ll process a new bank transfer payment to you by the 15th day of the following month.

5.13. Will I receive a boleto to pay my commission?

We’ll usually make a net payment to you each month for the total amount of your reservations, minus the total amount of all your invoices.

If the total amount of all your invoices is higher than the total amount of your reservations, we’ll make a gross payment to you and also send you a boleto for your unpaid commissions. We’ll send you a message to your Extranet inbox to let you know that you need to pay this.

This can happen if you have outstanding commission fees for reservations that you handled payments for yourself, for example before you joined Payments by Booking.

5.14. Why did I receive a boleto for payment?

You received a boleto to pay because the amount you were owed from Booking.com was less than the amount you owe for commission. For more info about this, see Section 5.13.

5.15. Why have I received a Nota Fiscal?

A Nota Fiscal is a tax document that we need to send you whenever we provide services to you. We’ll email you a Nota Fiscal each month as long as you receive bookings on our platform. You can also download these documents. Here’s how:

  1. Log in to the Extranet.
  2. Click Finance, then “Invoices”
  3. Click the invoice number you’re interested in to open the Nota Fiscal in a new window

Save

Источник: https://partner.booking.com/en-us/help/policies-payments/payment-products/payments-faqs-and-all-you-need-know

iPhone 13 Pro

Save on your new iPhone with special carrier deals at Apple. Find your deal

Oh. So. Pro.

  • A dramatically more powerful camera system.
  • A display so responsive, every interaction feels new again.
  • The world’s fastest smartphone chip.
  • Exceptional durability.
  • And a huge leap in battery life.

Design

Super Retina XDR display with ProMotion

iPhone 13 Pro Max

6.7”

iPhone 13 Pro

6.1”

Camera System

Our Pro camera system gets its biggest upgrade ever. With next-level hardware that captures so much more detail. Superintelligent software for new photo and filmmaking techniques. And a mind-blowingly fast chip that makes it all possible. It’ll change the way you shoot.

Macro

Macro photography comes to iPhone.

With its redesigned lens and powerful autofocus system, the new Ultra Wide camera can focus at just 2 cm — making even the smallest details seem epic. Transform a leaf into abstract art. Capture a caterpillar’s fuzz. Magnify a dewdrop. The beauty of tiny awaits.

Macro video, anyone?

Macro stills are just the beginning. You can also shoot macro videos — including slow motion and time-lapse. Prepare to be mesmerized.

Low Light

Bring on
the night.

iPhone 13 Pro was made for low light. The Wide camera adds a wider aperture and our largest sensor yet — and it leverages the LiDAR Scanner for Night mode portraits. Ultra Wide gets a wider aperture, a faster sensor, and all-new autofocus. And Telephoto now has Night mode.

The Wide camera captures up to2.2x more lightfor better photos and videos

The Ultra Wide camera captures92% more lightfor better photos and videos

Night mode now on
every camera

Sharper, more detailed photos and videosin any light

Optical Zoom

More
zoom?
Boom.

The new Telephoto camera features a 77 mm focal length and 3x optical zoom — great for classic portraiture or shooting clearer photos and videos from far away. For closer subjects, try Portrait mode, where you can dial in the bokeh and experiment with studio-quality lighting effects.

  • 3x optical zoom on Telephotofor closer close-ups
  • 6x optical zoom range across the systemfor more framing options than ever

Now iPhone can shoot with shallow depth of field and automatically add elegant focus transitions between subjects. Cinematic mode can also anticipate when a prominent new subject is about to enter the frame and bring them into focus when they do, for far more creative storytelling. You have the option to change focus or adjust the level of bokeh even after capture. We can’t wait to see what you do with it.

  • The only smartphone that lets you edit the depth effect after you shoot
  • Shoot with the Wide, Telephoto, or TrueDepth camera in Cinematic mode
  • Cinematic mode supports Dolby Vision HDR

To bring Cinematic mode to iPhone, we carefully studied how master filmmakers use rack focus to add drama and emotion to the story.

On Hollywood shoots, pulling focus requires a talented team of experts. Like a cinematographer, who makes the overall call about what’s in focus and when that changes. And a focus puller, who makes sure the transition is smooth, the timing is spot on, and the subjects are perfectly crisp.

Making all this happen automatically on your iPhone was no small feat.

First we had to generate high-quality depth data so Cinematic mode knows the precise distance to the people, places, and pets in a scene. And because this is video, we needed that depth data continuously — at 30 frames per second.

We also trained the Neural Engine to work like the experts. It makes on-the-fly decisions about what should be in focus, and it applies smooth focus transitions when that changes. If you want creative control, you can always hop in the director’s chair and rack focus manually, either when you shoot or in the edit.

It’s so computationally intense, we needed a chip that could handle the workload. Enter A15 Bionic.

The sheer computational power needed to run the machine learning algorithms, render autofocus changes, support manual focus changes, and grade each frame in Dolby Vision — all in real time — is astounding.

It’s like having Hollywood in your pocket.

Photographic Styles.

Customize
your camera to lock in
your look.

Introducing
Photo­graphic Styles.

Photographic Styles apply your preferred Tone and Warmth settings to your photos. But unlike filters, they keep things like skies and skin tones natural. Choose an Apple-designed preset — Vibrant, Rich Contrast, Warm, or Cool — and if you want, fine-tune it even further. Set your style once to get the look you love every time.

  • Our advanced image pipeline renders your custom style in real time

Tone
Increase for brighter, more vivid colors. Decrease for stronger shadows and contrast.

Warmth
Increase to enhance golden undertones. Decrease to bring in more blue undertones.

ProRes

  • The first smartphone to provide an end-to-end pro workflow, allowing you to record and edit in ProRes or Dolby Vision

The high color fidelity and low compression of ProRes let you record, edit, and deliver broadcast-ready content on the go. Now you can complete a project in ProRes entirely on your iPhone. Or easily bring ProRes videos from your iPhone into Final Cut Pro on your Mac.

Tons of
tech behind every shot.

Smart HDR 4 optimizes each part of the scene.

Harnessing the machine learning power of the Neural Engine, Smart HDR 4 now makes unique adjustments for multiple people in a scene. Our software and ISP automatically refine contrast, lighting, and skin tones for each person. So everyone always looks amazing.

For mid- to low-light shots, Deep Fusion kicks in — using the Neural Engine to perform a pixel-by-pixel analysis of various exposures and fusing the best parts into your final image. It delivers extraordinary detail, bringing out even the subtlest textures in your photos.

Telephoto

  • 77 mm focal length
  • 3x optical zoom
  • ƒ/2.8 aperture
  • Focus Pixels
  • 6-element lens
  • OIS

Ultra Wide

  • 13 mm focal length
  • ƒ/1.8 aperture
  • Faster sensor
  • Focus Pixels
  • 6-element lens

Wide

  • 26 mm focal length
  • 1.9 μm pixels
  • ƒ/1.5 aperture
  • 100% Focus Pixels
  • 7-element lens
  • Sensor-shift OIS

Our three most powerful cameras ever

TrueDepth camera

The TrueDepth camera system is a total Pro too, with:

  • Cinematic mode
  • Photographic Styles
  • ProRes video recording
  • Dolby Vision HDR recording
  • Portrait mode
  • Night mode selfies
  • Smart HDR 4
  • Deep Fusion
  • and more

No wonder your selfies look so good.

  • A15 Bionic and the TrueDepth camera also power Face ID, the most secure facial authentication in a smartphone

Display

Hello, ProMotion.

Meet the 120Hz adaptive refresh display that changes the game.

The new Super Retina XDR display with ProMotion can refresh from 10 to 120 times per second, and all kinds of frame rates in between. It intelligently ramps up when you need exceptional graphics performance, and ramps down to save power when you don’t. It even accelerates and decelerates naturally to match the speed of your finger as you scroll. You’ve never felt anything like it.

  • iOS 15 is optimized for ProMotion, so the things you do every day feel phenomenally fluid

Up your game.

The display’s ability to refresh up to 120Hz — combined with the amazing graphics performance of the new 5-core GPU on A15 Bionic — makes iPhone 13 Pro perfect for power gamers.

    Up to25% brighter outdoorsfor content that looks even more vivid in sunlight

    Custom OLED technologypushes the display’s incredible resolution and color right to the edge

    Up to1200 nitspeak brightness for your HDR photos and videos

    Even more display areathanks to a smaller TrueDepth camera system

    Incredible color fidelitymakes all your content look true to life

    Striking contrast and resolutioncreates true blacks, bright whites, sharp detail, and crisp text

Running a display that refreshes 120 times every single second requires a ton of power. But you don’t really need all that speed all the time.

One way to be more efficient is to set standard frame rates for different types of content. Say, 10 fps for a book and 120 fps for a game. The problem with this approach is that frame rates are always changing. If the game drops to 30 fps for a menu screen while the display is set at 120 fps, you end up using precious battery life without seeing any benefit from the higher frame rate.

For us, power is far too important to waste on empty frames. So we set out to design a more intelligent solution. One that can adapt to ever-changing refresh rates.

With ProMotion, there are no settings. Refresh rates are tied to whatever’s happening on the screen. If your game drops to 30 fps, ProMotion dips to 30 fps too. If you’re watching a video that was filmed at 24 fps, it plays at 24 fps. All of this saves power.

ProMotion makes it feel like you’re reaching right through the screen and touching the code.

We also considered the way your finger speeds up and slows down as you scroll, swipe, or pinch. The speed of your finger now drives the speed of each gesture. iOS 15 is full of moments where 120Hz makes the interface feel glued to your finger. It’s just so fast. But even then, ProMotion only uses 120Hz at the precise moment you’ll feel the impact.

It would have been much easier to put a 120Hz iPhone in your hand without worrying about battery life. But that’s not the Apple way. We wanted to deliver fast frame rates when you need them, and preserve battery life when you don’t.

A15 Bionic

    All-new 5‑core GPUdelivers up to 50% faster graphics performance than any other smartphone chip

    New CPU performance and efficiency corespower through complex tasks and preserve battery life

    Superfast Neural Engineperforms up to 15.8 trillion operations per second, enabling Cinematic mode, Smart HDR 4, and more

    Advanced ISPtakes noise reduction and tone mapping to the next level

    Secure Enclaveprotects personal information like your Face ID data, contacts, and more

    On-device processingkeeps things like your Siri requests and interactions with Live Text private

Year after year, iPhone silicon pushes our idea of what’s possible with smartphones. A big reason why is that we build long-term product road maps — and bring our teams together — in ways no other company can.

Deep integration between our teams allows us to deliver features you can’t find on any other smartphone.

That’s how we deliver features like ProMotion, which have to be planned years in advance. Our chip team fully understood the needs of the display hardware, display software, and operating system teams and took them into account for A15 Bionic.

For example, we overhauled the display engine to support variable frame rates, then designed the system so ProMotion could capture the incredible graphics performance — and efficiency potential — of the new 5-core GPU.

In turn, the display software and iOS teams decided where all that speed would make the biggest impact, and where they could optimize refresh rates to use a lot less power.

What’s truly unique about Apple is that we don’t just start with a superfast chip and build features around it. Instead, we start with an idea about a great experience we’d like you to have, and then we all work together to bring it to life.

Battery

iPhone 13 Pro Max has

the best battery life ever on iPhone.

  • Up to2.5 more hoursof battery life on iPhone 13 Pro Max
  • Up to1.5 more hoursof battery life on iPhone 13 Pro

Add a MagSafe charger for faster wireless charging.

5G

No one does 5G like iPhone.

The world is quickly moving to 5G. Streaming, downloading — everything happens so much faster. 5G is even fast enough for serious multiplayer gaming, sharing AR videos, and more. With Smart Data mode, iPhone will downshift automatically to save power when you don’t need all that speed.

  • More 5G bands for
    5G speed in more places

iOS 15

In touch.
In the moment.

iOS 15 lets you keep the conversation going while sharing movies, music, or whatever’s on your screen right in FaceTime. Stay in the zone by filtering out any notifications that aren’t relevant to the task at hand. And interact with text in images to quickly send email, make calls, get directions, and more.

Learn more about iOS 15

Privacy is built in.

Privacy is built in.

iPhone helps put you in control of your personal information. For example, Privacy Nutrition Labels help you see how apps use your data. Apps need your permission to track your activity across other companies’ apps or websites. And that’s just for starters.

Learn more about Apple
and privacy

Good design is good for the planet.

Our stores, offices, data centers, and operations are already carbon neutral. By 2030 our products — and your carbon footprint from using them — will be, too. This year we eliminated the plastic wrap around the iPhone 13 and iPhone 13 Pro boxes, saving 600 metric tons of plastic. And our established final assembly sites now send zero waste to landfills.

Learn more about Apple
and the environment

A phoneful

of fun.

Stream songs, albums, and curated playlists. Catch the shows everyone is raving about. Discover exciting new games. Keep up on the news and stories you love. Find your next favorite workout. Apple services put so much at your fingertips, and Apple One bundles them all into a simple subscription.

Learn more about Apple One

Multiply the magic.

Everything you love about your iPhone gets even better when you use it with a Mac, iPad, or Apple Watch. It all just works together — seamlessly. Answer a call on whatever is close at hand. Take a photo on your iPhone and watch it instantly appear on your Mac. And see all your texts, all the time, on all your devices. Easy.

Learn more about how Apple products work together

AR

Check it out.

AirPods

Take the perfect iPhone accessory and make it yours with free engraving — only from Apple.

Источник: https://www.apple.com/iphone-13-pro/

: Master reservation date - Activators Patch

Aiseesoft Total Video Converter Free Activate
Avast Cleanup Premium Free Activate
ThunderSoft GIF to SWF Converter 4.5.0 with Crack

Activation renewals

Rockwell Activation Notifier provides notification when users attempt to renew activations. Renew activations when:

  • The expiration date of an activation is extended to a later date.
  • A later version of the feature is available for activation.

Use the Advanced tab in FactoryTalk Activation Manager to configure automatic renewals. By default, automatic renewals is enabled.

Configure activations to renew automatically or renew activations manually using the Rockwell Activation Notifier icon, or FactoryTalk Activation Manager.

  • Automatic renewal - If automatic renewal is enabled, a computer with a time-limited activation and an Internet connection will periodically check for available updates. Renewals are downloaded to the computer and a notice displays information about the renewed activations. Once you access the Find Available Activations page within FactoryTalk Activation Manager, a notification dialog box displays automatic renewal information. Click OK to acknowledge the renewal. FactoryTalk Activation Manager checks for renewed activations every 24 hours by default.

    In Microsoft® Windows 10, access the Action Center to view all automatic renewals.

  • Manual renewal - Click Check For Renewals Now on the Rockwell Activation notification icon to cause the client computer to check the activation server for renewable activations. If any are found, choose which activations to renew on the local client computer. Click Renew to renew the activation and to view the renewal information. Alternatively, open FactoryTalk Activation Manager on the client computer, access the Renew Activations page, and choose the activations to renew.

Once an activation has been renewed, check on the Find Available Activations page. Look in the Available Activations table to see updated expiration dates.

See also

Find available activations

Renew activations

Renew an activation from a computer without an Internet connection

Keywords: renew

Источник: https://activate.rockwellautomation.com/ActivationHelp/299525.htm

Specialist (rank)

Military rank

Specialist is a military rank in some countries’ armed forces. In the United States Armed Forces, it is one of the four junior enlisted ranks in the U.S. Army, above private (PVT), private (PV2), and private first class and is equivalent in pay grade to corporal. In the U.S. Space Force it consists of the four junior enlisted ranks, prior to the rank of sergeant.[1]

Denmark[edit]

Regular forces

In the Royal Danish Navy and Royal Danish Air Force, the rank of specialist is used branch specific; "Naval specialist" and "Air force specialist" (Danish: Marinespecialist, Flyverspecialist) respectively. The ranks are placed below corporal and above private first class (Overkonstabel). They are rated OR-3 within NATO[2] and has the grade of M112 within the Ministry of Defence's pay structure.[3]

Home guard

In 2018, new specialist ranks were introduced to the Danish Home Guard. These new ranks were created to remove the need for leadership training at the lower ranks, as the selected functions no longer require actual leadership.[6]

Republic of China (Taiwan)[edit]

Taiwanese specialist rank insignia

Specialist (Chinese: 上等兵shàngděngbīng, "upper-rank soldier") is a rank in the Republic of China Army next to the rank of corporal, and has NATO equivalent code of OR-3.

United States[edit]

United States Army[edit]

Trades and specialties (1902–1920)[edit]

USA zvania 1914.gif

In 1920, the Army rank and pay system received a major overhaul. All enlisted and non-commissioned ranks were reduced from 128 different insignias and several pay grades to only seven rank insignias and seven pay grades, which were numbered in seniority from seventh grade (lowest) to first grade (highest). The second grade had two rank titles: first sergeant, which was three stripes, two rockers, and a lozenge (diamond) in the middle; and technical sergeant, which was three stripes and two rockers. By World War II, the rank of first sergeant had been elevated to first grade and a third rocker was added, with the lozenge in the center to distinguish it from master sergeant. The wearing of specialist badges inset in rank insignia was abolished, and a generic system of chevrons and arcs replaced them.[7]

Private/specialist (1920–1942)[edit]

From 1920 to 1942, there was a rating (not a rank) for men of the sixth and seventh grades designated "private first class, specialist, or "private, specialist," that was graded in six classes (the lowest being sixth class and the highest being first class). They were considered the equal of a private first class or private in authority, but drew additional pay in relationship to the specialist level possessed on top of their base pay. The classes only indicated competency, not authority, and a specialist did not outrank another man of his respective non-specialist rank.

Officially, specialists wore the single chevron of a private first class because no special insignia was authorized to indicate their rank. Unofficially, a specialist could be authorized, at his commander's discretion, to wear one to six additional rockers (one rocker for sixth class, and a maximum of six rockers for first class) under their rank chevron to denote specialty level. Such insignia was commercially available through catalogs or the base Post Exchange (PX) and could also be ordered with inset trade badges.

Technician (1942–1948)[edit]

On 8 January 1942, the rank of technician was introduced to replace the private/specialist rank, which was discontinued by 30 June 1942. This gave technical specialists more authority by grading them as non-commissioned officers rather than senior enlisted personnel. They were parallel to pay grades of the time, going up in seniority from technician fifth grade, technician fourth grade, and technician third grade. A technician was paid according to his grade, and was senior to the next lowest pay grade; however, he was outranked by the corresponding non-commissioned officer grade and had no direct supervisory authority (that is, that of a private) outside of his specialty.[citation needed] To reduce the confusion this caused in the field, an embroidered "T" insignia was authorized for wear under the chevrons on 4 September 1942. The rank was finally discontinued on 1 August 1948.

Specialist (1955–present)[edit]

President Johnson presenting a then-Specialist 6 Lawrence Joelwith Medal of Honor and Certificate
Photo of a U.S. Army Specialist 7

On 1 July 1955, four grades of specialist were established: Specialist third class (E-4 or SP3), specialist second class (E-5 or SP2), specialist first class (E-6 or SP1), and master specialist (E-7 or MSP). The insignia was yellow on a dark blue background. It[clarification needed] was the same smaller size as women's NCO stripes—to differentiate specialists from NCOs, they were the same shape as NCO stripes—but were[clarification needed] inverted to distinguish them, and the General Service Army Eagle was set in the center. The senior specialist ranks of SP2 (E5), SP1 (E6), and MSP (E7) were indicated by one, two, or three yellow arcs over the Eagle, respectively.

In 1956 the Army Green uniform was adopted. The enlisted stripes were changed from yellow on a blue backing to Goldenlite Yellow on a green backing. The specialist insignia was redesigned to be larger, broader, and more rounded.

In 1958 the DoD added two additional pay grades to give enlisted soldiers more opportunities to progress to a full career with additional opportunities for promotion. Thus the recognition was changed to six specialist ranks, and the pay grade was tied into the rank designation: specialist four (E-4), specialist five (E-5), specialist six (E-6), specialist seven (E-7), specialist eight (E-8), and specialist nine (E-9).[8] The "Super Grades" of Spec./8 and Spec./9 were respectively given one and two Goldenlite chevrons below the Eagle.

CSM Daniel K. Elder goes on to explain, "In 1968 when the Army added the rank of command sergeant major, the specialist ranks at E-8 and E-9 were abolished",[8] because they were notional rather than actual. "In 1978 the specialist rank at E-7 was discontinued and in 1985, the specialist ranks at E-5 and E-6 were discontinued."[8]

These specialist ranks were created to reward personnel with higher degrees of experience and technical knowledge. Appointment to either specialist or non-commissioned officer status was determined by military occupational specialty (MOS). Different military occupational specialties had various transition points. For example, in the band career field (excluding special bands at D.C. and West Point), a bandsman could not achieve non-commissioned officer status until pay grade E-6 was attained. In some military occupational specialties, a soldier was appointed either a specialist or non-commissioned officer depending on which particular position or "slot" that he filled in his organization. A cook was a specialist, while a mess steward held the rank of sergeant (E-5 through E-7).

Specialist grades paralleled the corresponding grades of non-commissioned officer (E-4 through E-7) only in terms of pay. The specialist grades, although they outranked the enlisted grades (E-1 to E-3), were outranked by all non-commissioned officers (E-4 to E-9) and lacked the authority conferred on an NCO. This is the major differentiation between a specialist and a "hard striper".

Only the lowest specialist grade survives today and the rank of specialist 4 simply became known as "specialist", which is how it is referred to today. While the official abbreviation was changed from "SP4" to "SPC" upon the elimination of the SP5 and SP6 ranks, the SIDPERS database was initially authorized to continue using SP4 master reservation date - Activators Patch such time as the change could be made at little or no additional expense in conjunction with other system upgrades.[9] The continued use of SP4 on automatically produced documents (transfer orders, leave and earnings statements, unit manning reports, inter alia), hampered the adoption of the new abbreviation (and, to a lesser extent, the absence of "-4" in the non-abbreviated rank) by individual soldiers who viewed the computer-produced documents as the final word on what the proper term was.

Today, the rank of specialist (E-4) is the typical rank to which privates first class are promoted after two years of service, although PFCs may be waived into the rank of specialist after 18 months' time in service and six months' time in grade. It is granted far more often than corporal (also E-4). Those specialists who are graduates of the Basic leader course (BLC) and who have been recommended for promotion are to become corporals before further promotion.[10][11] This change in Army culture applies to Active Army, National Guard as of 1 July 2021, and to the Army Reserve; the Army Reserve change takes place 1 October 2021.[10] Corporal is now reserved for personnel who have passed the BLC.[11]

Specialists were informally called "specs" (pronunciation IPA: /ˈspɛk/ ) plus the numerical grade of their rank. Thus, a specialist 4 was called "spec 4".[12][13] As of July 2016 the rank of Specialist is the most common rank in the U.S. Army, being held by 115,033 of the Army's 473,844 soldiers.[1]

Recruits with college degrees and Officer Candidates[edit]

New recruits enlisting into the United States Army who have earned a four-year degree, and as of 2006[update] those with civilian-acquired job skills, will enter as a specialist (pay grade E-4).[14] Typically, newly recruited officer candidates hold the rank of specialist when enlisted and during BCT (basic combat training) prior to their official enrollment into OCS (Officer Candidate School) where they will be administratively promoted to the pay grade of E-5 but are referred to as "officer candidate" (OC) as opposed to sergeant (SGT).

United States Navy rockstar games video games (1941–1948)[edit]

Between 1941 and 1948, the United States Navy maintained an enlisted rate of Specialist in the petty officer pay grade structure.[15] This was to absorb directly appointed civilian experts needed in the rapidly expanding Navy. A seaman would typically be known as a specialist followed by a letter indicating what field the specialty was held. For instance, a Specialist (C) served as a "classification interviewer", while a Specialist (T) was a "navy teacher", among several other specialist designations.

The concept was first proposed in late 1941 and was approved by the Secretary of the Navy sometime in November or December of that year. The Navy started with four specialties in February 1942, expanding to twenty-two specialties and their associated sub-specialties by the war's end in 1945. The Coast Guard added an additional five exclusive specialties in 1943 (D, CW, PR, PS and TR); four were awarded double letters to avoid duplication. The WAVES added Specialist (U) for "Utility"—a general purpose title that was abolished in 1944 and merged with the similar Specialist (X), for "Specialist (Not Elsewhere Classified)".

The trade badge was an embroidered diamond-shaped border inset with the specialty letter and set between the US Navy Eagle and the rank chevrons. Specialists 3rd, 2nd, and 1st Class (Grades 4, 3, and 2; equivalent to Petty Officers 3rd, 2nd and 1st Class) had 1 to 3 downward red master reservation date - Activators Patch. A Chief Specialist (Grade 1; equivalent to a Chief Petty Officer) had the US Navy Eagle perched on a red rocker over three red chevrons, with the diamond trade badge inset between the stripes.

Specialties (1942–1948)[edit]

Source:[16]

  • Specialist A: Athletic Instructor, Physical Training Instructor
  • Specialist C: Classification Interviewer
  • Specialist CW: Chemical Warfareman (USCG)
  • Specialist D: Dog Handler (USCG), Horse Handler (USCG), Dog Patrol (USCG)
  • Specialist E: Recreation and Welfare Assistant, Motion Picture Service Booker
  • Specialist F: Fire Fighter
  • Specialist G: Gunnery Instructor, Aviation Free Gunnery Instructor, Anti-Aircraft Gunnery Instructor
  • Specialist I: I.B.M. Operator, Punch Card Accounting Machine Operator
  • Specialist M: Mail Clerk
  • Specialist O: Inspector of Naval Material
  • Specialist P: Photographic Specialist, Motion Picture Technician, Photo Laboratory Specialist, Photogrammetry Specialist
  • Specialist PR: Public Relations (USCG)
  • Specialist PS: Port Security Patrolman (USCG)
  • Specialist Q: Communications Specialist, Cryptologist, Cryptanalyst, Radio Intelligence Technician, Registered Publications Clerk
  • Specialist R: Recruiter
  • Specialist S: Entertainer [1942], Shore Patrol and Security [1943–1948], Master-at-Arms (WAVE), Personnel Supervisor (WAVE)
  • Specialist T : Teacher, Instructor
  • Specialist TR: Transportationman (USCG)
  • Specialist U: Utility (WAVE) [1943], Stewardess (WAVE) [1943]
  • Specialist V: Transport Airman
  • Specialist W: Chaplain's Assistant
  • Specialist X: Specialist (Not Elsewhere Classified) [1943–1948]. Air Station Operations, Artist, Cartographer, Intelligence, Key Punch Operator, Pigeon Trainer, Plastics Expert, Public Information, Special Projects, Strategic Services (OSS), Switchboard Operator, Topographic Draftsman, Visual Training Aids.
  • Specialist Y: Control Tower Operator

Emergency Service ratings (1948–1974)[edit]

The Navy's use of the specialist grade was reorganized in 1948 to integrate them into the petty officer structure. The assigned letters and job titles changed several times in the rank's history.

Some positions were reclassified as Emergency Service Ratings (ESRs) from 1948 to 1957 and Emergency Ratings (ERs) from 1957 to 1965. All personnel holding an Emergency Service rating were members of the Naval Reserve subject to activation only in time of war or national emergency. Their specialty letters had a prefix of "ES" added and were different than that of those in regular service.

A pruning and absorption or discontinuing of specialty ratings commenced between 1957 and 1964 and nearly all of the remaining specialties were discontinued in 1965. The sole remaining specialty was ESK (ES Specialty (K) – "Telecommunications Censorship Technician"). It was renamed "Information Security Specialist" in 1972 and disestablished in 1974.

United States Space Force[edit]

On 1 February 2021, the United States Space Force established the rank of specialist for paygrades E-1 to E-4. Specifically, the rank of specialist 1 replaced airman basic (E-1), the rank of Specialist 2 replaced airman (E-2), the rank of specialist 3 replaced airman first class (E-3), and the rank of specialist 4 replaced senior airman (E-4). Specialist 4 ranks beneath sergeant.[17] Verbal address for all four grades is just Specialist.[17] On 20 September 2021, new rank insignias for all enlisted Guardians, including the specialists, were revealed.[18][19][20] These new insignias will replace the U.S. Air Force enlisted rank insignias that have been worn by enlisted Guardians since the foundation of the Space Force on 20 December 2019.

References[edit]

  1. ^ ab"DoD Personnel, Workforce Reports & Publications". Department of Defense. Archived from the original on 10 March 2017.
  2. ^Military Committee Land Standardization Board (13 January 2021). STANAG 2116 (7th ed.). NATO Standardization Agency. pp. E-2, F-2.
  3. ^ ab"Historik". forpers.dk (in Danish). Ministry of Defence. Retrieved 26 September 2018.
  4. ^"Søværnets Gradstegn"(PDF). forsvaret.dk (in Danish). Danish Defence. 2018. Retrieved 26 May 2021.
  5. ^"Flyvevåbnets Gradstegn"(PDF). forsvaret.dk (in Danish). Danish Defence. 2021. Retrieved 26 May 2021.
  6. ^Hjemmeværnskommandoen (17 August 2018). "Nye distinktioner til specialister og menige på vej" (in Danish). Retrieved 14 July 2019.
  7. ^"Archived copy". Archived from the original on 29 June 2010. Retrieved 30 April 2017.CS1 maint: archived copy as title (link)
  8. ^ abcElder, CSM Dan. "Short History of the Specialist Rank"Archived 14 July 2011 at the Wayback Machine.
  9. ^"Army Command Policy"(PDF). Retrieved 16 February 2013.
  10. ^ abHarm Venhuizen (7 Jun 2021) All soldiers must now serve as corporals before promotion to sergeant
  11. ^ abJoseph Lacdan, Army News Service (4 June 2021) Soldiers to pin on corporal after BLC
  12. ^Sessum, Peter. "The Spec-4 Mafia, If You Ask You Lose All Deniability". The Dog Tag Chronicles.com. Archived from the original on 1 November 2013. Retrieved 9 August 2013.
  13. ^"Replace Specialist with Corporal Army Wide". Military Times. Archived from the original on 2 November 2013. Retrieved 9 August 2013.
  14. ^"US Army Website". Goarmy.com. Archived from the original on 14 August 2010. Retrieved 16 February 2013.
  15. ^BLUEJACKET.COM Navy Specialist RatingsArchived 24 April 2008 at the Wayback Machine
  16. ^"U.S. Navy: World War II Enlisted Rates: Specialists". uniform-reference.net. Archived from the original on 1 May 2018. Retrieved 1 May 2018.
  17. ^ abCohen, Rachel S. (29 January 2021). "Space Force to Adopt 'Specialist,' Other New Ranks Feb. 1". Air Force Magazine. Retrieved 29 January 2021.
  18. ^SpaceForceDOD Twitter, "Chief Master Sergeant of the Space Force Roger A. Towberman announced today the new design of the #SpaceForce's enlisted rank insignia."
  19. ^Hadley, Greg (20 September 2021). "Space Force Reveals Insignia for Enlisted Ranks". airforcemag.com. Air Force Magazine. Retrieved 21 September 2021.
  20. ^Toropin, Konstantin (20 September 2021). "The Space Force Finally Has Its Own Rank Insignia". Military.com. Retrieved 21 September 2021.

External links[edit]

Источник: https://en.wikipedia.org/wiki/Specialist_(rank)

PLAYSTATIONTM NETWORK TERMS OF SERVICE AND USER AGREEMENT

  1. ABOUT THIS AGREEMENT

1.1. Please read this entire agreement and indicate whether you accept its terms. It is a contract between you and Sony Interactive Entertainment LLC ("SIE"). Access to and use of PlayStation Network (“PSN”) is expressly conditioned upon acceptance of this agreement.  You accept this agreement by creating an account for PSN (“Account”), by making a purchase on the PlayStation Store, or through any other use of PSN, or by continuing to use PSN after being notified of a change to these terms. If you do not agree to these terms, you will not be able to create an Account and will not be able to access PSN or its products or services.

1.2. PLEASE CAREFULLY READ THE BINDING ARBITRATION CLAUSE AND CLASS ACTION WAIVER IN SECTION 14. IT AFFECTS HOW DISPUTES ARE RESOLVED BETWEEN YOU AND SIE (AND ITS CURRENT OR FORMER AFFILIATES, PARENTS, OR SUBSIDIARIES), AND INFORMS YOU OF YOUR OPT-OUT RIGHTS.

NOTE: Depending Adobe Illustrator CC 2020 24.0.2.373 free - Crack Key For U where you RPG Maker MV 1.6.2 Crack With Keygen Is Here Free Download [2021], you may have rights under applicable local laws that cannot be limited or waived. Nothing in this Agreement limits any such rights under those local laws.

1.3. To accept this Terms of Service and User Agreement and create an account for PSN, you must be at least 18 years of age and have reached the legal age of majority in the country in which your account is registered.

If you are younger than 18, or have not yet reached the legal age of majority in the country in which your account is registered, your parent or legal guardian must create an account for you and agree to these terms of service in order for you to use PSN. Before you begin to use your Account, ask your parent or guardian to explain these Terms to you. We also encourage you to review the PSN Rules at https://www.playstation.com/legal/psn-rules/.  

1.4. In addition to this Terms of Service and User Agreement (“Agreement” or “Terms”), the following terms apply and form part of your contract with us: (a) the System Software License Agreement, which governs the use of the software embedded in a PlayStation, PlayStation 2, PlayStation Portable, PlayStation 3, PlayStation Vita, PlayStation TV, PlayStation Classic, PlayStation 4, or PlayStation 5 system (a “PlayStation Device”); and (b) all applicable Software Product License Agreements (which govern your use of PlayStation game, mobile, and application software developed to operate on an PlayStation Device). Copies of these documents can be found at www.playstation.com/legal. We may also require that you agree to additional content-specific or service-specific terms or policies (“Usage Terms”) in order to access some services or products available on PSN. By accessing those services or products, you agree that the applicable Usage Terms become part of this Agreement and govern your access and use of them. 

1.5. By accepting this agreement, you affirm that you: (a) are at least 18 years of age and have reached the legal age of majority; (b) that you have read this Agreement and agree to abide by its terms and the other terms incorporated into it by reference; and (c) that you have reviewed and consent to the SIE LLC Privacy Policy (found at www.playstation.com/legal). 


If you are accepting this Agreement on behalf of a child under 18 (“child”), you also (a) represent that you are the parent or legal guardian of the CorelDRAW Graphics Suite Crack (b) affirm that you accept this Agreement and consent to the SIE LLC Privacy Policy on behalf of your child; and (c) accept all liability for their actions on PSN and compliance with these terms.

1.6. Breach of these Terms by you or your Child (if accepting these Terms on behalf of a child) may result in the temporary or permanent suspension of your console or your Account, including any accounts you may have set up for a child under 18 (“Child Accounts”) under your Account, and loss of access to the content associated with those Accounts.  See Section 12 for more information.

  1. PSN SERVICES AND THIRD-PARTY SERVICES ON PSN

2.1.PSN Services include PlayStation Network, PlayStation Store, PlayStation Plus, PlayStation Video, PlayStation Now, PlayStation Direct, and those websites, products and services that SIE, and its affiliates offer through or in connection with PSN or your Account.

2.2. We may also provide access (paid or unpaid) to content, products, or services offered by publishers or entities other than SIE and its affiliates visual studio 2019 features - Crack Key For U Services”). When you use PSN or your Account to access Third-Party Services, the applicable terms of this Agreement and any applicable Usage Terms will govern your use of that Service.

2.3. PSN Content includes the games, music, movies, services (including PSN Services and Third-party Services), virtual currency, vouchers, virtual communities, and other digital products or content through PSN. Availability of PSN, its features, and its Content, varies depending on which PlayStation Device or other device you are using to access PSN, and is subject to change at any time. Some PSN Content and features may not be available or supported in your country or language. Additional purchases may be required to access certain PSN Content or features.

2.4. SIE does not endorse Third-Party Services promoted or marketed on PSN or through PSN Content.

  1. ACCOUNT CREATION AND SECURITY

3.1.   All information provided during Account creation must be accurate. We reserve the right to terminate any Account that uses or was created using false information, or that we determine was created for a purpose that violates this Agreement.

3.2. During Account creation you must select the region in which your account will be registered in. Once your account is created, you will not be able to change the country or region code associated with your account.

3.3.  All users should safeguard their Account sign-in ID (“PSN ID”) password and take steps to prevent access to your Account by other persons on any shared devices. To help protect your Account from unauthorized transactions you can turn on “Require Password at Checkout” in your Account settings. We have no liability for any unauthorized usage of any Account.

3.4. If we believe your account has been compromised, we may take actions to protect you and SIE. Such actions may include resetting Account passwords; canceling subscriptions; suspending accounts or restricting Account activities or access. We may also upload updates to your PlayStation Devices to stop unauthorized use of your Account or prevent PlayStation Devices from connecting to PSN.

3.5. SIE has the right to deny the creation of any Account, for any reason, in its sole discretion.

  1. CHILD ACCOUNTS AND PARENTAL CONTROLS

4.1. If you are the parent or legal guardian of a child who will access PSN, you are responsible for creating a Child Account for them.  If you have more than one child, you will need to create a separate Child Account for each one. In order to create a Child Account, you will first need to set up an Account for yourself.  

4.2. Your child must meet certain age requirements when you create an Account for him or her. More information about creating and managing Accounts for child family members on PSN is available at www.playstation.com/support.

4.3.  Some content on PSN may be inappropriate for younger users. We offer a variety of settings which you can use to tailor your Child’s experience and activities on PSN as may be appropriate for their age (“Parental Controls”). Visit www.playstation.com/safety to learn how to set up Parental Controls.

4.4. Parental Control features and restriction settings differ based on the device you use to access PSN, and are subject to availability, including availability in the country in which your Account is registered. Some content that you access on your PlayStation Device or via tablet, cell phone, or other device may be accessible by all users of that system or device, and Parental Controls on those devices may not apply to certain types of content.

4.5.  Parental Controls may allow you to restrict your Child’s access to certain rated game and video content by using restrict-content settings. However, not all content is rated, and Parental Controls may not apply to unrated content. In some cases, third parties provide the content ratings or descriptions for items, and we cannot guarantee the accuracy or completeness of that information.

4.6. Parental Controls allow you to set a monthly spending limit for Child Accounts. The default spending limit is zero. If you choose to increase The Simple Way to Use WhatsApp on Web + PC and Tablets 2021 [Easy Guide] spending limit on a Child Account you are (a) representing that your child understands that they will be charged the listed price for any purchase they make; (b) agreeing that you approve their ability to make purchases through their Account; and (c) agreeing to pay for all purchases up to the approved monthly spending limit.

4.7. Parental Controls set other restrictions for your child’s Account, including control of communication features and online accessibility. More information about Parental Controls is available through your Account settings pages and in our online user guides. Please visit our PlayStation Safety page at www.playstation.com/safety for information on what Parental Controls are available on your PlayStation Device.

4.8. As the parent or legal guardian of a Child with an account for PSN, you are responsible for monitoring your Child's access to and use of PSN, as well as any communications made or received by your Child through Adobe illustrator 2021 - Crack Key For U. You are also responsible for the use of your Account by your Children or others that may have access to your Account or PlayStation Device.

4.9. You are responsible for explaining these Terms to your Child, especially the Community Code of Conduct in Section 5 (“Code of Conduct”), and ensuring they understand how to behave when interacting with PSN. If your Child violates these Terms, we may take moderation action against their Account or console (see Section 12 for more information).

4.10. Your child can also review our PSN Rules at https://www.playstation.com/legal/psn-rules/. The Norton internet security 2018 crack - Crack Key For U Rules do not contain the full Terms, but they highlight the most important parts for our younger users.

  1. CODE OF CONDUCT

PSN is for everyone, regardless of race, gender identity, sexual orientation, ethnicity, nationality, color, immigration status, social and economic class, educational level, size, family status, political belief, religion, and mental and physical ability or any other attribute that people use to label others or divide communities.

In order to keep PSN the best place to play for everyone, it is important for all our users to respect the rights of others and refrain from misuse of PSN. Accordingly, when you create an Account you agree that you (and your Child, if creating a Child Account) will follow the rules set forth below. 

5.1. Do not organize hate groups or use or promote hate speech.

5.2.  Do not threaten, harm, bully, harass, troll, or stalk anyone, or encourage anyone to do so.

5.3.  Do not create, upload, stream, or share any images, audio or other content or communication that is racist or offensive to any ethnicity, gender identity, sexual orientation, nationality, or religion, or that disparages anyone based on their mental or physical ability, appearance, or other personal trait.

5.4. Do not create, upload, stream, or share messages, images, audio, or other content or communication that is lewd or contains graphic sexual content or abhorrent violent material.

5.5. Do not engage in, threaten, or promote illegal activity, terrorism, or acts of violence or self-harm.

5.6. Do not defame or spread lies about anyone, or create, alter, upload, stream, or share images or audio of another person without their consent.

5.7. Do not reveal personal information (such as phone numbers, email addresses, IP or MAC addresses, or real-world addresses) about yourself or another person.

5.8. Do not manipulate or inflate usage of PSN or disrupt the normal flow of chat or gameplay.

5.9. Do not share, buy, sell, rent, sub-license, trade, transfer, phish for or harvest any accounts, account details, or other account credentials.

5.10. Do not cheat, or use any bugs, glitches, master reservation date - Activators Patch or unintentional mechanics in Content or the PSN to get an advantage or to gain unauthorized access to Content.

5.11. Do not upload, post, stream, or transmit any content that contains any viruses, worms, spyware, time bombs, or other computer programs that may damage, interfere with, or disrupt PSN.

5.12. Do not use, make, or distribute unauthorized software or hardware, including non-licensed peripherals and cheat code software or devices that circumvent any security features or limitations included on any software or devices or take or use any data from PSN to design, develop or update unauthorized software or hardware.

5.13. Do not make available any cheats, technological measures, or other methods designed to enable or encourage any collection, selling, or trading of PSN Content, including any  virtual currency, goods, or effects such as coins, points, tokens, gold, gems, weapons, vehicles, buffs, power-ups, trophies, rewards, or badges (“Virtual Items”). Do not create or participate in any exploitation of price differences of Virtual Items by any means (for example, between real money currency prices).

5.14.Do not attempt to hack or reverse engineer any code or equipment used on or in connection with PSN, or attempt to modify the online client, disc, save file, server, client-server communication, or other parts of any game title, or content.

5.15. Do not cause disruption to or modify or damage any Account, system, hardware, software, or network connected to or provided by PSN for any reason, including Passper WinSenior For Windows the purpose of gaining an unfair advantage in a game.

5.16. Do not send SPAM, or upload or share content that is commercial in nature, such as advertisements, solicitations, promotions, and links to web sites.

5.17. Do not upload or share content that could be harmful to SIE or its affiliates or their Helium Music Manager 14.6.16364 Crack + License key, or players, such as any code or virus that may damage, alter or change any property or interfere with the use of property or PSN.

5.18. Do not engage in, promote, or facilitate activity that infringes the rights of any third party, or violates any law or regulation, or contractual or fiduciary obligations.

5.19. Do not steal anyone’s identity, impersonate anyone, or engage in fraudulent, deceptive, or misleading practices.

5.20. Do not create an account profile or online ID for PSN that violates this Code of Conduct.

5.21. Do not submit false grief reports or otherwise abuse the grief reporting system.

5.22. Do not be rude to, or abuse or threaten, our employees, agents or representatives. If you do, in addition to any other actions we may take under this Agreement, we may restrict you to contacting us by email or refuse to provide you with any further consumer support.

Violations of our Code of Conduct may result in moderation action taken against your Account or your PlayStation Devices (see Section 12 for more information). We may also notify law enforcement (or another appropriate government agency) if the breach involves a threat to the life or safety of yourself or others, or any other activity that we believe to be unlawful. 

We are not responsible for monitoring or recording any activity or communications on PSN, although we may do so in order to investigate violations of or enforce this Agreement, or to protect the rights and property of SIE, its partners, and customers. If you witness or experience any violation of this Code by another player, you should report them immediately, using our grief reporting tools. For more information on grief reporting please visit www.playstation.com/safety. We are not liable for any violation of this agreement by you or by any other PSN user.

  1. USER INFORMATION AND USER GENERATED CONTENT 

6.1. User Information. We may provide functionality allowing you to share information relating to your presence on PSN, in including your name, sign-in ID, Online ID, profile, pictures, friends list, communications and interactions (including by voice), activities, and information on your gameplay, purchases made and content viewed (collectively, "User Information"), or to recommend your favorite Content via PSN. Only share User Information with friends who you know want to receive it, and whose age is appropriate for the Content you are sharing.

You may have an opportunity to share or permit us to share your User Information relating to your Account or activities on PSN via Third-Party Services. If you choose to do so, use or distribution of your Information on any Third-Party Service may be subject solely to that third party's terms of service and privacy policy; please review those documents before sharing your Information. You hereby authorize us to use, distribute, copy, display, and publish your User Information, without payment to you.

Some Content on PSN may have features that allow your User Information to be recorded by a user and distributed to any third party publicly, including users outside of PSN. You agree that any third party may record, use and distribute your information for any reason without any restrictions or compensation to you. Additional terms may apply, including the terms of any game publisher or service provider. Please review teamviewer 14 download - Crack Key For U terms carefully. If you do not want your information to be used, recorded or distributed, please do not use or access PSN.

6.2User Generated Content. We may provide functionality that allows you to create, post, or transmit content such as text, messages, comments, screenshots, pictures, photographs, voice, music, videos, streams, gameplay and game-related information and other materials created by you or others, and/or shared by you or others, via PSN or select Third-Party Services (“UGC”). By utilizing such functionality, you grant SIE a royalty-free, perpetual, global license to use, distribute, copy, modify, display, and publish your UGC for any reason, without further notice or payment to you or any third parties. You further authorize SIE to sublicense its rights to any third party, including its affiliates. You hereby waive, to the extent permitted by applicable law, all claims, including any moral or patrimonial rights, against SIE, and its affiliates for SIE's, its affiliates, or any third party's use of UGC. By creating, posting, streaming, or transmitting any UGC, you represent and warrant that you have the appropriate rights to use, create, post, distribute, and transmit UGC and to grant the foregoing license, and that doing so does not infringe the rights of any third party or violate any law.

6.3. We reserve the right to suppress, block, hide, remove, or delete any User Information or UGC at our discretion, and to report any illegal UGC and related User Information to the appropriate authorities.

6.4. You agree to cooperate in resolving any dispute that may arise from your User Information or UGC. 

  1. VIRTUAL WALLET

7.1. Your Account has an associated virtual wallet, which can store funds from an outside payment method (e.g., credit card, PayPal Account), or from vouchers or prepaid card redemptions (“PSN Wallet”).  Child Accounts that are associated with your Account do not have a separate wallet.  All purchases made by any associated Child Accounts will be made through your PSN Wallet.

7.2. Wallet Funds have no value outside PSN and can only be used to make purchases through PSN Services or certain Third-Party Services. You can only hold a certain maximum amount of funds in your wallet as determined by us ("Limit"), using either (i) a credit or debit card; (ii) a prepaid card or promotional code with a specified value where available; or (iii) other payment methods approved by us and made available from time to time in each specific country.

7.3. FUNDS ADDED TO THE PSN WALLET ARE NON-REFUNDABLE AND NON-TRANSFERABLE EXCEPT WHERE THE LAW REQUIRES. WE HAVE NO OBLIGATION TO REVERSE OR REFUND UNAUTHORIZED CHARGES MADE USING ANY PAYMENT METHOD TO FUND THE WALLET. WALLET FUNDS THAT ARE DEEMED ABANDONED OR UNUSED BY LAW WILL NOT BE RETURNED OR RESTORED.

  1. PLAYSTATION STORE

8.1. Access and Use. PlayStation Store is where you can buy digital games, subscriptions, virtual currency, and other digital content. You can pay for purchases on PlayStation Store using PSN Wallet funds or any other payment method we may identify as acceptable on the Store (an “Approved Payment Method”).  You must be signed into your Account to complete your purchase.  If you delete or close your Account, you may lose access to and use of any purchased Content.

8.2.  Account Linking. If a third party publishes a Product you purchase, you may need to associate or link your account for PSN to an account with that third party to use that Product. The Product may become linked to that third-party account as well as the purchasing account. If you unlink the third-party account from your account for PSN, or if your third-party account is closed or deleted, you may lose access to the Product.

8.3.Purchase Terms. By completing a transaction through your Account or allowing a transaction to take place through an associated Child Account, you are (i) agreeing to pay for all transactions made by you or your children; (ii) authorizing SIE to deduct from the Wallet and charge your Approved Payment Method all fees due and payable for all your transactions; and (iii) agreeing to the terms of this Agreement, including any applicable Usage Terms or Third-Party Terms associated with use of the particular Product. All transactions may be deemed to be governed by law and regulatory requirements applicable at the time the transaction was completed.

8.4. No Resale or Commercial Use. You must be an end user to purchase from PlayStation Store.  Resellers, as determined by us in our sole discretion, are prohibited. When you order Content from PlayStation Store, you buy a personal license to use that Content for private, non-commercial use. That license is not transferable unless your local applicable laws say it must be. This means you can use a Product in the ways described in the license, but do not own the Product.

8.5.Cancellations and Refunds. All purchases from the PlayStation Store are final and non-refundable except as stated in this Agreement or the then-current PlayStation Store Cancellation Policy (found at https://www.playstation.com/legal/cancellation-policy).

8.6.Pre-orders and Bundles. You may have the option to order certain Content in the form of bundles (such as seasons of television series) or a pre-order. You will be charged for the Content at the time of the order, but some of the content may not be available until the listed release date.

8.7.Safeguarding Credit Card Transactions. On some devices, you may have the option to select a password or PIN to protect your credit card information at the time you complete a transaction. After selecting this option, you must enter your password or PIN to complete any future transactions with your credit card. Enable this function to prevent others who may use the same device from being able to make purchases or access your credit card information.

8.8.Fees and Other Charges. You are responsible for all bank fees related to any transactions or failed transactions (e.g., chargebacks from your bank or credit card provider) initiated by you or your children, including domestic and international transaction fees. We may suspend your console or Account (including any associated Child Accounts) for failure to pay transaction fees. We may also elect to provide a mechanism by which you fund the wallet associated with your Account to prevent your Account (and any associated Child Accounts) from being terminated.

8.9.Price Drops and Errors. The price applicable to your transaction will be the price that was in effect at the time of the transaction.  If the price for any content or services you purchased temporarily or permanently drops, you will not be entitled to a refund (unless your purchase independently qualifies for a refund under the PlayStation Store Cancellation Policy).  

If we discover an error in the price of items you have ordered, we will contact you. You will have the option of either reconfirming your order at the correct price or canceling it. If we are unable to contact you, your order will be automatically cancelled.

8.10.Sales offers. Special products and sales prices and promotions are no longer valid once they are changed or removed, or after any end date or time specified in the offer.

8.11. Subscriptions. We may offer you the opportunity to purchase subscriptions (which may also be referred to as “memberships” or “services”) that provide access to certain content, products or services for a specified period of time. Unless otherwise stated, subscriptions continue indefinitely. You will be charged the applicable subscription fee automatically, at the recurring interval applicable to the subscription, until you cancel.  

If you do not have sufficient funds in your wallet to cover the cost of master reservation date - Activators Patch subscription at the time the subscription is renewed, the subscription will be cancelled unless you have an Approved Payment Method on file and the automatic funding feature on your Account set to "ON." If your automatic funding feature is “ON”, we will charge the balance of any renewal fee to the Approved Payment Method you have on file (this does not apply to subscription purchases made by Child Accounts). 
Every time you buy a subscription, redeem a voucher for a subscription, or initiate a trial of a subscription from PlayStation Store, we turn “On” Automatic Funding in your Account Settings (even if you previously turned it “OFF”). You can switch Automatic Funding “Off” again at any time. 

Upon cancellation of a subscription, you will not be able to access content or services provided with your subscription except as permitted by us. Content that you downloaded onto a device and that was provided to you through a subscription at no additional cost beyond the subscription price may not be accessible. Gameplay information, including trophies earned during a trial offer, promotional period or subscription term may not be available.  Further information about managing your subscriptions is available at www.playstation.com/support.

You may not share your subscription with other Accounts, including associated Child Accounts. However, some content and features that are made available for certain subscriptions may be accessible by other users of the PlayStation Device of a subscriber or a PlayStation Device where a subscriber is logged in.

Subscriptions may come with their own Usage Terms and/or Privacy Policy.  Please make sure to read these agreements carefully before you subscribe.

8.12Free Trials. Unless otherwise stated at the time of purchase, free trials will automatically convert into paid subscriptions at the end of the trial period.  To avoid being charged, you must cancel your subscription prior to the expiration of the trial period. Please review all applicable terms carefully before you sign up for a free trial.

8.13. Virtual Items. Any attempt to obtain Virtual Items outside of the applicable game, the app, or PlayStation Store is prohibited. Virtual Items have no value or application outside of the game or PlayStation Store, and may not be sold, transferred or redeemed for real money or items of value. Virtual Items may be modified or removed without notice. 

8.14.Tax.  Prices listed do not include sales tax. Applicable sales tax will be calculated and added at the time you complete a transaction. In certain jurisdictions, local laws require that prices include all applicable taxes, in which case this will be indicated at the time of the transaction.

8.15.Transaction Records. You may make transactions only with the designated SIE regional company that is determined by the country/area of residence to which your account is registered.  Your country/area of residence may be verified by your credit or debit card number and may be rejected if the information does not match. Please retain any transaction related communications we may send to you. Your transaction history is also available in your Account management areas.

8.16. Access to Purchased Items. Upon our confirmation of your transaction, and subject to the applicable Usage Terms, you may access the PSN Content you ordered through the Account that you used to complete the order. You bear all risk of loss for accessing the content, and for any loss of content you have downloaded, including any loss due to a file corruption or hard drive crash. You are solely responsible if you do not choose to download or access the content before it is removed or your license expires, and for the authorized ongoing storage and safekeeping of the content. We are not obligated to provide you with replacement copies for any reason.

8.17.Payment Methods. If you have funds in your PSN Wallet, you may use those funds to complete a purchase or renew a subscription.  If you do not have enough funds in your Wallet to complete a transaction, we may automatically charge your Approved Payment Method for the balance necessary to complete the purchase.

We participate in account update services offered by some banks to help keep your payment cards up to date on your Account. Where you have added a payment card as a payment method to your Account and if your bank participates, we may automatically update your card number or expiration date in our system when your card expires. Following any update, we will continue to charge the applicable payment methods to any purchases you make unless you notify us otherwise. You can opt out of the automatic update services by contacting your bank.

You can update your Approved Payment Method in Account Settings. We may also update your Payment Method ourselves, using information provided by our payment service providers. Following any update, you authorize us to continue to charge the applicable Payment Method(s) for any active recurring subscriptions or new transactions.

8.18.Purchases from direct.playstation.com. Purchases of hardware, peripherals, disc games and other products sold through direct.playstation.com (“PS Direct”) are not purchases made from the PlayStation Store. They are transactions made with Sony Interactive Entertainment America Trading LLC, and are subject to the PS Direct Terms of Sale (found at: https://direct.playstation.com/en-us/terms-of-service) and PS Direct Returns and Refund Policy (found at: https://direct.playstation.com/en-us/returns-refund-policy). To the extent there is any conflict between this Agreement and TweakBit Anti-Malware with Crack PS Direct Terms of Sale, the PS Direct Terms of Sale shall govern with respect to any transactions made with PS Direct. (Note: at this time, only Accounts based in the United States can purchase from PS Direct.)

  1. PREPAID CARDS AND PRODUCT CODES

9.1. SIE or its affiliates may provide prepaid cards that allow users to redeem PSN Content or fund the wallet. If you acquire a prepaid card that has a value that, when added to the wallet's existing balance, exceeds the Limit, you will not be able to apply the value of the prepaid card to the wallet until sufficient funds have been spent from the wallet to allow the sum of the full total av antivirus serial key - Crack Key For U of the prepaid card and wallet to be equal to or less than the Limit. Your wallet will only accept prepaid cards with currency value from the same country as the one designated for your Account.

9.2. SIE, its affiliates or third parties may provide product codes (or vouchers) that can be used to access content, including promotional content. Product codes may not be available in all countries or to all users, and age restrictions may apply. Some product codes must be used before a specified expiration date and in accordance with specified terms. Unless otherwise stated, product codes may be used once only by the recipient and may not be transferred or sold to any other person.

9.3. SIE is not liable for any claims relating to prepaid cards or product codes, including any problems or defects relating to those cards or codes. Your use of these instruments is subject to this Agreement and their respective Usage Terms (if any).

  1. CONTENT LICENSE AND RESTRICTIONS

10.1. All intellectual property rights subsisting in PSN Content, including all software, data, services, and other content subsisting in or used in connection with PSN, the Online ID and access to content and hardware used in connection with PSN belong to SIE, its affiliates, and its licensors. Use of the terms "own," "ownership", "purchase," "sale," "sold," "sell," "rent" or "buy" in this Agreement or in connection with PSN Content does not mean or imply any transfer of ownership of any content, data or software or any intellectual property rights from SIE, its affiliates or its licensors to any user or third party.

10.2. Except as stated in this Agreement, all Content provided through PSN is licensed on a non-exclusive and revocable basis to you for your personal, private, non-transferable, non-commercial, limited use on a limited number of PlayStation Devices or other devices in the country in which your Account is registered.

10.3. You may not sell, rent, lease, loan, sublicense, modify, adapt, arrange, translate, reverse engineer, decompile, or disassemble any portion of the Content.

10.4. You may not reproduce or transfer any portion of the Content, or use the Content for purposes of resale, public performance, display, distribution or broadcast, except as stated in this Agreement or as expressly permitted by us.

10.5. You may not create any derivative works of the Content, attempt to create the source code from the object code, or download, stream, or use any Content for a purpose not expressly permitted herein.

10.6.  You may not bypass, disable, or circumvent any encryption, security, digital rights management or authentication mechanism existing in or in connection with PSN, or any of the Content offered through PSN.

10.7. The limited license granted herein, and all use or access to the Content, is expressly conditioned on your compliance with this agreement's terms, applicable Usage Terms, other applicable agreements, if any, and all applicable copyright and intellectual property rights laws.

10.8. Except for the rights expressly granted herein, SIE, its affiliates and its licensors reserve all rights, interests, and remedies in connection with PSN and PSN Content. Upon termination of this agreement, your Account, or license to any Content, you will immediately cease use of the Content and delete or destroy any copies.

10.9. All company, product, and service names and logos referenced on PSN are the marks, trade names, trademarks, service marks, and registered trademarks or service marks ("Marks") of their respective owners. You may not use or reproduce any Marks without the owner's express written consent. You master reservation date - Activators Patch not remove any proprietary notices or labels from any Content.

10.10. Some PlayStation Devices may be set to download Content automatically from PSN without notice to you if you sign into PSN. This Content may include featured content that we believe will be of interest to you, such as game demos or free trial promotions. You can change your device settings so that it does not download content automatically by setting the automatic download option to "OFF".

  1. VIDEO CONTENT

11.1.  Video Content includes any recordings or live streams of sports, music concerts and other entertainment events, television shows and movies made available for rental, purchase, or free viewing through PSN.

11.2.  Video Content is made available to Account holders in select territories for your personal, private, non-commercial viewing in your authorized territory, using a limited number of PlayStation Devices or other devices (“Authorized Devices”) during an authorized viewing period ("Authorized Term"). Availability of Video Content is subject to change at any time without notice to you.

11.3.  Video Content may be made available to you as a live or near-live stream ("Live Stream Content"), as a licensed copy for rental for a limited duration ("Licensed Rental Content"), a licensed copy for an indefinite duration ("Other Licensed Content") or as a licensed stream supported by advertising or promotional materials that may be for a limited duration ("Ad Supported Content"). Video Content is subject to digital rights management rules and are subject to other restrictions and limitations depending on the type of Video Content or the Authorized Device you use to access Video Content. Some of these restrictions are described below. More information about these restrictions and accessing Video Content is available at www.playstation.com/support.

11.4. Live Stream Content. Live Stream Content comprises live or near-live transmissions of Live Events. When you access Live Stream Content, you may not be able to view any part of the Live Stream Content that occurred prior to the start of your viewing. We have no control over the start and finish time of a Live Event; the duration of a Live Event; the content of a Live Event (including the availability, quality or suitability of the content or that it complies with applicable law); or that the Live Stream Content be delivered uninterrupted, error-free and without fault or delay.

11.5. Ad Supported Content. Ad Supported Content is Video Content that contains or is displayed with advertising, marketing or other promotional materials (together, the "Promotional Materials"). Ad Supported Content may be limited such video editing software - Activators Patch it is accessible by only one Authorized Device at any one time. Promotional Materials may be displayed in or around Ad Supported Content by any means selected by us or its Ad Supported Content Partners (defined below). You acknowledge that Ad Supported Content may include, comprise or be displayed with Promotional Materials that may delay or interrupt its playback. We may prevent you from skipping or manipulating the display of Promotional Materials, and, if so, you may not attempt to access Ad Supported Content in any manner not prescribed by us. We do not endorse any third-party advertising or promotional material (including the Promotional Materials) associated with Ad Supported Content in any manner and give no warranty or other assurance in relation to any products or services featured in these advertisements and promotional materials.

Certain Ad Supported Content may be hosted or delivered to you by or through third-party licensors, providers or partners ("Ad Supported Content Partners"). We have no control over the content hosted or delivered by the Ad Supported Content Partners (including all associated Promotional Materials, corresponding meta-data, artwork and other peripheral materials). We cannot guarantee that their content will be complete and accurate, comply with applicable laws, correspond to its description, be suitable master reservation date - Activators Patch appropriate for a particular age group, or be delivered uninterrupted, error-free and without fault or delay.

11.6.  Licensed Rental Content. Licensed Rental Content is subject to restrictions regarding when playback can be initiated post purchase, and once initiated, the time period during which Licensed Rental Content can be accessed ("Rental Terms"). Licensed Rental Content can only be viewed within the time periods specified in the Rental Terms. The Rental Terms differ based on the type of Licensed Rental Content and the Authorized Device you use to access the Licensed Rental Content. Please review carefully any product descriptions, the Rental Terms, and any applicable Usage Terms made available for each Licensed Rental Content prior to finalizing your rental payment.

You may select the Authorized Device on which you want to view your Licensed Rental Content, but you may view it on only one Authorized Device at a time, and in some cases on a limited number of Authorized Devices. Licensed Rental Content is also subject to restrictions regarding transferability between Authorized Devices. Once playback of Licensed Rental Content in a particular format has started on an Authorized Device, you may not be able to view that content using any other Authorized Device without a separate license payment.

11.7. Other Licensed Content. Other Licensed Content may be downloaded or streamed to Authorized Devices. For Other Licensed Content that is downloaded, you may be able to view that content for a limited number of times on certain Authorized Devices only. For Other Licensed Master reservation date - Activators Patch that is streamed, you may be prohibited from streaming multiple titles of Other Licensed Content or multiple streams of a single title of Other Licensed Content from your Account at any one time. After ordering Other Licensed Content, we encourage you to immediately download the content, where supported, on all Authorized Devices on icare data recovery pro crack rar - Free Activators you may want to later view it. In some cases, Other Licensed Content may not be available for subsequent copying or downloading to additional Authorized Devices. Access to Other Licensed Content that has been purchased may also be subject to compatibility between the Authorized Device and the video format of the Other Licensed Content, continued availability to the Other Licensed Content from our third-party licensors, and other applicable restrictions.

11.8. Technical Requirements. Delivery of and your access to Video Content are dependent on variables not under our control, including the speed and availability of your broadband or network connection, compatibility between the format of the Video Content and the Authorized Device you use to access that Video Content, availability of Video Content from our third-party licensors, and any applicable restrictions that may be imposed on the Video Content from our third-party licensors. SIE is not responsible for any delays or technical difficulties in downloading, streaming, or viewing the Video Content related to these variables. YOU WILL NOT RECEIVE A REFUND OR CREDIT FOR ANY DOWNLOADED OR STREAMED CONTENT THAT YOU ARE NOT ABLE TO VIEW OR HAVE DIFFICULTY VIEWING DUE TO THESE UNCONTROLLABLE VARIABLES, UNLESS THE CONTENT IS FAULTY OR UNLESS THE LAW REQUIRES OTHERWISE.

You bear all responsibility for ensuring that you have the capabilities to view Video Content in the appropriate format, or at all. Please carefully review any Usage Terms and descriptions of Video Content made available to you before making any rental or purchase. Output of Video Content in certain formats may require additional equipment that is sold separately.

11.9. Proper activation of a supported Authorized Device by the Account iobit uninstaller 9.3 pro key - Free Activators ordered the Video Content is required to download, stream or view the content. Video Content is connected to the Account used to order that content and cannot be transferred from one Account to another. Each Account can activate no more than the maximum number of Authorized Devices, and each Authorized Device can only be activated for a limited number of Accounts. 

  1. ACCOUNT TERMINATION, CONSOLE SUSPENSION, AND OTHER REMEDIAL ACTIONS

12.1. Termination by You. You may terminate your Account at any time by contacting PlayStation Support. The best way to request closure of an Account is by going to: support.playstation.com/livechatrequest. Please have the following information readily available: (a) Sign-in ID (email address); (b) PSN ID; and (c) account security information. 

12.2.Suspension or Termination of your Account or Console by SIE.  We may suspend or terminate any PSN Account or PlayStation Device, or indefinitely suspend or discontinue online access to certain network features or services, in the event of a violation of this Agreement, or as may be reasonably necessary to protect our PSN users, our partners, our platform, or other SIE interests. 

12.3.Effect of Account Termination. After your Account is terminated, you will not be able to access PSN. Any game ranking, scores, trophies, Virtual Items, master reservation date - Activators Patch virtual currency balances (whether earned or purchased), subscriptions, or other information saved on, or requiring connection to, PSN will not be retained or accessible. Account termination is irreversible.

UPON TERMINATION OF YOUR ACCOUNT (OR ANY ASSOCIATED CHILD ACCOUNT)  FOR ANY REASON, YOU WILL NOT RECEIVE A REFUND FOR ITEMS (INCLUDING SUBSCRIPTIONS, VIRTUAL ITEMS, AND PRE-PAID PRODUCTS OR SERVICES), VALUE ACCUMULATED ON IN-GAME ITEMS OR ANY UNUSED BALANCE IN YOUR WALLET, EXCEPT AS REQUIRED BY LAW OR AS EXPRESSLY PROVIDED IN THIS AGREEMENT.

12.4Effect windows repair toolbox portable - Crack Key For U Account Termination on Child Accounts. Generally, termination of a Family Manager Account (i.e., the Account of an adult who creates a Child Account) will result in the termination of any associated Child Accounts. However, in some cases,
we may permit your associated Child Accounts to remain open. In those cases, you will remain liable for all their acts and purchases until the Child Accounts are terminated. Parental Control settings placed on Child Accounts prior to the termination or suspension of your Account will remain in place, and the Child Accounts will be permitted to use the remaining funds in your PSN Wallet subject to any limits that were put in place prior to your Account termination. However, you will not receive any correspondence from us about the Child Accounts’ activities or purchases.

12.5.Console Suspension. Upon suspension of your PlayStation Device, you will not be able to use that console to (a) access PSN with any Account (even if you create a new one); (b) play PDF Anti-Copy Pro 2.6.0.4 Crack + Serial key Free games or game modes requiring online access; or (c) access any content that purchased from the PlayStation Store. You will still be able to play any disc games that run on your console, if they do not DeskSoft SmartCapture 3.17 Crack + Patch to connect to PSN to run.

12.6.Other Remedial Actions. If we determine that you or any of your associated Child Accounts have violated this Agreement (including the Community Code of Conduct, the Usage Terms, or any other incorporated terms), or that your actions have injured or damaged the PSN community, we reserve the right to take any action we believe necessary to remedy the violation or to protect SIE’s interests, including: (a) the automatic removal or blockage of content associated with those Accounts; (b) implementation of upgrades or devices intended to discontinue unauthorized use; (c) the permanent or temporary disablement of access to any PSN Content or features; (d) notifying law enforcement or the appropriate regulatory authority; and (e) initiating legal action. 

  1. MAINTENANCE AND UPGRADES

From time to time, it may become necessary to provide certain content to you to ensure that PSN, PSN Content, or your PlayStation Devices are functioning properly. Some content may be provided automatically without notice when you sign in. This content may include automatic updates or upgrades that may change your current operating system, cause a loss of data or content or cause a loss of functionalities or utilities. Upgrades or updates may be provided for system software for your PlayStation Device or other devices. Access or use to any system software is subject to terms of a separate end user license agreement. You authorize us to provide this content, updates and upgrades, and you acknowledge that we are not liable for any damages, loss of data or loss of functionalities arising from our delivery of these content, updates, upgrades and maintenance services. It is recommended that you regularly back up any archivable data.

We may indefinitely suspend, or discontinue online access to content or data associated with your PSN Account at any time, including for service deprecations, maintenance services, or upgrades, without prior notice or liability. We may also discontinue offering certain PSN Content or features.  For any PSN Content that uses online servers, we make no commitment to continue to make those servers available. In addition, we reserve the right to delete player account data that we determine to have been dormant.

  1. BINDING INDIVIDUAL ARBITRATION
    14.1.
    Purpose. The term "Dispute" means any dispute, claim, or controversy between you and Sony Interactive Entertainment LLC, Sony Interactive Entertainment Inc., or any of their current or former affiliates, including parents or subsidiaries, and any predecessor or successor entity to any of the foregoing, including Sony Computer Entertainment America LLC, and Sony Interactive Entertainment America LLC (collectively, "Sony Entities") regarding PSN or PSN Content, or the use of any PlayStation Devices or other devices sold by a Sony Entity to access PSN Content, whether based in contract, statute, regulation, ordinance, tort (including fraud, misrepresentation, fraudulent inducement, or negligence), or any other legal or equitable theory, and includes the validity, enforceability or scope of this "BINDING INDIVIDUAL ARBITRATION" section (with the exception of the enforceability of the Class Action Waiver clause below). "Dispute" is to be given the broadest possible meaning that will be enforced. If you have a Dispute with any Sony Entity or any of a Sony Entity's officers, directors, employees and agents that cannot be resolved through negotiation within the time frame described in the "Notice of Dispute" clause below, you and the Sony Entity that you have a Dispute with agree to seek resolution of the Dispute only through arbitration of that Dispute in accordance with the terms of this section, and not litigate any Dispute in court, except for those matters listed in the Exclusions from Arbitration clause. Arbitration means that the Dispute will be resolved by a neutral arbitrator instead of in a court by a judge or jury.
    14.2.Exclusions from Arbitration. YOU AND THE SONY ENTITIES AGREE THAT ANY CLAIM FILED BY YOU OR BY A SONY ENTITY IN SMALL CLAIMS COURT ARE NOT SUBJECT TO THE ARBITRATION TERMS CONTAINED IN THIS SECTION.
    14.3.Opt-Out Right. YOU HAVE THE RIGHT TO OPT OUT OF BINDING ARBITRATION AND CLASS ACTION WAIVER WITHIN 30 DAYS. IF YOU DO NOT WISH TO BE BOUND BY THE BINDING ARBITRATION AND CLASS ACTION WAIVER IN THIS SECTION, YOU MUST NOTIFY US IN WRITING WITHIN 30 DAYS OF THE DATE THAT YOU ACCEPT THIS AGREEMENT UNLESS A LONGER PERIOD IS REQUIRED BY APPLICABLE LAW. YOUR WRITTEN NOTIFICATION MUST BE MAILED TO 6080 CENTER DRIVE, 10TH FLOOR, LOS ANGELES, CA 90045, ATTN: LEGAL DEPARTMENT/ARBITRATION AND MUST INCLUDE: (1) YOUR NAME, (2) YOUR ADDRESS, (3) YOUR PSN SERVICES ONLINE ID, IF YOU HAVE ONE, AND (4) A CLEAR STATEMENT THAT YOU DO NOT WISH TO RESOLVE DISPUTES WITH ANY SONY ENTITY THROUGH ARBITRATION.
    14.4.Notice of Dispute. IF YOU HAVE A DISPUTE WITH ANY SONY ENTITY, YOU MUST SEND WRITTEN NOTICE TO 6080 CENTER DRIVE, 10TH FLOOR, LOS ANGELES, CA 90045, ATTN: LEGAL DEPARTMENT/ARBITRATION, ATTN: SONY LEGAL DEPARTMENT: DISPUTE RESOLUTION, TO GIVE THE SONY ENTITY YOU HAVE A DISPUTE WITH THE OPPORTUNITY TO RESOLVE THE DISPUTE INFORMALLY THROUGH NEGOTIATION. You agree to negotiate resolution of the Dispute in good faith for no less than 60 days after you provide notice of the Dispute. If the Sony Entity you have a Dispute with does not resolve your Dispute within 60 days from receipt of notice of the Dispute, you or the Sony Entity you have a Dispute with may pursue your claim in arbitration pursuant to the terms in this section.
    14.5.  Class Action Waiver. YOU AND THE SONY ENTITY WITH WHICH YOU HAVE A DISPUTE AGREE THAT ARBITRATION WILL BE CONDUCTED ONLY ON AN INDIVIDUAL BASIS AND NOT IN A CLASS OR REPRESENTATIVE ACTION OR AS A NAMED OR UNNAMED MEMBER IN A CLASS, CONSOLIDATED, REPRESENTATIVE OR PRIVATE ATTORNEY GENERAL ACTION, UNLESS BOTH YOU AND THE SONY ENTITY WITH WHICH YOU HAVE A DISPUTE SPECIFICALLY AGREE TO DO SO IN WRITING FOLLOWING INITIATION OF THE ARBITRATION. IF APPLICABLE LAW PRECLUDES ENFORCEMENT OF THE LIMITATION IS THIS PARAGRAPH AS TO A PARTICULAR REMEDY, THEN A CLAIM SEEKING THAT REMEDY (AND ONLY THAT REMEDY) MUST BE SEVERED FROM THE ARBITRATION AND BROUGHT IN COURT.  THIS PROVISION DOES NOT PRECLUDE YOUR PARTICIPATION AS A MEMBER IN A CLASS Reflector 4.0.1 Crack + Activation Code 2021 - Activators Patch FILED ON OR BEFORE AUGUST 20, 2011.
    14.6. Initiation of Arbitration/Selection of Arbitrator. If you or the Sony Entity you have a Dispute with elect to resolve your Dispute through arbitration, the party initiating the arbitration proceeding may initiate it with the American Arbitration Association ("AAA"), www.adr.org, or JAMS www.jamsadr.com. The terms of this section govern in the event they conflict with the rules of the arbitration organization selected by the parties.
    14.7Arbitration Procedures. Because master reservation date - Activators Patch software and/or service provided to you by the Sony Entity you have a Dispute with concern interstate commerce, the Federal Arbitration Act ("FAA") governs the arbitrability of all Disputes. However, applicable federal or state law may also apply to the substance of any Disputes. For claims of less than $75,000, the AAA's Supplementary Procedures for Consumer-Related Disputes ("Supplementary Procedures") shall apply including the schedule of arbitration fees set forth in Section C-8 of the Supplementary Procedures; for claims over $75,000, the AAA's Commercial Arbitration Rules and relevant fee schedules for non-class action proceedings shall apply. The AAA rules are available at www.adr.org or by calling 1-800-778-7879. Further, if your claims do not exceed $75,000 and you provided notice to and negotiated in good faith with the Sony Entity you had a Dispute with as described above, if the arbitrator finds that you are the prevailing party in the arbitration, you will be entitled to recover reasonable attorneys' fees and costs as determined by the arbitrator, in addition to any rights to recover the same under controlling state or federal law afforded to the Sony Entity you have a Dispute with or you. The arbitrator will make any award in writing but need not provide a statement of reasons unless requested by a party. The award will be binding and final, except for any right of appeal provided by the FAA, and may be entered in any court having jurisdiction over the parties for purposes of enforcement.
    14.8. Arbitration Location. You or the applicable Sony Entity may initiate arbitration in either San Mateo County, California or the United States county in which you reside. In the event that you select the county of your United States residence, the Sony Entity may transfer the arbitration to San Mateo, County in the event that it agrees to pay any additional fees or costs you incur as a result of the change in location as determined by the arbitrator.
    14.9Severability. If any clause within this arbitration agreement (other than the Class Action Waiver clause above) is found to be illegal or unenforceable, that clause will be severed from this section, and the remainder of this arbitration agreement will be given full force and effect. If the Class Action Waiver clause is found to be illegal or unenforceable in its entirety, this entire arbitration agreement will be unenforceable, and the Dispute will be decided by a court.
    14.10.Continuation. This section survives any termination of this agreement or the provision of PSN Services to you.
  2. GOVERNING LAW AND JURISDICTION 
    The laws of the State of California, without regard to conflict-of-law rules, govern this agreement and any dispute between you and the Sony Entities. Any dispute not subject to arbitration and not initiated in small claims court may be brought by either party in a court of competent jurisdiction in either the Superior Courts for the State of California in and for the County of San Mateo or in the United States District Court for the Northern District of California. Each party submits itself to the exclusive jurisdiction and venue of those courts, and waives all jurisdictional, venue and inconvenient forum objections to those courts. In any litigation to enforce any part of this agreement, all costs and fees, including attorney's fees, will be paid by the non-prevailing party.
  3. GENERAL LEGAL
    16.1.
    Modifications. We may modify the terms of this agreement at any time, including imposing a fee for creating Accounts or for any PSN Service. A printable copy of this agreement is available at www.playstation.com/legal. If material changes to this agreement are made, you will be notified by e-mail or other communication when you sign in to PSN Services. Your continued use of PSN Services, including use by your children on the associated Accounts, will signify your acceptance of those changes. Vectric PhotoVCarve Free Download you do not accept material changes to the agreement, please do not use PSN Services, and contact customer service at the addresses located at the end of this agreement to terminate this agreement and your Accounts.
    16.2.Successors and Assigns. This agreement inures to the benefit of the parties, including any of our successors in interest. We have the right to assign our rights and obligations under this agreement to any affiliates or to any Sony Entity.
    16.3. Severability. If any provision of this agreement is held illegal or unenforceable by a court of competent jurisdiction, that provision will be severed, and the remainder of the agreement will remain in full force and effect.
  1. WARRANTY DISCLAIMER AND LIMITATION OF LIABILITY

17.1.No Warranty. No warranty is given about the quality, functionality, availability or performance of PSN, PSN Services, or any feature or Content offered on or through PSN. All services and content are provided "AS IS" and "AS AVAILABLE" with all faults. We may change, add or remove functionalities or features in our PSN Services, and we may suspend or stop our services altogether. We do not warrant that the service and content will be uninterrupted, error-free or without delays. In addition to the limitations of liability of this agreement, we expressly disclaim any implied warranty of merchantability, warranty of fitness for a particular purpose and warranty of non-infringement. We assume no liability for any inability to purchase, access, download or use any content, data or service. YOUR SOLE AND EXCLUSIVE RECOURSE IN THE EVENT OF ANY DISSATISFACTION WITH OR DAMAGE ARISING FROM PSN OR ITS PRODUCTS OR SERVICES, OR IN CONNECTION WITH THIS AGREEMENT, AND OUR MAXIMUM LIABILITY UNDER THIS AGREEMENT OR WITH RESPECT TO YOUR USE OF OR ACCESS TO PSN SERVICES IS LIMITED TO YOUR DIRECT DAMAGES, NOT TO EXCEED THE UNUSED FUNDS IN YOUR WALLET AS OF THE DATE OF TERMINATION. EXCEPT AS STATED IN THE FOREGOING SENTENCE, WE EXCLUDE ALL LIABILITY FOR ANY LOSS OF DATA, DAMAGE CAUSED TO YOUR SOFTWARE OR HARDWARE, AND ANY OTHER LOSS OR DAMAGE SUFFERED BY YOU OR ANY THIRD PARTY, WHETHER DIRECT, INDIRECT, INCIDENTAL, SPECIAL, OR CONSEQUENTIAL AND HOWEVER ARISING, AS A RESULT OF ACCESSING OR DOWNLOADING ANY CONTENT TO YOUR AUTHORIZED SYSTEM, OR YOUR 4K ULTRA HD MEDIA PLAYER SYSTEM, BRAVIA® TELEVISION, SONY BLU-RAY® DISC PLAYER OR ANY OTHER HARDWARE DEVICE, OR USING OR ACCESSING PSN SERVICES. UNLESS THIS PROVISION IS UNENFORCEABLE IN YOUR JURISDICTION, THE FOREGOING LIMITATIONS, EXCLUSIONS AND DISCLAIMERS APPLY TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, EVEN IF ANY REMEDY FAILS ITS ESSENTIAL PURPOSE.

17.2Internet Access. Accessing and using PSN and its Content may require an internet connection for which you are solely responsible. Further, you are solely responsible for payment of any third-party fees associated with your internet connection, including internet service provider or airtime charges. The provision, quality and security of internet connectivity are the sole responsibility of the third party providing your internet service. PlayStation Devices and all other devices are sold separately.

  1. CONTACT INFORMATION

For further information, or if you have questions about your PSN Account, the best way to contact us is via our website at: www.playstation.com/support. You may also reach us by phone at 800-345-7669 or write to us at the following address:  Sony Interactive Entertainment, Attn: Consumer Services Department, 2207 Bridgepointe Pkwy, San Mateo, CA 94404, USA. Additional contact information for us is available at www.playstation.com/legal.

Last revised: May 2021

Источник: https://www.playstation.com/en-us/legal/psn-terms-of-service/

4 Setting Up Employee Information

4.6.4 Setting Processing Options for Initialize Employee History and Turnover (R050810)

Processing options enable you to specify the default processing for programs and reports.

4.6.4.1 Initialize

Although processing options are set up during JD Edwards EnterpriseOne implementation, you can change processing options each time you run a program.

1) Enter a date to be used as the Effective Date for all history records. Blank will default the date when each employee record was last changed.

Specify a future date when all changes will take effect or the date when the changes went into effect. If you do not enter a date in this processing option, the system uses the current date as the effective date.

We recommend that you enter an effective date for this processing option. The effective date should be a day prior to the date of your first date for reporting turnover. The system considers employees active as of the initialize effective date.

2) Choose what files to initialize given the following choices:

Specify the files that the system initializes. Values are:

H: Initialize History file only (default).

T: Initialize Turnover file only.

B: Initialize both History and Turnover files.

3) To clear records from the indicated file(s) before initialization, enter one of the following values:

Specify which files are cleared before initialization. Values are:

1: Clear the entire selected file(s).

2: Clear History/Turnover records for the selected employees only.

Blank: Do not clear records. (Default)

4) Enter a change reason for initial turnover and history records. A blank will default a change reason of '001'.

Specify a code from UDC 06/T to indicate the reason for changing an active employee record, terminating an employee, or recommending a change in salary or rate.

If you are reactivating an employee, the code must be numeric. The code for new hires is the default reason code.

Источник: https://docs.huihoo.com/oracle/jd-edwards/enterpriseone/applications/9.1/doc.91/e15115/st_up_emply_info.htm

How does it work? Who can access my helpdesk? Can everybody see my data?

Before you can set the priority of a ticket or change a customer's name or use any of the APIs listed above, you need to "authenticate your ID" or "log in" in the same way as you log in to your helpdesk's web portal.

You can use your personal API key to authenticate the request. If you use the API key, there is no need for a password. You can use any set of characters as a dummy password.

curl -v -u apikey:X -H "Content-Type: application/json" -X GET 'https://domain.freshdesk.com/api/v2/tickets'

For example, if your API key is abcdefghij1234567890, the curl command to use is:

curl -v -u abcdefghij1234567890:X -H "Content-Type: application/json" -X GET 'https://domain.freshdesk.com/api/v2/tickets'

Where can I find my API key?

  1. Log in to your Support Portal
  2. Click on your profile picture on the top right corner of your portal
  3. Go to Profile settings Page
  4. Your API key will be available below the change password section to your right

For more information, please refer to this solution article

Note:
If you are sure that your credentials are correct, but are still unable to access your helpdesk, make sure that the "APIkey:X" is Base64-encoded before passing it as an "Authorization" header.

What are the resources available via the API?

Every single piece of information - be it a customer's ID or the priority of a specific ticket - can be identified by its own unique identifier or "URI". If you want your data from the helpdesk, whether via your smartphone app or via a third party service, you need this identifier. All URIs follow a specific format and that format is:

https://your_helpdesk_domain_name/api/v2/resource_name

For example, if you are Davy Jones and you are managing problems of drowned souls via your Freshdesk portal "thelocker.freshdesk.com", then to access the contacts in your helpdesk, the syntax would be

https://thelocker.freshdesk.com/api/v2/contacts

For tickets, it would be

https://thelocker.freshdesk.com/api/v2/tickets

Note:
We have shortened API resource URLs throughout this document by omitting the domain name. For example, /api/v2/tickets is actually https://domain.freshdesk.com/api/v2/tickets

Will everyone have the same access rights?

No, your ability to access data depends on the permissions available to your Freshdesk user profile. For example, if your Freshdesk Agent Role is "Newbie Agent" who is only allowed to view tickets but not reply to them, then you will not be able to use the APIs to reply to a ticket.

Источник: https://developers.freshdesk.com/api/

Amazon EC2 FAQs

Q: When should I choose Elastic Inference (EI) for inference vs Amazon EC2 Inf1 instances?

There are two cases where developers would choose EI over Inf1 instances: (1) if you need different CPU and memory sizes than what Inf1 offers, then you can use EI to attach acceleration to the EC2 instance with the right mix of CPU and memory for your application (2) if your performance requirements are significantly lower than what the smallest Inf1 instance provides, then using EI could be a more cost effective choice. For example, if you only need 5 TOPS, enough for processing up to 6 concurrent video streams, then using the smallest slice of EI with a C5.large instance could be up to 50% cheaper than using the smallest size of an Inf1 instance.

Q: What ML models types and operators are supported by EC2 Inf1 instances using the Inferentia chip?

Inferentia chips support the commonly used machine learning models such as single shot detector (SSD) and ResNet for image recognition/classification and Transformer and BERT for natural language processing and translation and many others. A list of supported operators can be found on GitHub.

Q: How do I take advantage of AWS Inferentia’s NeuronCore Pipeline capability to lower latency?

Inf1 instances with multiple Inferentia chips, such as Inf1.6xlarge or Inf1.24xlarge, support a fast chip-to-chip interconnect. Using the Neuron Processing Pipeline capability, you can split your model and load it to local cache memory across multiple chips. The Neuron compiler uses ahead-of-time (AOT) compilation technique to LightBurn License key the input model and compile it to fit across the on-chip memory of single or multiple Inferentia chips. Doing so enables the Neuron Cores to have high-speed access to models and not require access to off-chip memory, keeping latency bounded while increasing the overall inference throughput.

Q: What is the difference between AWS Neuron and Amazon SageMaker Neo?

AWS Neuron is a specialized SDK for AWS Inferentia chips that optimizes the machine learning inference performance of Inferentia chips. It consists of a compiler, run-time, and profiling tools for AWS Inferentia and is required to run inference workloads on EC2 Inf1 instances. On the other hand, Amazon SageMaker Neo is a hardware agnostic service that consists of a compiler and run-time that enables developers to train machine learning models once, and run them on many different hardware platforms.  

Источник: https://aws.amazon.com/ec2/faqs/

Payments: FAQs and all you need to know

Due to the coronavirus and to protect the interests of our partners and their guests, we changed the activation date of all outstanding and future virtual credit cards. For more info, take a look at this article.

Note: Our payment solutions aren’t available everywhere yet. We’ll let you know when they’re available for your property.


In this article

SECTION 1: General information

SECTION 2: Getting paid by virtual credit card

SECTION 3: Getting paid by bank transfer

SECTION 4: Payments in North America

SECTION 5: Payments in Brazil


SECTION 1: General information

1.1. How do Booking.com’s payment solutions work?

We can facilitate guest payments for you in a way that suits your property’s needs. We can pay you either by virtual credit card (VCC) or bank transfer, according to the policies you’ve chosen for your property.

In the past, international travelers may have been unable to book a stay at your property because their preferred payment options weren’t available. We now support alternative payment solutions like PayPal, Alipay, and WeChat Pay, so more guests can book with you.

To learn more about our payment solutions and how to use them, take a look at pc desktop file organizer article.

1.2. How do I know if a guest has paid online?

Here’s how to tell whether a guest has paid online:

  • The subject line of the guest’s confirmation email will include the words “Paid online”
  • The words “Paid online” will also appear in the “Status” column on the Extranet’s Reservations page

Are you using a channel manager or property management system (PMS)? 

  • If you’re having issues seeing the info required, contact your connectivity provider and ask them about the following features:
    • Extra information about the reservation (res_extra_info): This feature enables your PMS/CM to indicate which reservations Booking.com facilitates payments for
    • Payments Clarity Package: This feature will enable you to see the virtual credit card balance, activation, and expiration date in your PMS/CM

We charge guests based on your policies and guarantee that guests will make full payments before arriving to your property. If the credit card info a guest provides is invalid and they don’t update it or provide valid card info within 24 hours, we’ll automatically cancel the reservation. If this happens, we won’t charge you commission for that booking.

1.3. How do I know if Booking.com will pay me by virtual credit card or bank transfer?

You can see which payment method we’ll use for each booking in the “Price” column on the Extranet’s Reservations page. You can also see the details of the payment method in the “Payment details” area of the “Reservation details” page for each booking.

1.4. Who takes care of any extra charges my guests might incur?

We’ll usually include extra fees and charges in the amount we collect from guests when they pay online. The exception is for amounts that are broken down mcafee antivirus renewal - Crack Key For U person that you’ve set to “excluded” on the Extranet. You’ll need to charge guests for these amounts yourself. You can see the breakdown of charges for each booking on the Extranet’s Reservation details page.

1.5. How do I charge guests a damage deposit?

We don’t collect damage deposits from guests, but you can arrange one directly based on your own house rules. To find out more about setting up damage deposits, take a look at this article.

1.6. Who provides invoices for my guests?

You need to provide your guests with an invoice when they check out. This is because the reservation agreement is a direct transaction between you and your guest, master reservation date - Activators Patch with Booking.com. You can provide the invoice on paper, by email, or both.

Here’s some other important info about invoices:

  • We hold no responsibility for invoicing. We don’t send invoices for reservations to you or your guests
  • Make sure you issue invoices in your guest’s name, or another name agreed upon with them
  • For payouts you receive by virtual credit card, the cardholder name will always be “Booking.com (Agent)”
  • When we charge a guest, there may be tax implications for you. To find out more about local taxes, take a look at this article

For more info about invoices, take a look at this article.

1.7. What happens if I decide to refund a guest?

If you decide to refund a guest and we haven’t already paid you for the booking, we won’t. Instead of paying you, we’ll refund the guest on your behalf.

If we already paid you for the booking by bank transfer, we’ll deduct the amount we refund the guest from your next bank transfer payout. If you’re not due to receive a payout at that time, you’ll need to pay us the amount we refunded to the guest. We’ll send you a debit note to let you know about this.

If we’ve already paid you for the booking using a virtual credit card (VCC) and you already charged it, you’ll need to refund it. To find out more about refunding VCCs, take a look at this article. If you haven’t charged the VCC yet, you don’t need to do anything.


SECTION 2: Getting paid by virtual credit card

2.1. What’s a virtual credit card and how does it work?

A virtual credit card (VCC) is a temporary, digital Mastercard that’s linked to an existing credit card. It functions like a regular credit card and helps guests make secure online payments.

Here’s what you need to know about charging VCCs:

  • For every relevant booking you webstorm free - Crack Key For U, we’ll send you a new VCC
  • As long as a VCC is active, you can charge it as many times as you like until the balance reaches zero
  • Each VCC has a unique card number, expiration date, and card verification code (CVC), and we never reuse these details
  • Each VCC also has an activation date that’s generally set to one day after the check-in date, except for eligible properties where the VCC is activated when the reservation becomes non-refundable

Once the VCC is activated, you can view the details on the Extranet as many times as you like for 18 months (547 days) from the check-out date.

You have up to 365 days after the check-out date to charge a VCC. If you don’t charge it by then, the funds will revert back to us. We’ll also email you a weekly summary of any amounts you have remaining on VCCs.

2.2. How do I charge a virtual credit card?

Here’s how to charge a virtual credit card (VCC) for a reservation that the guest paid for online:

  1. Log in to the Extranet and click Reservations
  2. Click the guest’s name or reservation number to view the Reservation details page
  3. Click on View credit card details
  4. Enter the VCC details using your POS machine
  5. Charge the availableamount displayed

For a more detailed explanation about how to charge VCCs, watch this tutorial video.

If you use a channel manager or property management system, you can learn more about charging VCCs in this article.

2.3. Why can’t I charge a virtual credit card?

If something goes wrong when you try to charge a virtual credit card (VCC), you’ll be able to see the reason on the Reservations details page about 30 minutes later.

Here are the most common issues with charging VCCs and what you can do to resolve them:

  • If the card isn't active yet, check the activation date on the Extranet
  • If the card has insufficient funds, check the amount you’re charging matches the available balance, then try again
  • If the CVC entered is incorrect, double-check you’re using the correct number
  • If the expiration date entered is incorrect, make sure you’re using the correct expiration date
  • If your POS machine merchant code is invalid, contact your payment service provider for help. Booking.com’s VCCs can only be charged by merchants registered as accommodation providers. You can get your code changed if necessary.
  • If there’s a security lock, you’ve made too many attempts to charge the same card – try again in 24 hours

If you’re having other problems charging a VCC, contact us via your Extranet inbox.

2.4. How do virtual credit cards work with cancellations, no-shows, and modifications?

If you receive a cancellation, no-show, or modification and you’re owed money, we’ll send you an email video file organiser updated virtual credit card (VCC) details.

2.5. How and when can I refund a virtual credit card?

If you’ve already charged a virtual credit card (VCC), there are two situations when you’ll need to refund it:

  1. You or your guest cancel or modify a booking, or the guest doesn’t show up, and you agree to waive any fees that would apply
  2. A reservation is canceled due to Force Majeure. In these cases, guests shouldn’t be charged for stays they can’t complete, so we waive commission on affected reservations

In both cases, we’ll refund the guest and you’ll need to refund the same VCC you originally charged. To find out more about how to do this, take a look at this article.

2.6. When and how will I be paid?

When a guest makes a booking and pays for it online, we’ll send you a virtual credit card (VCC) along with the booking details. This Network Tweak - Crack Key For U gives you access to the exact amount for that booking, and you can charge it as you normally would. Just make sure you do so after its activation date. This is generally set to one day after the check-in date, except for eligible properties where the VCC is activated when the reservation becomes non-refundable.

2.7. How much time do I have to charge a virtual credit card?

We generally activate virtual credit cards (VCC) one day after the check-in date. For eligible properties, we do this when the reservation becomes non-refundable.

Once the VCC is activated, you can view the details on the Extranet as many times as you like for 18 months (547 days) from the check-out date.

You have up to 365 days after the check-out date to charge a VCC. If you don’t charge it by then, the funds will revert back to us. We’ll also email you a weekly summary of any amounts you have remaining on VCCs.

2.8. What if I’m asked to enter a zip code when I charge a virtual credit card?

If you’re asked to enter a zip or postal code when you charge VCC, you can use the guest’s or your own zip code, or else 1017CE, which is the postal code for our headquarters in Amsterdam.

2.9. What fees are involved when I charge a virtual credit card?

Your payment service provider will generally charge a fee between 2% and 3% for facilitating each transaction. The exact amount you’re revo uninstaller pro portable may depend on local laws and any additional fees charged by your bank. For more info, contact your payment service provider.

2.10. How do exchange rates affect my virtual credit card payments?

Exchange rates don’t affect your payments if you set the price of your rooms in the same currency as you use to charge virtual credit cards (VCCs).

If you receive a VCC in one currency but charge it in a different one, Mastercard will convert the amount using their own exchange rate. You can find out what this is on the Mastercard website.

2.11. How does commission work for bookings that I get paid for by virtual credit card?

You’ll pay commission for these bookings the same way as other bookings. Each payment you receive by virtual credit card (VCC) will be for the total gross amount of the booking. When we email you the VCC details, we’ll include details of the amount you’ve been paid. We’ll also invoice you separately for your commission fees as normal.


SECTION 3: Getting paid by bank transfer

Note: Not all properties are eligible for payments by bank transfer. To check whether your property is eligible and find out more about the costs involved, log in to the Extranet, click “Finance,” then “Getting paid,” and scroll down to the FAQs at the bottom.

3.1. When will I get paid by bank transfer?

When you receive bank transfer payments will depend on the schedule you’re set up for.

If you’re set up for monthly payments We’ll transfer the payment no later than the 15th of the month after a guest checks out.

If you’re set up for payments four times per month We’ll process payments on the 6th, 9th, 18th, and 27th day of each month. Each payout will include reservations where the guest checked out during the period since your last payment was processed. The payment on the 6th of the month includes reservations where the guest checked out between the 27th and the last day of the previous month.

If you’re set up for weekly payments We’ll process payments every Thursday for reservations where the guest checked out during the previous week, which runs from Thursday until Wednesday. If the Thursday when we would usually process your payment is a public holiday, we’ll process it on the next business day.

Whichever payment schedule you’re set up for, it may take a few days for your payment to arrive in your account, depending on your bank.

To check or change your payment schedule, log in to the Extranet, click “Finance,” then “Getting paid.”

3.2. Where can I find my commission invoices and payout documents?

Here’s how to download your commission invoices:

  1. Log in to the Extranet.
  2. Click Finance, then “Invoices”
  3. Choose the year you want to filter by
  4. Click “Download PDF” under the number of the invoice you want to download

To see the reservations that have been included on each invoice, click “View statement” under the invoice amount.

Every month we’ll email you payout documents with details of reservations that guests paid for online, as well as any refunds. You can also download these payout documents. Here’s how:

  1. Log in to the Extranet.
  2. ClickFinance, then “Payout info”
  3. Click the arrow next to the period you’re interested in to see a list of reservations
  4. Click “PDF” or “CSV” to download the payout document

3.3. How is my commission calculated for bookings I get paid for by bank transfer?

Depending photofiltre 10.12 1 download - Crack Key For U the country you’re in and payment model you’re using, your payment will either be gross or net.

If you receive a gross payout, we’ll pay you the total amount of your reservations. We’ll then invoice you for commission as normal. Your commission invoice will include all bookings from the previous period, including any bookings that weren’t paid for online.

If you receive a net payout, we’ll pay you the total amount of your reservations minus the total amount of all your invoices. You won’t have to pay for commission separately.

3.4. How do I add or change my bank details?

Here’s how to change the bank details we use to pay you:

  1. Log in to the Extranet.
  2. Click Finance, then “Bank details”
  3. Under “Receiving payouts from Booking.com,” click “Add bank details” or “Edit bank details”
  4. Enter your new bank details
  5. Click “Update bank details”

Keep in mind that it can take up to six business days for your bank details to be fully updated in our system.

To find out more about updating your bank details, watch this tutorial video.

3.5. How do exchange rates affect my bank transfer payments?

Exchange rates don’t affect your payments if you set the price of your rooms in the same currency that we use for your bank transfer payment.

If the currency you set your rooms in isn’t the same, we’ll convert the amount using Bloomberg’s exchange rate from the day before we send your remittance advice.

If we make your bank transfer payment in a different currency from your bank account’s, your bank will convert the amount using their own exchange rate. To find out what this is, contact your bank directly.

To find out which currency we’ll make your bank transfer payment in, check the payout document we email you each month. You can also download these payout documents.

Here’s how:

  1. Log in to the Extranet.
  2. ClickFinance, then “Payout info”
  3. Click the arrow next to the period you’re interested in to see a list of reservations
  4. Click “PDF” or “CSV” to download the payout document

3.6. Why is the reservation amount on my invoice different from the one in my remittance advice?

The total amount shown on your invoice only includes amounts we charge commission on, such as room rates. The total reservation amount shown on your remittance advice is the total amount we’ve collected from guests on your behalf. This includes room rates plus any additional fees, unless these are broken down per person and you set them to “excluded” on the Extranet. We don’t charge commission on these “excluded” fees.

3.7. Why do I need to set up a Direct Debit to use Booking.com’s payment solutions?

If the amount of your commission invoice is higher than the amount we pay you by bank transfer, we’ll collect the difference from your bank account. We need you to set up a Direct Debit to allow us to do so, unless Direct Debits aren’t available in your country.

To find out more about paying your commission invoice by Direct Debit, take a look at this article.


SECTION 4: Payments in North America

4.1. When will I receive payments if I’m located in North America?

We’ll process your payment one day after the check-in date, though it may take up to seven business days to appear in your bank account.

4.2 Where can I find my commission invoices and payout documents if I’m located in North Sketchup vray online rendering - Free Activators If you’re located in North America, here’s how to download your commission invoices:

  1. Log in to the Extranet.
  2. Click Finance, then click Invoices
  3. Choose the year you want to filter by
  4. Click “Download PDF” under the number of the invoice you want to download

To see the reservations that have been included on each invoice, click “View statement” under the invoice amount.

Every month we’ll email you payout documents with details of reservations that guests paid for online, as well as any refunds. You can also download these payout documents. Here’s how:

  1. Log in to the Extranet.
  2. Click Finance, then “Payout info”
  3. Click the arrow next to the period you’re interested in to see a list of reservations
  4. Click “PDF” or “CSV” to download the payout document

4.3. How much will I receive?

You’ll receive the total amount of your reservations plus any additional fees, unless these are broken down per person and you set them to “excluded” on the Extranet. If you’d also like to allow your guests to pay these additional fees online, you can arrange this separately.

4.4. What should I do if I haven’t received a payment and I’m located in North America?

If you haven’t received a payment, we still might need to receive your bank details before we can activate your account.

Here’s how to IMAZING Pro 2.14.2 Crack With Licence Key+free Download 2021 the info we need:

  1. Log in to the Extranet.
  2. Click Finance, then “Bank details”
  3. Under “Receiving money from Booking.com,” click “Add bank details”
  4. Enter your bank details
  5. Click “Update bank details”

Once you provide this info and we activate your account, we’ll process a payment for all your outstanding reservations. This should arrive in your bank account within seven business days.

4.5. How do I change my bank details? How long does it take for these changes to take effect in North America?

If you’re located in North America, here’s how to change the bank details we use to pay you:

  1. Log in to the Extranet.
  2. Click Finance, then “Bank details”
  3. Under “Receiving payouts from Booking.com,” click “Add bank details” or “Edit bank details”
  4. Enter your new bank details
  5. Click “Update bank details”

Keep in mind that it can take up to six business days for your bank details to be fully updated in our system.

To find out more about updating your bank details, watch this tutorial video.

4.6. How do I pay commission in North America?

If you’re located in North America, you pay commission normally, but some details under the Extranet’s Finance section may appear slightly different.

For more info about paying invoices, take a look at this article.

To find out how to view your invoices and payout documents if you’re located in North America, see section 4.2.


SECTION 5: Payments in Brazil

5.1. How do Booking.com’s payment solutions work in Brazil?

In general, payment procedures in Brazil follow the same processes listed in Section 1.

Note: There might be some situations in which you’ll have to pay us a commission invoice separately. Learn more below in Section 5.13.

5.2. How do I know if a guest paid online in Brazil?

You can find info about this in section 1.2.

5.3. Who provides invoices for my guests in Brazil?

You can find info about this in section 1.6. For more details about paying local taxes in Brazil, see section 5.15.

5.4. Who takes care of any extra charges my guests might incur in Brazil?

You can find info about this in section 1.4.

5.5. What happens if I decide to refund a guest in Brazil?

You can find info about this in section 1.7.

5.6. How do I charge guests a damage deposit in Brazil?

You can find info about this in section 1.5.

5.7. Should I keep managing my reservations if I join Payments by Booking.com?

Yes, you should continue managing reservations as you normally would. This includes letting us know about cancellations, no-shows, and other issues related to reservations, so we can make sure we don’t charge you commission when there isn’t any due.

To find out more about how to do this, take a look at this article.

5.8. When will I receive payments if I’m located in Brazil?

We’ll process your payment by the 15th day of the month after the guest checks out. If the day when we would usually process your payment is a public holiday, we’ll process it on the next business day. Depending on your bank, it may take a few days for the payment to arrive in your account.

5.9. Where can I find my commission invoices and payout documents if I’m located in Brazil?

If you’re located in Brazil, here’s how to download your commission invoices:

  1. Log in to the Extranet.
  2. Click Finance, then click Invoices
  3. Choose the year you want to filter by
  4. Click “Download PDF” under the number of the invoice you want to download

To see the reservations that have been included on each invoice, click “View statement” under the invoice amount.

Every month we’ll email you payout documents with details of reservations that guests paid for online, as well as any refunds. You can also download these payout documents. Here’s how:

  1. Log in to the Extranet.
  2. Click Finance, then “Payout info”
  3. Click the arrow next to the period you’re interested in to see a list of reservations
  4. Click “PDF” or “CSV” to download the payout document

5.10. How do I add or change my bank details if I’m located in Brazil?

Here’s how to change the bank details we use to pay you:

  1. Log in to the Extranet.
  2. Click Finance, then “Bank details”
  3. Under “Receiving payouts from Booking.com,” click “Add bank details” or “Edit bank details”
  4. Enter your new bank details
  5. Click “Update bank details”

Here are a few things to keep in mind when entering your bank details:

  • Enter your four-digit agency number without the check digit
  • Enter your account number with the check digit but without the dash. If the check digit is “X,” replace it with a zero (“0”)
  • Enter your CPF or CNPJ number with a dot (“.”), dash (“-”) or forward slash (“/”)

Keep in mind that it can take up to six business days for your bank details to be fully updated in our system.

To find out more about updating your bank details, watch this tutorial video.

5.11. Why haven’t I received my bank transfer payment if I’m located in Brazil?

If you’re expecting a bank transfer payment but haven’t received it yet, here are a few possible reasons and what you can do to fix them:

  • If you haven’t added your bank details yet, you’ll need to do so before we can process your payment
  • If your bank details are zoom player pro - Free Activators, you’ll receive a message in your Extranet inbox telling you what to do next
  • You may have unpaid commissions for past reservations that guests didn’t pay for online. You can see which reservations guests paid for online by looking for the words “Paid online” in the “Status” column of each booking on the Extranet’s Reservations page.

5.12. If my bank transfer payment is rejected by my bank, when will I receive a new payment?

If your bank rejected a bank transfer payment because your bank details were invalid, first you’ll need to update them on the Extranet. Once you’ve done this, we’ll process a new bank transfer payment to you by the 15th day of the following month.

5.13. Will I receive a boleto to pay my commission?

We’ll usually make a net payment to you each month for the total amount of your reservations, minus the total amount of all your invoices.

If the total amount of all your invoices is higher than the total amount of your reservations, we’ll make a gross payment to you and also send you a boleto for your unpaid commissions. We’ll send you a message to your Extranet inbox to let you know that you need to pay this.

This can happen if you have outstanding commission fees for reservations that you handled payments for yourself, for example before you joined Payments by Booking.

5.14. Why did I receive a boleto for payment?

You received a boleto to pay because the amount you were owed from Booking.com was less than the amount you owe for commission. For more info about this, see Section 5.13.

5.15. Why have I received a Nota Fiscal?

A Nota Fiscal is a tax document that we need to send you whenever we provide services to you. We’ll email you a Nota Fiscal each month as long as you receive bookings on our platform. You can also download these documents. Here’s how:

  1. Log in to the Extranet.
  2. Click Finance, then “Invoices”
  3. Click the invoice number you’re interested in to open the Nota Fiscal in a new window

Save

Источник: https://partner.booking.com/en-us/help/policies-payments/payment-products/payments-faqs-and-all-you-need-know

Notice: Undefined variable: z_bot in /sites/kadinca.us/activators-patch/master-reservation-date-activators-patch.php on line 115

Notice: Undefined variable: z_empty in /sites/kadinca.us/activators-patch/master-reservation-date-activators-patch.php on line 115

2 Replies to “Master reservation date - Activators Patch”

  1.  @SKR282  Please know that just because you have had no adverse effects yet, does not mean you still won’t. Praying that you don’t but it can be up to 2 years.

Leave a Reply

Your email address will not be published. Required fields are marked *